honeylisp/neutgs/init.fnl

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(local Ssc (require :ssc))
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(local files (require :game.files))
(local {: pal} (require :editor.tiledraw.iigs))
(import-macros {:sss ! : compile} :ssc.macros)
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(local ssc (Ssc))
(compile ssc
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(require ssc.iigs.bootstub)
(require ssc.iigs.toolbox)
(require ssc.iigs.graphics)
(tooltable toolsets
ToolsetIntegerMath 0x0100
ToolsetText 0x0100
ToolsetQuickDraw 0x0100
ToolsetEventManager 0x0100
5 0x0100 ; desk manager
9 0x0100) ; ADB
(asm pascalhex (db 5) hexbuf (bytes " "))
(fn printnum (num)
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(long! (ref hexbuf) (HexIt num))
(WriteString (far-ref pascalhex)))
(asm event-buffer)
(global word event-what)
(global long event-msg)
(global long event-when)
(global word event-y)
(global word event-x)
(global word event-mod)
(fn wait-for-key ()
(FlushEvents keyDownMask 0)
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(while (not (GetNextEvent keyDownMask (far-ref event-buffer)))
(yield)))
(const screen-addr 0xe12000)
(const screen-size 0x9d00)
(compile-sprite tile0 [(. files.game.tiles 1 :gfx)] 16 16)
(compile-sprite tile1 [(. files.game.tiles 2 :gfx)] 16 16)
(compile-sprite tile2 [(. files.game.tiles 3 :gfx)] 16 16)
(compile-sprite tile3 [(. files.game.tiles 4 :gfx)] 16 16)
(asm tiles (jmp tile0) (nop) (jmp tile1) (nop) (jmp tile2) (nop) (jmp :tile3) (nop))
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(form set-palette [(fn [ssc index pal]
(let [addr (+ 0xe19e00 (* index 0x20))
writes (icollect [icolor [r g b] (ipairs pal)]
[[:lda (bit.bor (bit.lshift r 8) (bit.lshift g 4) b)] [:sta (tostring (+ addr (* icolor 2) -2))]])]
(lume.concat [:block] (table.unpack writes))))])
(global word userID)
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(fn print-numbers-forever ()
(let (i 0) (while true
(printnum i)
(yield)
(set! i (+ i 1)))))
(form itile-to-tile [(fn [ssc itile]
[:block (ssc:expr-word itile) [:asl] [:asl] [:clc] [:adc #($1:lookup-addr :tiles)]])])
(fn enable-shadowing () (set! (word-at (ref :0xc035)) (& (word-at (ref :0xc035)) 0xfff1)))
(fn disable-shadowing () (set! (word-at (ref :0xc035)) (| (word-at (ref :0xc035)) 0x000e)))
(global word with-shadowing 0)
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(fn draw-test-tiles (i)
(when with-shadowing (disable-shadowing))
(let (x 0 y 0 screen 0x2000)
(while (< y 12)
(draw-object screen (itile-to-tile (& (+ x y i) 3)))
(set! x (+ x 1))
(if (= x 20)
(do (set! x 0)
(set! y (+ y 1))
(set! screen (+ screen [(+ 8 (* 160 15))])))
(set! screen (+ screen 8)))))
(when with-shadowing
(enable-shadowing)
(if (= with-shadowing 1)
(let (x 0 y 0 screen 0x2000)
(while (< y 12)
(draw-object screen pei-slam-tile)
(set! x (+ x 1))
(if (= x 20)
(do (set! x 0)
(set! y (+ y 1))
(set! screen (+ screen [(+ 8 (* 160 15))])))
(set! screen (+ screen 8)))))
(let (screen 0x2000 y 0)
(while (< y 200)
(draw-object screen pei-slam-scanline)
(set! screen (+ screen 160))
(set! y (+ y 1)))))))
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(fn draw-test-tiles-forever ()
(let (i 0)
(while true
(draw-test-tiles i)
(yield)
(set! i (+ i 1)))))
(fn main ()
(LoadTools (far-ref toolsets))
(set! userID (MMStartUp))
(IMStartUp)
(TextStartUp)
(QDStartUp 0x2100 0 0 userID)
(EMStartUp 0x2000 0 0 320 0 200 userID)
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(GrafOn)
(ClearScreen 0)
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(set-palette 0 [pal])
(SetAllSCBs 0)
(wait-for-key)
(enable-shadowing)
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(let (tile-task (new-task (ref draw-test-tiles-forever)))
(wait-for-key)
(set! with-shadowing 1)
(wait-for-key)
(set! with-shadowing 2)
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(wait-for-key)
(set! with-shadowing false)
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(reset-task tile-task (ref yield-forever)))
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(GrafOff)
(EMShutDown)
(QDShutDown)
(TextShutDown)
(IMShutDown)
(MMShutDown userID)))
(ssc:assemble)