Honeylisp project support, porting Neut Tower
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8Bitsy.dsk
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8Bitsy.dsk
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@ -1,7 +1,7 @@
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(local tile (require :game.tiles))
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(local tile (require :game.tiles))
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(local {: vm : mapw : maph : itile : controlstate} (require :bitsy.defs))
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(local {: vm : mapw : maph : itile : controlstate} (require :bitsy.defs))
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(local {: walkable} tile.flag-to-bit)
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(local {: walkable} (tile.flag-to-bit))
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(vm:word :either= ; target val1 val2 -- f
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(vm:word :either= ; target val1 val2 -- f
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:>rot :over := :>rot := :|)
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:>rot :over := :>rot := :|)
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@ -21,7 +21,7 @@
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(command.add nil commands))
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(command.add nil commands))
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(local fileeditors
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(local fileeditors
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{:screen {:view ScreenEditView :filefilter "^game/.*%.screen"}})
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{:screen {:view ScreenEditView :filefilter ".*%.screen"}})
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(each [type {: view : filefilter} (pairs fileeditors)]
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(each [type {: view : filefilter} (pairs fileeditors)]
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(command.add nil
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(command.add nil
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@ -93,7 +93,7 @@
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(var stripid "")
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(var stripid "")
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(for [mx 1 mapw]
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(for [mx 1 mapw]
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(local itile (self:itile-from-xy mx my))
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(local itile (self:itile-from-xy mx my))
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(local tile (. self.tilecache.tiles itile :gfx))
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(local tile (?. self.tilecache.tiles itile :gfx))
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(table.insert tilestrip tile)
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(table.insert tilestrip tile)
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(set stripid (.. stripid (string.char itile))))
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(set stripid (.. stripid (string.char itile))))
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(var sprite (. self.stripcache stripid))
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(var sprite (. self.stripcache stripid))
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@ -183,6 +183,11 @@
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(when do-new (table.insert object.steps {}))
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(when do-new (table.insert object.steps {}))
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y))
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y))
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(fn advanced? [object]
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(or object.advanced
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(and (= object.advanced nil)
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object.func)))
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(fn MapEditView.draw-object-advanced-editor [self object x y]
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(fn MapEditView.draw-object-advanced-editor [self object x y]
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(let [(func y) (textfield self "Word" object.func x y 100 200)
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(let [(func y) (textfield self "Word" object.func x y 100 200)
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(name y) (textfield self "Name" object.name x (+ y style.padding.y) 100 200)
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(name y) (textfield self "Name" object.name x (+ y style.padding.y) 100 200)
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@ -195,13 +200,13 @@
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(fn MapEditView.draw-object-editor [self x y]
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(fn MapEditView.draw-object-editor [self x y]
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(let [object (self:object)
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(let [object (self:object)
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y (if object.advanced
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y (if (advanced? object)
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(self:draw-object-advanced-editor object x y)
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(self:draw-object-advanced-editor object x y)
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(self:draw-object-code-editor object x y))
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(self:draw-object-code-editor object x y))
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new-flag-name (textbox self :new-flag-name self.new-flag-name x (+ y style.padding.y) 200)
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new-flag-name (textbox self :new-flag-name self.new-flag-name x (+ y style.padding.y) 200)
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(mk-new-flag y) (textbutton self "+ New Flag" (+ x 200 style.padding.x) (+ y style.padding.y))
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(mk-new-flag y) (textbutton self "+ New Flag" (+ x 200 style.padding.x) (+ y style.padding.y))
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do-delete (textbutton self "Delete" x (+ y 40))
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do-delete (textbutton self "Delete" x (+ y 40))
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(do-advanced y) (textbutton self (if object.advanced "Simple" "Advanced") (+ x 150) (+ y 40))]
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(do-advanced y) (textbutton self (if (advanced? object) "Simple" "Advanced") (+ x 150) (+ y 40))]
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(set self.new-flag-name new-flag-name)
