honeylisp/todo.txt

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2020-12-12 01:53:46 +00:00
Game:
* Neut tileset
* level loading
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* Rexx can run over Jaye and vice versa
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* drawing queue (tile index = priority?)
* Title screen
* Ending screen
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tooling ideas:
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* rearrange tile order, preserving maps
* (needed for Neut tileset? or special neut-ified versions of _everything_?)
* REPLy buffer (Polywell?)
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* save player positions & map state during hot reload
* debug movement (noclip? teleport? activate by clicking? MAME supports mouse input / debug overlays...)