(local util (require :lib.util)) (local modes (require :editor.lovemode)) (local ModeView (require :editor.modeview)) (local state (require :game.state)) (local core (require :core)) (local command (require :core.command)) (local gamemode (require :game.mode)) (local SpaceOrb (require :game.orb)) (local map (require :game.tilemap)) (local tile (require :game.tiles)) (local bomberman (require :game.entities.bomberman)) (local pacman (require :game.entities.pacman)) (local rules (require :game.rules)) (modes:register :game gamemode) (rules.reset-game) (command.add nil { "love:game" (fn [] (let [node (core.root_view:get_active_node)] (node:add_view (ModeView gamemode)))) }) {}