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(set self.new-flag-name new-flag-name)
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(when mk-new-flag
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(when mk-new-flag
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(when (= files.game.flags nil)
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(when (= files.game.flags nil)
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@ -211,7 +216,7 @@
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(when do-delete
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(when do-delete
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(move-object self.level.objects (+ self.iobject 1) self.iobject)
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(move-object self.level.objects (+ self.iobject 1) self.iobject)
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(set self.iobject nil))
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(set self.iobject nil))
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(when do-advanced (set object.advanced (not object.advanced)))
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(when do-advanced (set object.advanced (not (advanced? object))))
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y))
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y))
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(fn MapEditView.load-level [self]
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(fn MapEditView.load-level [self]
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@ -79,7 +79,7 @@
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(when tile
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(when tile
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(set tile.word (textfield self "Default word" tile.word x y 100 200))
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(set tile.word (textfield self "Default word" tile.word x y 100 200))
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(set tile.label (textfield self "Label" tile.label x (+ y pixel-size 4) 100 200)))
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(set tile.label (textfield self "Label" tile.label x (+ y pixel-size 4) 100 200)))
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(each [iflag flagname (ipairs tiles.flags)]
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(each [iflag flagname (ipairs (tiles.flags))]
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(self:draw-tile-flag flagname x (+ y (* (+ iflag 1) (+ pixel-size 4))))))
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(self:draw-tile-flag flagname x (+ y (* (+ iflag 1) (+ pixel-size 4))))))
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(fn TileView.update-tile [self newtile]
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(fn TileView.update-tile [self newtile]
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@ -73,8 +73,8 @@
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(util.nested-tset files [:tilecaches key] (new-cache files.game key)))
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(util.nested-tset files [:tilecaches key] (new-cache files.game key)))
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(. files.tilecaches key))
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(. files.tilecaches key))
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(fn files.reload []
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(fn files.reload [?filename]
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(files.load)
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(files.load ?filename)
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(when files.tilecaches
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(when files.tilecaches
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(each [key cache (pairs files.tilecaches)]
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(each [key cache (pairs files.tilecaches)]
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(cache:load (. files.game key)))))
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(cache:load (. files.game key)))))
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@ -1,10 +1,10 @@
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(local util (require :lib.util))
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(local util (require :lib.util))
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(local lume (require :lib.lume))
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(local lume (require :lib.lume))
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(local files (require :game.files))
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(local files (require :game.files))
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(local flags [:walkable])
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(local flag-to-bit {})
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(fn flags [] (or files.game.tileflags [:walkable]))
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(each [iflag flag (ipairs flags)]
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(fn flag-to-bit []
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(tset flag-to-bit flag (bit.lshift 1 (- iflag 1))))
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(collect [iflag flag (ipairs (flags))] (values flag (bit.lshift 1 (- iflag 1)))))
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(fn appendgfx [org gfx ?key ?label-prefix]
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(fn appendgfx [org gfx ?key ?label-prefix]
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(each [_ g (ipairs gfx)]
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(each [_ g (ipairs gfx)]
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@ -13,6 +13,7 @@
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(fn appendtiles [org]
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(fn appendtiles [org]
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(local tiles files.game.tiles)
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(local tiles files.game.tiles)
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(local flag-lookup (flag-to-bit))
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(org:append [:align 0x100] :tileset)
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(org:append [:align 0x100] :tileset)
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(appendgfx org tiles)
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(appendgfx org tiles)
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(appendgfx org files.game.portraits nil :portrait-)
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(appendgfx org files.game.portraits nil :portrait-)
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(each [_ tile (ipairs tiles)]
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(each [_ tile (ipairs tiles)]
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(var flags 0)
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(var flags 0)
