fix map label offset, some more tiles

This commit is contained in:
Jeremy Penner 2021-11-22 01:15:52 -05:00
parent de6ac91c95
commit 38023f8828
2 changed files with 3 additions and 2 deletions

View file

@ -174,7 +174,8 @@
(love.graphics.setColor 1 1 1))
(when (mouse-inside tilex intiley tilew intileh)
(when (not= iobject nil) (set iobject-over iobject))
(renderer.draw_text style.font (string.format "%x" (encode-yx {:x mx :y my})) tilex (+ intiley 15) style.text)
(local labely (math.floor (+ intiley (- (or ystagger 0)) (/ (- (if ystagger (* ystagger 2) tileh) (style.font:get_height)) 2))))
(renderer.draw_text style.font (string.format "%x" (encode-yx {:x mx :y my})) (+ tilex 20) labely style.text)
(love.graphics.setColor 1 1 1))
(when (and self.itile (active? self :map) (mouse-inside tilex intiley tilew intileh) (not= itile self.itile))
(self:set-tile mx my self.itile))

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