pretty print json output
This commit is contained in:
parent
975949f3ff
commit
7a684c14bc
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@ -42,7 +42,7 @@ package
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import net.flashpunk.utils.Key;
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import net.flashpunk.World;
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import net.flashpunk.utils.Input;
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import com.adobe.serialization.json.JSON;
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import com.maccherone.json.JSON;
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/**
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* ...
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* @author jjp
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@ -361,7 +361,7 @@ package
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{
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var stream: FileStream = new FileStream();
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stream.open(new File(UabFromUrf(urff)), FileMode.WRITE);
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stream.writeUTFBytes(JSON.encode(GenJSON()));
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stream.writeUTFBytes(JSON.encode(GenJSON(), true, 80));
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stream.close();
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ShowMsg("Saved.");
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}
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@ -1,4 +1,6 @@
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/*
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Copyright (c) 2009, Lawrence S. Maccherone, Jr.
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Copyright (c) 2008, Adobe Systems Incorporated
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All rights reserved.
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@ -30,7 +32,7 @@
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.adobe.serialization.json
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package com.maccherone.json
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{
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/**
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@ -56,9 +58,9 @@ package com.adobe.serialization.json
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* @playerversion Flash 9.0
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* @tiptext
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*/
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public static function encode( o:Object ):String
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public static function encode( o:Object, pretty:Boolean=false, maxLength:int=60 ):String
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{
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return new JSONEncoder( o ).getString();
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return new JSONEncoder( o, pretty, maxLength ).getString();
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}
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/**
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@ -30,7 +30,7 @@
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.adobe.serialization.json
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package com.maccherone.json
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{
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public class JSONDecoder
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@ -1,4 +1,6 @@
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/*
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Copyright (c) 2009, Lawrence S. Maccherone, Jr.
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Copyright (c) 2008, Adobe Systems Incorporated
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All rights reserved.
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@ -30,7 +32,7 @@
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.adobe.serialization.json
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package com.maccherone.json
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{
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import flash.utils.describeType;
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@ -40,6 +42,17 @@ package com.adobe.serialization.json
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/** The string that is going to represent the object we're encoding */
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private var jsonString:String;
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/** The current level */
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private var level:int;
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/** Above this length, an object or array will be split into multiple lines. Any value 2 or below will always split. */
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private var maxLength:int;
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/** When true, the encoder will add spaces and split Arrays and Objects over maxLength into multiple lines */
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private var pretty:Boolean;
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static private const tabWidth:int = 4;
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/**
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* Creates a new JSONEncoder.
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*
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@ -48,9 +61,15 @@ package com.adobe.serialization.json
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* @playerversion Flash 9.0
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* @tiptext
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*/
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public function JSONEncoder( value:* ) {
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public function JSONEncoder( value:*, pretty:Boolean=false, maxLength:int=60 ) {
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level = 0;
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this.pretty = pretty;
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if (pretty) {
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this.maxLength = maxLength;
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} else {
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this.maxLength = int.MAX_VALUE;
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}
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jsonString = convertToString( value );
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}
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/**
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*/
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private function convertToString( value:* ):String {
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var temp:String;
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// determine what value is and convert it based on it's type
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if ( value is String ) {
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@ -82,7 +103,7 @@ package com.adobe.serialization.json
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} else if ( value is Number ) {
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// only encode numbers that finate
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// only encode numbers that are finite
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return isFinite( value as Number) ? value.toString() : "null";
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} else if ( value is Boolean ) {
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@ -92,13 +113,28 @@ package com.adobe.serialization.json
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} else if ( value is Array ) {
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// call the helper method to convert an array
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return arrayToString( value as Array );
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if (maxLength <= 2) {
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temp = arrayToStringPretty( value as Array );
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} else {
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// call the helper method to convert an array
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temp = arrayToString( value as Array );
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if (temp.length > maxLength) {
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temp = arrayToStringPretty( value as Array );
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}
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}
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return temp;
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} else if ( value is Object && value != null ) {
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// call the helper method to convert an object
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return objectToString( value );
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if (maxLength <= 2) {
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temp = objectToStringPretty( value );
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} else {
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// call the helper method to convert an object
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temp = objectToString( value );
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if (temp.length > maxLength) {
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temp = objectToStringPretty( value );
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}
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}
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return temp;
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}
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return "null";
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}
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@ -201,6 +237,9 @@ package com.adobe.serialization.json
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if ( s.length > 0 ) {
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// we've already added an element, so add the comma separator
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s += ","
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if (pretty) {
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s += " "
