2021-08-29 02:04:54 +00:00
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(local {: putpixel : make-canvas} (require :editor.tiledraw))
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2021-11-14 19:55:41 +00:00
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(local tiles (require :game.tiles))
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2021-08-29 02:04:54 +00:00
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; converted from http://pixeljoint.com/forum/forum_posts.asp?TID=12795 (db16)
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; maybe check out https://lospec.com/palette-list ?
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(local pal [[1 0 1] [4 2 3] [3 3 6] [4 4 4] [8 4 3] [3 6 2] [13 4 4] [7 7 6]
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[5 7 12] [13 7 2] [8 9 10] [6 10 2] [13 10 9] [6 12 12] [13 13 5] [13 14 13]])
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2021-11-14 19:55:41 +00:00
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(fn gs-to-rgb [color] (icollect [_ v (ipairs (or color [0 0 0]))] (* v 0x11)))
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2021-08-29 02:04:54 +00:00
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2021-11-14 19:55:41 +00:00
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(fn spritegen-for-size [w h]
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(fn [tile]
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(when tile (make-canvas w h (fn [canvas]
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(love.graphics.clear 0 0 0 0)
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(for [y 0 (- h 1)]
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(for [x 0 (- w 1)]
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(let [ibyte (+ (* y w) x 1)
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byte (string.byte (tile:sub ibyte ibyte))
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mask (bit.band (bit.rshift byte 4) 0xf)
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color (bit.band byte 0xf)
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rgb (if (= mask 0) (gs-to-rgb (. pal (+ color 1))) [255 0 255])]
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(when (= mask 0) (putpixel x y rgb))))))))))
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2021-08-29 02:04:54 +00:00
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2021-11-14 19:55:41 +00:00
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(local tile-to-sprite (spritegen-for-size 16 16))
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(fn spritegen-for-style [name]
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(let [{: tilew : tileh} (tiles.style name)]
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(spritegen-for-size tilew tileh)))
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{: tile-to-sprite : spritegen-for-size : spritegen-for-style : pal : gs-to-rgb}
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