(local modes (require :editor.lovemode)) (local View (require :core.view)) (local ModeView (View:extend)) (fn ModeView.new [self mode] (ModeView.super.new self) (set self.mode mode)) (fn ModeView.draw [self] (love.graphics.push :all) (love.graphics.translate self.position.x self.position.y) (modes.draw self.mode) (love.graphics.pop)) (fn ModeView.handle-love-update [self ...] (when self.mode.update (self.mode.update ...))) (fn ModeView.handle-love-event [self ev ...] (if self.mode.handler (self.mode.handler ev ...) ((. modes.std-handlers ev) ...))) ModeView