edtris/game/tilemap.fnl

53 lines
1.7 KiB
Fennel

(local dim (require :game.dim))
(local util (require :lib.util))
(local {: all-coordinates : vec* : vec+ : vec-op} (util.require :game.helpers))
(local {: update} (util.require :game.entity))
(local {: defmulti : defmethod} (util.require :lib.multimethod))
(local lume (require :lib.lume))
(local drawtile (defmulti #(or $1.draw $1.entity $1.name) :drawtile ...))
(defmethod drawtile :default #nil)
(fn itile-at [x y tilemap]
(let [itile (-?> tilemap (. (+ y 1)) (: :sub (+ x 1) (+ x 1)))]
(if (or (= itile nil) (= itile "")) " " itile)))
(fn tile-at [x y tilemap tileset]
(let [itile (itile-at x y tilemap)]
(match (type itile)
:string (. tileset itile)
:table itile)))
(fn set-itile-at [x y tilemap itile]
(let [row (or (. tilemap (+ y 1)) "")
row (.. row (string.rep " " (math.max 0 (- x (length row)))))
pre (row:sub 1 x)
post (row:sub (+ x 2))
row (.. pre itile post)]
(tset tilemap (+ y 1) row)))
(fn new-tilemap [w h ?itile]
(local tilemap [])
(when (not= ?itile nil)
(each [x y (all-coordinates w h)]
(set-itile-at x y tilemap (or ?itile " "))))
tilemap)
(fn draw-tilemap [x y tilemap tileset]
(each [irow row (ipairs tilemap)]
(for [icol 1 (length row)]
(let [tx (- icol 1)
ty (- irow 1)
tile (tile-at tx ty tilemap tileset)
xt (+ x (* tx dim.tilesize) (/ dim.tilesize 2))
yt (+ y (* ty dim.tilesize) (/ dim.tilesize 2))]
(when tile (drawtile tile xt yt))))))
(fn world-to-tile [vec]
(-> vec
((vec-op #(math.floor (/ $1 dim.tilesize))))))
{: new-tilemap : itile-at : tile-at : set-itile-at : draw-tilemap
: world-to-tile : drawtile}