(local util (require :lib.util)) (local modes (require :editor.lovemode)) (local ModeView (require :editor.modeview)) (local state (require :game.state)) (local core (require :core)) (local command (require :core.command)) (local gamemode (require :game.mode)) (modes:register :game gamemode) (set state.entities [((require :game.entities.bomberman) 20 20) ((require :game.entities.pacman) 350 350)]) (command.add nil { "love:game" (fn [] (let [node (core.root_view:get_active_node)] (node:add_view (ModeView gamemode)))) }) {}