honeylisp/game/init.fnl

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(local util (require :lib.util))
(local {: lo : hi : readjson} util)
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(local tile (util.reload :game.tiles))
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(local {: prg : vm : org} (util.reload :game.defs))
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(util.reload :game.gfx)
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(util.reload :game.footer)
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(util.reload :game.map)
(util.reload :game.entity)
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(util.reload :game.player)
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(tile.appendtiles org.tiles)
(tile.appendgfx org.font (tile.loadgfx tile.fn-font))
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(vm:word :handle-key :tick :read-key :player-key :hide-footer)
(vm:word :tick :map-specific-tick)
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(vm:word :load-level
:lit :map-jaye-yx :get :jaye-yx :set
:lit :map-neut-yx :get :neut-yx :set
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:lit :map-gord-yx :get :gord-yx :set
0 :gord-dir :set
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0xffff :rexx-yx :set
:full-redraw)
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(vm.code:append :main
[:jsr :reset]
[:jsr :interpret]
[:vm :hires
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:load-level
(vm:forever
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(vm:hotswap-sync :load-level)
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:interactive-eval-checkpoint
:handle-key
)
:quit])
(util.reload :game.level6)
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(prg:assemble)
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