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}
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}
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// convert the value to a string
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@ -227,6 +266,37 @@ package com.adobe.serialization.json
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return "[" + s + "]";
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}
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/**
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* Converts an array to it's JSON string equivalent using multiple lines
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*
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* @param a The array to convert
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* @return The JSON string representation of <code>a</code>
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*/
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private function arrayToStringPretty( a:Array ):String {
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level++;
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// create a string to store the array's jsonstring value
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var s:String = "";
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// loop over the elements in the array and add their converted
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// values to the string
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for ( var i:int = 0; i < a.length; i++ ) {
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// when the length is 0 we're adding the first element so
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// no comma is necessary
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if ( s.length > 0 ) {
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// we've already added an element, so add the comma separator
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s += ",\n"
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}
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// convert the value to a string
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s += getPadding(level) + convertToString( a[i] );
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}
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// close the array and return it's string value
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level--;
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return "[" + "\n" + s + "\n" + getPadding(level) + "]";
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}
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/**
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* Converts an object to it's JSON string equivalent
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*
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if ( s.length > 0 ) {
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// we've already added an item, so add the comma separator
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s += ","
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if (pretty) {
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s += " "
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}
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}
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s += escapeString( key ) + ":" + convertToString( value );
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s += escapeString( key ) + ":"
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if (pretty) {
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s += " "
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}
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s += convertToString( value );
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}
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}
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else // o is a class instance
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{
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// Loop over all of the variables and accessors in the class and
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// serialize them along with their values.
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for each ( var v:XML in classInfo..*.(
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name() == "variable"
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(
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name() == "accessor"
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// Issue #116 - Make sure accessors are readable
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&& attribute( "access" ).charAt( 0 ) == "r" )
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) )
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for each ( var v:XML in classInfo..*.( name() == "variable" || name() == "accessor" ) )
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{
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// Issue #110 - If [Transient] metadata exists, then we should skip
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if ( v.metadata && v.metadata.( @name == "Transient" ).length() > 0 )
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{
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continue;
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}
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// When the length is 0 we're adding the first item so
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// no comma is necessary
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if ( s.length > 0 ) {
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// We've already added an item, so add the comma separator
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s += ","
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if (pretty) {
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s += " "
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}
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}
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s += escapeString( v.@name.toString() ) + ":"
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+ convertToString( o[ v.@name ] );
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if (pretty) {
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s += " "
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}
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s += convertToString( o[ v.@name ] );
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}
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}
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return "{" + s + "}";
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}
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/**
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* Converts an object to it's JSON string equivalent with multiple lines
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*
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* @param o The object to convert
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* @return The JSON string representation of <code>o</code>
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*/
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private function objectToStringPretty( o:Object ):String
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{
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level++;
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// create a string to store the object's jsonstring value
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var s:String = "";
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// determine if o is a class instance or a plain object
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var classInfo:XML = describeType( o );
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if ( classInfo.@name.toString() == "Object" )
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{
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// the value of o[key] in the loop below - store this
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// as a variable so we don't have to keep looking up o[key]
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// when testing for valid values to convert
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var value:Object;
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// loop over the keys in the object and add their converted
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// values to the string
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for ( var key:String in o )
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{
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// assign value to a variable for quick lookup
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value = o[key];
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// don't add function's to the JSON string
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if ( value is Function )
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{
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// skip this key and try another
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continue;
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}
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// when the length is 0 we're adding the first item so
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// no comma is necessary
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if ( s.length > 0 ) {
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// we've already added an item, so add the comma separator
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s += ",\n"
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}
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s += getPadding(level) + escapeString( key ) + ":"
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if (pretty) {
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s += " "
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}
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s += convertToString( value );
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}
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}
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else // o is a class instance
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{
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// Loop over all of the variables and accessors in the class and
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// serialize them along with their values.
