honeylisp/vendor/lite-plugins/plugins/inanimate.lua

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local core = require "core"
local View = require "core.view"
function View:move_towards(t, k, dest)
if type(t) ~= "table" then
return self:move_towards(self, t, k, dest)
end
if t[k] ~= dest then
core.redraw = true
end
t[k] = dest
end