dev mode, more tuning
This commit is contained in:
parent
367eebfd68
commit
729fb32d29
|
@ -1,3 +1,5 @@
|
||||||
|
(import :CoreLibs/crank)
|
||||||
|
|
||||||
(local reload (require :meta.reload))
|
(local reload (require :meta.reload))
|
||||||
(local {: defmulti} (require :meta.multimethod))
|
(local {: defmulti} (require :meta.multimethod))
|
||||||
(local {: inc : dec &as tbl} (require :meta.table))
|
(local {: inc : dec &as tbl} (require :meta.table))
|
||||||
|
@ -8,20 +10,15 @@
|
||||||
|
|
||||||
(local gfx playdate.graphics)
|
(local gfx playdate.graphics)
|
||||||
|
|
||||||
|
(local devmode true)
|
||||||
|
|
||||||
(local update (defmulti #$1))
|
(local update (defmulti #$1))
|
||||||
(local children (defmulti #$2))
|
(local children (defmulti #$2))
|
||||||
(local scene (defmulti #$1))
|
(local scene (defmulti #$1))
|
||||||
|
|
||||||
(fn destroy-all [type ctx] (cache.destroy type) (tset ctx type nil))
|
(fn destroy-all [type ctx] (cache.destroy type) (tset ctx type nil))
|
||||||
(fn destroy-key [type id ctx ?key] (cache.destroy type id) (tset (. ctx type) (or ?key id) nil))
|
(fn destroy-key [type id ctx ?key] (cache.destroy type id) (tset (. ctx type) (or ?key id) nil))
|
||||||
(fn get-id [?f-id key ctx type] (if ?f-id (?f-id key (. ctx type)) key))
|
|
||||||
(fn destroy-keys [type ctx keys ?f-id]
|
|
||||||
(each [_ key (ipairs keys)]
|
|
||||||
(destroy-key type (get-id ?f-id key ctx type) ctx key)))
|
|
||||||
(fn destroy-item [type id ctx ?index] (cache.destroy type id) (table.remove (. ctx type) (or ?index id)))
|
(fn destroy-item [type id ctx ?index] (cache.destroy type id) (table.remove (. ctx type) (or ?index id)))
|
||||||
(fn destroy-items [type ctx indexes ?f-id]
|
|
||||||
(each [_ index (ipairs (tbl.sorted indexes #(> $1 $2)))]
|
|
||||||
(destroy-item type (get-id ?f-id index ctx type) ctx index)))
|
|
||||||
|
|
||||||
(update:defmethod :default #nil)
|
(update:defmethod :default #nil)
|
||||||
(children:defmethod :default (fn [val] (iter.ivalues val)))
|
(children:defmethod :default (fn [val] (iter.ivalues val)))
|
||||||
|
@ -71,22 +68,29 @@
|
||||||
ratio (if (> crank 180) (/ (- 360 crank) -130) (/ crank 130))
|
ratio (if (> crank 180) (/ (- 360 crank) -130) (/ crank 130))
|
||||||
x (* (/ (+ ratio 1) 2) screenw)]
|
x (* (/ (+ ratio 1) 2) screenw)]
|
||||||
(for [ibucket 1 bucket.count]
|
(for [ibucket 1 bucket.count]
|
||||||
(let [buckety (- 230 (* (- ibucket 1) 20))]
|
(let [buckety (+ 190 (* (- ibucket 1) 20))]
|
||||||
(doto (sprite :bucket ibucket) (: :moveTo x buckety)))))))
|
(doto (sprite :bucket ibucket) (: :moveTo x buckety)))))))
|
||||||
|
|
||||||
(let [image (make-image 20 30 #(gfx.fillRoundRect 0 0 20 30 6))]
|
(let [image (make-image 20 30 #(gfx.fillRoundRect 0 0 20 30 6))]
|
||||||
(defsprite :bomber #(with-image $1 image 0.5 0)))
|
(defsprite :bomber #(with-image $1 image 0.5 0)))
|
||||||
|
|
||||||
(fn bomberspeed [ctx] (+ ctx.level 5))
|
(fn bomberspeed [ctx] (or ctx.bomberspeed (+ ctx.level 5)))
|
||||||
(fn bombervelocity [ctx dx]
|
(fn bombervelocity [ctx dx]
|
||||||
(let [sign (if (< dx 0) -1 1)
|
(let [sign (if (< dx 0) -1 1)
|
||||||
speed (math.min (bomberspeed ctx) (math.abs dx))]
|
speed (math.min (bomberspeed ctx) (math.abs dx))]
|
||||||
(* speed sign)))
|
(* speed sign)))
|
||||||
(fn bombspeed [ctx] (+ ctx.level 3))
|
(fn bombspeed [ctx] (or ctx.bombspeed (if (< ctx.level 7) (+ ctx.level 3) (+ 9 (/ ctx.level 10)))))