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(each [flag _ (pairs tile.flags)]
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(each [flag _ (pairs tile.flags)]
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(set flags (bit.bor flags (. flag-to-bit flag))))
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(set flags (bit.bor flags (. flag-lookup flag))))
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(org:append [:db flags])))
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(org:append [:db flags])))
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(fn append-portraitwords [vm ?overrides]
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(fn append-portraitwords [vm ?overrides]
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@ -4,6 +4,7 @@
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(local asm (require :asm.asm))
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(local asm (require :asm.asm))
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(local VM (require :asm.vm))
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(local VM (require :asm.vm))
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(local tiles (require :game.tiles))
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(local tiles (require :game.tiles))
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(local files (require :game.files))
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(local Prodos (require :asm.prodos))
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(local Prodos (require :asm.prodos))
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(local prg (asm.new))
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(local prg (asm.new))
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@ -133,7 +134,7 @@
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(fn append-map [map org label]
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(fn append-map [map org label]
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(org:append
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(org:append
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[:align 0x100] label
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[:align 0x100] label
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[:bytes (map.map:fromhex)]
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[:bytes map.map]
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[:db (length map.objects)]
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[:db (length map.objects)]
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[:dw (tiles.encode-yx map.jaye)]
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[:dw (tiles.encode-yx map.jaye)]
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[:dw (tiles.encode-yx map.neut)]
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[:dw (tiles.encode-yx map.neut)]
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@ -152,10 +153,10 @@
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(vm:word :map-specific-move :map 250 :+ :execute)
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(vm:word :map-specific-move :map 250 :+ :execute)
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(vm:word :map-specific-load :map 253 :+ :execute)
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(vm:word :map-specific-load :map 253 :+ :execute)
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(fn deflevel [mapfile label]
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(fn deflevel [ilevel label]
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(local level prg) ; todo: (asm.new prg) - if we want to load levels as an overlay
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(local level prg) ; todo: (asm.new prg) - if we want to load levels as an overlay
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(local org level.vm.code) ; (level:org org.level.org) - if we want to give level data a stable loxation
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(local org level.vm.code) ; (level:org org.level.org) - if we want to give level data a stable loxation
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(local map (readjson mapfile))
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(local map (. files.game.levels ilevel))
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(local entity (require :neuttower.entity))
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(local entity (require :neuttower.entity))
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(append-map map org label)
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(append-map map org label)
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(entity.append-from-map map org label)
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(entity.append-from-map map org label)
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level)
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level)
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(fn say-runon [portrait ...]
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(fn say-runon [portrait ...]
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(local result [:vm (.. :draw-p portrait)])
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(local result [:vm (.. :draw-portrait- portrait)])
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(local lines [...])
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(local lines [...])
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(local ilineOffset (if (< (length lines) 4) 1 0))
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(local ilineOffset (if (< (length lines) 4) 1 0))
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(each [iline line (ipairs lines)]
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(each [iline line (ipairs lines)]
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(table.insert result :dismiss-dialog)
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(table.insert result :dismiss-dialog)
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result)
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result)
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(local tilelist (tiles.loadgfx tiles.fn-tiles))
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(fn itile [label] (tiles.find-itile files.game.tiles label))
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(fn itile [label] (tiles.find-itile tilelist label))
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(set vm.code org.code)
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(set vm.code org.code)
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{: vm : prg : mapw : maph : mon : org : achar : astr : style : rot8l : deflevel : say : say-runon : itile : tilelist : controlstate}
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{: vm : prg : mapw : maph : mon : org : achar : astr : style : rot8l : deflevel : say : say-runon : itile : controlstate}
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1