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for each ( var v:XML in classInfo..*.( name() == "variable" || name() == "accessor" ) )
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{
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// When the length is 0 we're adding the first item so
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// no comma is necessary
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if ( s.length > 0 ) {
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// We've already added an item, so add the comma separator
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s += ",\n"
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}
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s += getPadding(level) + escapeString( v.@name.toString() ) + ":"
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if (pretty) {
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s += " "
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}
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s += convertToString( o[ v.@name ] );
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}
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}
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level--;
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return "{" + "\n" + s + "\n" + getPadding(level) + "}";
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}
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private static function getPadding(level:int):String {
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var length:int = level * tabWidth;
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var s:String = "";
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for (var i:int=1; i<=length; i++) {
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s += " ";
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}
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return s;
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}
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}
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@ -30,7 +30,7 @@
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.adobe.serialization.json {
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package com.maccherone.json {
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/**
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*
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@ -30,7 +30,7 @@
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.adobe.serialization.json {
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package com.maccherone.json {
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public class JSONToken {
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@ -30,7 +30,7 @@
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.adobe.serialization.json {
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package com.maccherone.json {
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/**
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* Class containing constant values for the different types
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@ -30,7 +30,7 @@
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.adobe.serialization.json {
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package com.maccherone.json {
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public class JSONTokenizer {
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@ -54,12 +54,6 @@ package com.adobe.serialization.json {
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/** The current character in the JSON string during parsing */
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private var ch:String;
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/**
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* The regular expression used to make sure the string does not
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* contain invalid control characters.
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*/
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private var controlCharsRegExp:RegExp = /[\x00-\x1F]/;
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/**
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* Constructs a new JSONDecoder to parse a JSON string
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* into a native object.
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@ -228,158 +222,119 @@ package com.adobe.serialization.json {
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*/
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private function readString():JSONToken
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{
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// Rather than examine the string character-by-character, it's
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// faster to use indexOf to try to and find the closing quote character
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// and then replace escape sequences after the fact.
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// the string to store the string we'll try to read
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var string:String = "";
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// Start at the current input stream position
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var quoteIndex:int = loc;
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do
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{
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// Find the next quote in the input stream
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quoteIndex = jsonString.indexOf( "\"", quoteIndex );
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if ( quoteIndex >= 0 )
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{
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// We found the next double quote character in the string, but we need
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// to make sure it is not part of an escape sequence.
