Jeremy Penner
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8d97344643
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somewhat better layered maps, simpler serialization
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2021-11-17 21:46:38 -05:00 |
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Jeremy Penner
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18f62e89b9
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Multiple tile-style support, layered maps
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2021-11-14 14:55:41 -05:00 |
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Jeremy Penner
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7a3436dc7e
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I'm drawing lots of tiles!! also support locals in inline asm
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2021-09-05 23:29:16 -04:00 |
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Jeremy Penner
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f833e62d91
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I'm drawing a tile!!
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2021-09-01 22:59:55 -04:00 |
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Jeremy Penner
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dc61bb08e0
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iigs tile editing basically works
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2021-08-28 22:04:54 -04:00 |
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Jeremy Penner
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f54ebea6bc
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platform-specific tile editor
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2021-08-24 21:24:06 -04:00 |
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Jeremy Penner
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16d88efbf1
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We can add numbers!! (confirmed in MAME debugger)
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2021-08-02 19:40:31 -04:00 |
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Jeremy Penner
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6502ac76d9
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fix screen editor
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2021-07-02 15:51:39 -04:00 |
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Jeremy Penner
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4024abd074
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Fix tile editor for neut tower
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2021-06-25 22:30:15 -04:00 |
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Jeremy Penner
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10b29177a3
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Honeylisp project support, porting Neut Tower
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2021-06-25 21:55:15 -04:00 |
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Jeremy Penner
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d5714f14d4
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8-bitsy builds, allow :game.files to override filename
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2021-06-21 22:59:34 -04:00 |
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Jeremy Penner
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a5dbc5fcfc
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Conditional flag support
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2021-05-05 21:09:40 -04:00 |
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Jeremy Penner
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fdf69b8b11
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Fix codegen, implement 8bitsy dialog editor
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2021-04-24 23:39:50 -04:00 |
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Jeremy Penner
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34766e3709
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Move game data to one centralized location
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2021-04-23 22:54:28 -04:00 |
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