neuttower/game.json
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1
neuttower/game.json
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@ -1,6 +1,7 @@
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(local util (require :lib.util))
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(local util (require :lib.util))
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(local {: lo : hi : readjson} util)
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(local {: lo : hi : readjson} util)
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(local tile (util.reload :game.tiles))
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(local tile (util.reload :game.tiles))
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(local files (require :game.files))
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(local {: prg : vm : org} (util.reload :neuttower.defs))
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(local {: prg : vm : org} (util.reload :neuttower.defs))
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(local disk (util.reload :neuttower.disk))
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(local disk (util.reload :neuttower.disk))
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(tile.appendtiles org.code)
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(tile.appendtiles org.code)
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(org.code:append [:align 0x100] :font)
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(org.code:append [:align 0x100] :font)
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(tile.appendgfx org.code (tile.loadgfx tile.fn-font))
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(tile.appendgfx org.code files.game.font)
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(tile.append-portraitwords vm {:pneut #[:vm :chuck-mode :get (vm:if [:lit :pchuck] [:lit :pneut])]})
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(tile.append-portraitwords vm {:neut #[:vm :chuck-mode :get (vm:if [:lit :portrait-chuck] [:lit :portrait-neut])]})
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(util.reload :neuttower.level1)
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(util.reload :neuttower.level1)
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(util.reload :neuttower.level2)
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(util.reload :neuttower.level2)
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(local {: readjson} (require :lib.util))
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(local {: readjson} (require :lib.util))
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(local {: deflevel : say : itile : controlstate : tilelist} (require :neuttower.defs))
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(local {: deflevel : say : itile : controlstate} (require :neuttower.defs))
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(local {: ev} (require :neuttower.entity))
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(local {: ev} (require :neuttower.entity))
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(local {: decode-itile : encode-yx} (require :game.tiles))
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(local {: decode-itile : encode-yx} (require :game.tiles))
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(local level (deflevel "game/map1.json" :level1))
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(local files (require :game.files))
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(local level (deflevel 1 :level1))
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(local vm level.vm)
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(local vm level.vm)
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(let [map (readjson "game/map1.json")
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(let [map (. files.game.levels 1)
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maptiles (map.map:fromhex)
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maptiles map.map
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furniture-yx []]
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furniture-yx []]
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(for [ibyte 1 (length maptiles)]
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(for [ibyte 1 (length maptiles)]
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(let [btile (maptiles:sub ibyte ibyte)
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(let [btile (maptiles:sub ibyte ibyte)
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itile (+ (decode-itile enctile) 1)
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itile (+ (decode-itile enctile) 1)
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mx (+ (% (- ibyte 1) 20) 1)
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mx (+ (% (- ibyte 1) 20) 1)
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my (- 12 (math.floor (/ (- ibyte 1) 20)))]
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my (- 12 (math.floor (/ (- ibyte 1) 20)))]
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(when (. tilelist itile :flags :debris)
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(when (. files.game.tiles itile :flags :debris)
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(table.insert furniture-yx (encode-yx {:x mx :y my})))))
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(table.insert furniture-yx (encode-yx {:x mx :y my})))))
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(vm.code:append :furniture-yx)
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(vm.code:append :furniture-yx)
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(for [_ 1 10]
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(for [_ 1 10]
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(local {: deflevel : say : itile} (require :neuttower.defs))
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(local {: deflevel : say : itile} (require :neuttower.defs))
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(local {: ev} (require :neuttower.entity))
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(local {: ev} (require :neuttower.entity))
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(local level (deflevel "game/map2.json" :level2))
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(local level (deflevel 2 :level2))
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(local vm level.vm)
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(local vm level.vm)
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level
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level
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(local {: deflevel : say : itile : controlstate} (require :neuttower.defs))
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(local {: deflevel : say : itile : controlstate} (require :neuttower.defs))
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(local {: ev} (require :neuttower.entity))