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// Keep looping backwards while the previous character is a backslash
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var backspaceCount:int = 0;
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var backspaceIndex:int = quoteIndex - 1;
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while ( jsonString.charAt( backspaceIndex ) == "\\" )
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{
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backspaceCount++;
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backspaceIndex--;
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}
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// If we have an even number of backslashes, that means this is the ending quote
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if ( backspaceCount % 2 == 0 )
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{
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break;
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}
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// At this point, the quote was determined to be part of an escape sequence
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// so we need to move past the quote index to look for the next one
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quoteIndex++;
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}
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else // There are no more quotes in the string and we haven't found the end yet
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{
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parseError( "Unterminated string literal" );
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}
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} while ( true );
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// Unescape the string
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// the token for the string we'll try to read
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var token:JSONToken = new JSONToken();
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token.type = JSONTokenType.STRING;
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// Attach resulting string to the token to return it
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token.value = unescapeString( jsonString.substr( loc, quoteIndex - loc ) );
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// Move past the closing quote in the input string. This updates the next
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// character in the input stream to be the character one after the closing quote
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loc = quoteIndex + 1;
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// advance past the first "
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nextChar();
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return token;
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}
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/**
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* Convert all JavaScript escape characters into normal characters
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*
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* @param input The input string to convert
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* @return Original string with escape characters replaced by real characters
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*/
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public function unescapeString( input:String ):String
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{
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// Issue #104 - If the string contains any unescaped control characters, this
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// is an error in strict mode
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if ( strict && controlCharsRegExp.test( input ) )
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while ( ch != '"' && ch != '' )
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{
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parseError( "String contains unescaped control character (0x00-0x1F)" );
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}
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var result:String = "";
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var backslashIndex:int = 0;
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var nextSubstringStartPosition:int = 0;
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var len:int = input.length;
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do
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{
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// Find the next backslash in the input
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backslashIndex = input.indexOf( '\\', nextSubstringStartPosition );
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if ( backslashIndex >= 0 )
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// unescape the escape sequences in the string
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if ( ch == '\\' )
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{
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result += input.substr( nextSubstringStartPosition, backslashIndex - nextSubstringStartPosition );
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// get the next character so we know what
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// to unescape
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nextChar();
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// Move past the backslash and next character (all escape sequences are
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// two characters, except for \u, which will advance this further)
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nextSubstringStartPosition = backslashIndex + 2;
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// Check the next character so we know what to escape
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var afterBackslashIndex:int = backslashIndex + 1;
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var escapedChar:String = input.charAt( afterBackslashIndex );
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switch ( escapedChar )
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switch ( ch )
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{
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// Try to list the most common expected cases first to improve performance
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case '"': // quotation mark
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string += '"';
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break;
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case '"': result += '"'; break; // quotation mark
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case '\\': result += '\\'; break; // reverse solidus
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case 'n': result += '\n'; break; // newline
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case 'r': result += '\r'; break; // carriage return
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case 't': result += '\t'; break; // horizontal tab
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case '/': // solidus
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string += "/";
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break;
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case '\\': // reverse solidus
|
||||
string += '\\';
|
||||
break;
|
||||
|
||||
case 'b': // bell
|
||||
string += '\b';
|
||||
break;
|
||||
|
||||
case 'f': // form feed
|
||||
string += '\f';
|
||||
break;
|
||||
|
||||
case 'n': // newline
|
||||
string += '\n';
|
||||
break;
|
||||
|
||||
case 'r': // carriage return
|
||||
string += '\r';
|
||||
break;
|
||||
|
||||
case 't': // horizontal tab
|
||||
string += '\t'
|
||||
break;
|
||||
|
||||
// Convert a unicode escape sequence to it's character value
|
||||
case 'u':
|
||||
// convert a unicode escape sequence
|
||||
// to it's character value - expecting
|
||||
// 4 hex digits
|
||||
|
||||
// Save the characters as a string we'll convert to an int
|
||||
// save the characters as a string we'll convert to an int
|
||||
var hexValue:String = "";
|
||||
|
||||
// Make sure there are enough characters in the string leftover
|
||||
if ( nextSubstringStartPosition + 4 > len )
|
||||
{
|
||||
parseError( "Unexpected end of input. Expecting 4 hex digits after \\u." );
|
||||
}
|
||||
|
||||
// Try to find 4 hex characters
|
||||
for ( var i:int = nextSubstringStartPosition; i < nextSubstringStartPosition + 4; i++ )
|
||||
// try to find 4 hex characters
|
||||
for ( var i:int = 0; i < 4; i++ )
|
||||
{
|
||||
// get the next character and determine
|
||||
// if it's a valid hex digit or not
|
||||
var possibleHexChar:String = input.charAt( i );
|
||||
if ( !isHexDigit( possibleHexChar ) )
|
||||
if ( !isHexDigit( nextChar() ) )
|
||||
{
|
||||
parseError( "Excepted a hex digit, but found: " + possibleHexChar );
|
||||
parseError( " Excepted a hex digit, but found: " + ch );
|
||||
}
|
||||
|
||||
// Valid hex digit, add it to the value
|
||||
hexValue += possibleHexChar;
|
||||
// valid, add it to the value
|
||||
hexValue += ch;
|
||||
}
|
||||
|
||||
// Convert hexValue to an integer, and use that
|
||||
// integer value to create a character to add
|
||||
// convert hexValue to an integer, and use that
|
||||
// integrer value to create a character to add
|
||||
// to our string.