|
||||||
(fn bombcount [ctx] 50)
|
(fn bombcount [ctx] (or ctx.bombcount 40))
|
||||||
|
(fn bombgap [ctx] (or ctx.bombgap 30))
|
||||||
|
|
||||||
(fn bombdropframecount [ctx]
|
(fn bombdropframecount [ctx]
|
||||||
(math.ceil (/ 25 (bombspeed ctx))))
|
(math.ceil (/ (bombgap ctx) (bombspeed ctx))))
|
||||||
|
|
||||||
|
(when devmode
|
||||||
|
(tbl.extend state {:dev
|
||||||
|
{:overrides [:bomberspeed :bombspeed :bombgap :bombcount :level]
|
||||||
|
:funcs [ bomberspeed bombspeed bombgap bombcount #$1.level]
|
||||||
|
:i 1}}))
|
||||||
|
|
||||||
(fn drop-bomb [ctx]
|
(fn drop-bomb [ctx]
|
||||||
(when (> ctx.bomber.bombs-left 0)
|
(when (> ctx.bomber.bombs-left 0)
|
||||||
|
@ -121,12 +125,22 @@
|
||||||
(set ctx.level 1)
|
(set ctx.level 1)
|
||||||
(set ctx.score 0)
|
(set ctx.score 0)
|
||||||
(dirty :background)
|
(dirty :background)
|
||||||
(set ctx.bucket.count 3))))
|
(set ctx.bucket.count 3))
|
||||||
|
(when (and devmode (playdate.buttonJustPressed :up))
|
||||||
|
(playdate.getCrankTicks 6)
|
||||||
|
(set ctx.scene :dev))))
|
||||||
|
|
||||||
(defsprite :background #(with-bg-draw $1 (fn []
|
(defsprite :background #(with-bg-draw $1 (fn []
|
||||||
(gfx.drawLine 0 33 screenw 33)
|
(gfx.drawLine 0 33 screenw 33)
|
||||||
(gfx.drawText (tostring state.level) 75 8)
|
(gfx.drawText (tostring state.level) 75 8)
|
||||||
(gfx.drawText (tostring state.score) 320 8))))
|
(gfx.drawText (tostring state.score) 320 8)
|
||||||
|
(when (= state.scene :dev)
|
||||||
|
(var y 40)
|
||||||
|
(each [i override (ipairs state.dev.overrides)]
|
||||||
|
(gfx.drawText (.. (if (= i state.dev.i) "** " " ")
|
||||||
|
override ": " ((. state.dev.funcs i) state)) 5 y)
|
||||||
|
(set y (+ y 25)))))))
|
||||||
|
|
||||||
(dirty :background)
|
(dirty :background)
|
||||||
|
|
||||||
(let [image (make-image 14 14 #(gfx.fillCircleAtPoint 7 7 7))]
|
(let [image (make-image 14 14 #(gfx.fillCircleAtPoint 7 7 7))]
|
||||||
|
@ -143,6 +157,27 @@
|
||||||
(do-to-children keys update ctx))
|
(do-to-children keys update ctx))
|
||||||
|
|
||||||
(scene:defmethod :ingame #(scene-update [:bomber :bombs :bucket] $2))
|
(scene:defmethod :ingame #(scene-update [:bomber :bombs :bucket] $2))
|
||||||
|
(scene:defmethod :dev (fn [_ ctx]
|
||||||
|
(when (and (playdate.buttonJustPressed :up) (> ctx.dev.i 1))
|
||||||
|
(dec ctx.dev :i))
|
||||||
|
(when (and (playdate.buttonJustPressed :down) (< ctx.dev.i (length ctx.dev.overrides)))
|
||||||
|
(inc ctx.dev :i))
|
||||||
|
(let [key (. ctx.dev.overrides ctx.dev.i)
|
||||||
|
func (. ctx.dev.funcs ctx.dev.i)
|
||||||
|
ticks (playdate.getCrankTicks 6)]
|
||||||
|
(when (playdate.buttonJustPressed :b)
|
||||||
|
(tset ctx key nil))
|
||||||
|
(when (not= ticks 0)
|
||||||
|
(tset ctx key (+ ticks (func ctx)))))
|
||||||
|
(when (and (playdate.buttonJustPressed :left) (> ctx.bucket.count 1))
|
||||||
|
(cache.destroy :bucket ctx.bucket.count)
|
||||||
|
(dec ctx.bucket :count))
|
||||||
|
(when (playdate.buttonJustPressed :right)
|
||||||
|
(inc ctx.bucket :count))
|
||||||
|
(when (playdate.buttonJustPressed :a)
|
||||||
|
(set ctx.scene :ingame))
|
||||||
|
(dirty :background)
|
||||||
|
(scene-update [:bucket] ctx)))
|
||||||
|
|
||||||
(fn playdate.update []
|
(fn playdate.update []
|
||||||
(scene state.scene state)
|
(scene state.scene state)
|
||||||
|
|
Loading…
Reference in a new issue