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(local {: ev} (require :neuttower.entity))
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(local level (deflevel "game/map3.json" :level3))
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(local level (deflevel 3 :level3))
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(local tile (require :game.tiles))
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(local tile (require :game.tiles))
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(local {: walkable : neutable : debris} tile.flag-to-bit)
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(local {: walkable : neutable : debris} (tile.flag-to-bit))
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(local vm level.vm)
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(local vm level.vm)
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(local {: deflevel : say : itile} (require :neuttower.defs))
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(local {: deflevel : say : itile} (require :neuttower.defs))
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(local {: ev} (require :neuttower.entity))
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(local {: ev} (require :neuttower.entity))
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(local level (deflevel "game/map4.json" :level4))
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(local level (deflevel 4 :level4))
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(local vm level.vm)
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(local vm level.vm)
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(vm:word :term-dual-link
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(vm:word :term-dual-link
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(local {: deflevel : say : itile : controlstate : tilelist} (require :neuttower.defs))
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(local {: deflevel : say : itile : controlstate} (require :neuttower.defs))
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(local {: ev} (require :neuttower.entity))
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(local {: ev} (require :neuttower.entity))
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(local tile (require :game.tiles))
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(local tile (require :game.tiles))
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(local files (require :game.files))
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(local {: notes} (require :neuttower.boop))
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(local {: notes} (require :neuttower.boop))
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(local {: walkable : neutable : debris : sittable} tile.flag-to-bit)
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(local {: walkable : neutable : debris : sittable} (tile.flag-to-bit))
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(local level (deflevel "game/map5.json" :level5))
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(local level (deflevel 5 :level5))
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(local vm level.vm)
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(local vm level.vm)
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(vm:word :snd-dropgarbage (notes [:a1] 0x02 0xf0))
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(vm:word :snd-dropgarbage (notes [:a1] 0x02 0xf0))
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(vm.code:append :debristiles)
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(vm.code:append :debristiles)
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(each [itile tiledef (ipairs tilelist)]
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(each [itile tiledef (ipairs files.game.tiles)]
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(when tiledef.flags.debris
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(when tiledef.flags.debris
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(vm.code:append [:db (tile.encode-itile itile)])))
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(vm.code:append [:db (tile.encode-itile itile)])))
|
||||||
(vm:word :randomgarbage :rnd 0x03 :& :lit :debristiles :+ :bget)
|
(vm:word :randomgarbage :rnd 0x03 :& :lit :debristiles :+ :bget)
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
(local {: deflevel : say : say-runon : itile : controlstate} (require :neuttower.defs))
|
(local {: deflevel : say : say-runon : itile : controlstate} (require :neuttower.defs))
|
||||||
(local {: ev} (require :neuttower.entity))
|
(local {: ev} (require :neuttower.entity))
|
||||||
(local tile (require :game.tiles))
|
(local tile (require :game.tiles))
|
||||||
(local {: walkable : neutable : debris : sittable} tile.flag-to-bit)
|
(local {: walkable : neutable : debris : sittable} (tile.flag-to-bit))
|
||||||
(local level (deflevel "game/map6.json" :level6))
|
(local level (deflevel 6 :level6))
|
||||||
(local vm level.vm)
|
(local vm level.vm)
|
||||||
|
|
||||||
(vm:word :linkloop ; e -- e
|
(vm:word :linkloop ; e -- e
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
(local tile (require :game.tiles))
|
(local tile (require :game.tiles))
|
||||||
(local {: vm : mapw : maph : itile : controlstate} (require :neuttower.defs))
|
(local {: vm : mapw : maph : itile : controlstate} (require :neuttower.defs))
|
||||||
|
|
||||||
(local {: walkable : neutable : debris : sittable} tile.flag-to-bit)
|
(local {: walkable : neutable : debris : sittable} (tile.flag-to-bit))
|
||||||
|
|
||||||
(vm:word :movement-dir ; key -- dyx
|
(vm:word :movement-dir ; key -- dyx
|
||||||
(vm:case [(string.byte "I") 0xff00]
|
(vm:case [(string.byte "I") 0xff00]
|
||||||
|
|
16
wrap.fnl
16
wrap.fnl
|
@ -5,8 +5,24 @@
|
||||||
(require :link.command)
|
(require :link.command)
|
||||||
(local core (require :core))
|
(local core (require :core))
|
||||||
(local command (require :core.command))
|
(local command (require :core.command))
|
||||||
|
(local common (require :core.common))
|
||||||
(local keymap (require :core.keymap))
|
(local keymap (require :core.keymap))
|
||||||
(local translate (require :core.doc.translate))
|
(local translate (require :core.doc.translate))
|
||||||
|
(local files (require :game.files))
|
||||||
|
|
||||||
|
(command.add nil {
|
||||||
|
"honeylisp:open-project" (fn []
|
||||||
|
(core.command_view:enter "Open Project"
|
||||||
|
(fn [text item]
|
||||||
|
(files.reload (or (and item item.text) text))
|
||||||
|
(core.log "Opened"))
|
||||||
|
(fn [text]
|
||||||
|
(local files [])
|
||||||
|
(each [_ item (pairs core.project_files)]
|
||||||
|
(print item.filename)
|
||||||
|
(when (and (= item.type :file) (item.filename:find "^.*/game%.json"))
|
||||||
|
(table.insert files item.filename)))
|
||||||
|
(common.fuzzy_match files text))))})
|
||||||
|
|
||||||
(command.add #(link.machine:connected?) {
|
(command.add #(link.machine:connected?) {
|
||||||
"honeylisp:upload" (fn []
|
"honeylisp:upload" (fn []
|
||||||
|
|
Loading…
Reference in a new issue