|
||||
result += String.fromCharCode( parseInt( hexValue, 16 ) );
|
||||
// Move past the 4 hex digits that we just read
|
||||
nextSubstringStartPosition += 4;
|
||||
string += String.fromCharCode( parseInt( hexValue, 16 ) );
|
||||
|
||||
break;
|
||||
|
||||
case 'f': result += '\f'; break; // form feed
|
||||
case '/': result += '/'; break; // solidus
|
||||
case 'b': result += '\b'; break; // bell
|
||||
default: result += '\\' + escapedChar; // Couldn't unescape the sequence, so just pass it through
|
||||
default:
|
||||
// couldn't unescape the sequence, so just
|
||||
// pass it through
|
||||
string += '\\' + ch;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// No more backslashes to replace, append the rest of the string
|
||||
result += input.substr( nextSubstringStartPosition );
|
||||
break;
|
||||
// didn't have to unescape, so add the character to the string
|
||||
string += ch;
|
||||
|
||||
}
|
||||
|
||||
} while ( nextSubstringStartPosition < len );
|
||||
// move to the next character
|
||||
nextChar();
|
||||
}
|
||||
|
||||
return result;
|
||||
// we read past the end of the string without closing it, which
|
||||
// is a parse error
|
||||
if ( ch == '' )
|
||||
{
|
||||
parseError( "Unterminated string literal" );
|
||||
}
|
||||
|
||||
// move past the closing " in the input string
|
||||
nextChar();
|
||||
|
||||
// the token for the string we've just read
|
||||
var token:JSONToken = new JSONToken();
|
||||
token.type = JSONTokenType.STRING;
|
||||
// attach to the string to the token so we can return it
|
||||
token.value = string;
|
||||
|
||||
return token;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -653,18 +608,7 @@ package com.adobe.serialization.json {
|
|||
*/
|
||||
private function isWhiteSpace( ch:String ):Boolean
|
||||
{
|
||||
// Check for the whitespace defined in the spec
|
||||
if ( ch == ' ' || ch == '\t' || ch == '\n' || ch == '\r' )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
// If we're not in strict mode, we also accept non-breaking space
|
||||
else if ( !strict && ch.charCodeAt( 0 ) == 160 )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return ( ch == ' ' || ch == '\t' || ch == '\n' || ch == '\r' );
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -678,13 +622,19 @@ package com.adobe.serialization.json {
|
|||
}
|
||||
|
||||
/**
|
||||
* Determines if a character is a hex digit [0-9A-Fa-f].
|
||||
* Determines if a character is a digit [0-9].
|
||||
*
|
||||
* @return True if the character passed in is a hex digit
|
||||
* @return True if the character passed in is a digit
|
||||
*/
|
||||
private function isHexDigit( ch:String ):Boolean
|
||||
{
|
||||
return ( isDigit( ch ) || ( ch >= 'A' && ch <= 'F' ) || ( ch >= 'a' && ch <= 'f' ) );
|
||||
// get the uppercase value of ch so we only have
|
||||
// to compare the value between 'A' and 'F'
|
||||
var uc:String = ch.toUpperCase();
|
||||
|
||||
// a hex digit is a digit of A-F, inclusive ( using
|
||||
// our uppercase constraint )
|
||||
return ( isDigit( ch ) || ( uc >= 'A' && uc <= 'F' ) );
|
||||
}
|
||||
|
||||
/**
|
Loading…
Reference in a new issue