add timeout to qtes
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cf425b27c5
commit
0e0753e1d7
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@ -9,10 +9,12 @@ package
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public class EventQte extends Event
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{
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public static const QTE:String = "qte";
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public static const QTE_TIMEOUT:String = "qte-timeout";
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public static const QTE_CANCEL:String = "qte-cancel";
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public var qte:Qte;
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public function EventQte(qte:Qte)
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public function EventQte(type:String, qte:Qte)
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{
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super(QTE);
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super(type);
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this.qte = qte;
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}
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}
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@ -28,6 +28,7 @@ package
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addEventListener(MouseEvent.CLICK, onClick);
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videotube.addEventListener(EventQte.QTE, onQte);
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videotube.addEventListener(EventQte.QTE_TIMEOUT, onTimeout);
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}
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private function cleanup(e:Event):void
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{
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@ -37,12 +38,26 @@ package
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}
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private function onQte(e:EventQte):void
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{
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clearClickarea();
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clickarea = new ClickArea(e.qte.rgpoint, 0xffff00, 0.7);
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addChild(clickarea);
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}
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private function onTimeout(e:EventQte):void
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{
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if (clickarea != null)
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{
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// fail
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}
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clearClickarea();
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}
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private function onClick(mouse:MouseEvent):void
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{
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if (clickarea != null && clickarea.FHit(new Point(mouse.stageX, mouse.stageY)))
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clearClickarea();
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}
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private function clearClickarea():void
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{
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if (clickarea != null)
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{
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removeChild(clickarea);
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clickarea = null;
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@ -23,6 +23,10 @@ package
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return -1;
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return 1;
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}
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public function secTimeout():Number
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{
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return secTrigger + 1.0;
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}
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public function ToJson():Object
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{
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var jsonRgpoint:Array = [];
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@ -25,6 +25,10 @@ package
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}
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return -imin;
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}
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public static function FInTimespan(sec:Number, secPrev:Number, secNow:Number):Boolean
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{
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return (sec <= secNow) && (sec > secPrev);
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}
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public static function alert(...rgo:*):void
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{
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ExternalInterface.call("alert", JSON.encode(rgo));
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@ -17,35 +17,86 @@ package
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public function pause():void { throw "not implemented"; }
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public function resume():void { throw "not implemented"; }
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public function time():Number { throw "not implemented"; }
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public function seek(sec:Number):void { throw "not implemented"; }
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protected function seekI(sec:Number):void { throw "not implemented"; }
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private var secPrev:Number;
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private var iqte:int;
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private var iqtePrev:int;
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protected var gamedisc:Gamedisc;
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public function Videotube(gamedisc: Gamedisc)
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{
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this.gamedisc = gamedisc;
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secPrev = 0;
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iqte = 0;
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iqtePrev = 0;
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}
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public function seek(sec:Number):void
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{
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seekI(sec);
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if (iqtePrev != -1)
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{
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dispatchEvent(new EventQte(EventQte.QTE_CANCEL, gamedisc.rgqte[iqtePrev]));
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iqtePrev = -1;
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}
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iqte = -1;
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}
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// returns true if triggered
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private function Trigger(iqte:int, ev:String, secNow:Number): Boolean
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{
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if (iqte >= 0 && iqte < gamedisc.rgqte.length)
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{
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var qte:Qte = gamedisc.rgqte[iqte];
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var secQte:Number;
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if (ev == EventQte.QTE)
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secQte = qte.secTrigger;
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else
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secQte = qte.secTimeout();
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if (Util.FInTimespan(secQte, secPrev, secNow))
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{
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dispatchEvent(new EventQte(ev, qte));
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return true;
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}
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}
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return false;
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}
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protected function tick(e: Event):void
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{
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var secNow:Number = time();
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if (secNow > secPrev && secPrev >= 0)
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var fPrevQteProcessed:Boolean = false;
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var fQteProcessed:Boolean = false;
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if (iqte < 0)
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{
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while(iqte < gamedisc.rgqte.length)
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{
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var qte:Qte = gamedisc.rgqte[iqte];
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iqte = Util.binarySearch(gamedisc.rgqte, secNow, function(qte:Qte, secNow:Number):int {
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if (qte.secTrigger < secNow)
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return -1;
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if (qte.secTrigger > secNow)
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break;
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if (qte.secTrigger > secPrev)
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dispatchEvent(new EventQte(qte));
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iqte ++;
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}
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return 1;
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return 0;
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});
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iqtePrev = iqte;
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}
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else
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{
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iqte = 0;
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// we loop here so that, in the event of being passed bad data, we still do something vaguely sensible.
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while (!fPrevQteProcessed && !fQteProcessed)
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{
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if (Trigger(iqtePrev, EventQte.QTE_TIMEOUT, secNow))
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{
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fPrevQteProcessed = false;
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iqtePrev ++;
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}
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else
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fPrevQteProcessed = true;
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if (Trigger(iqte, EventQte.QTE, secNow))
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{
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fQteProcessed = false;
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iqte ++;
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}
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else
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fQteProcessed = true;
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}
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}
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secPrev = secNow;
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}
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