Jeremy Penner
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7baf9ffeaf
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Locate entire game sequentially in memory (except boss key)
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2021-01-07 20:15:05 -05:00 |
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Jeremy Penner
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19691a2d09
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Load all levels into RAM at once, implement exit doors
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2021-01-03 14:01:48 -05:00 |
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Jeremy Penner
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264ce5d269
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Boss key
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2020-12-31 11:49:52 -05:00 |
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Jeremy Penner
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187766e1fd
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Player animation, improve glitchiness, more libb lines
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2020-12-30 12:48:58 -05:00 |
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Jeremy Penner
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7115252b62
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Implement tileset switching
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2020-12-23 22:17:33 -05:00 |
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Jeremy Penner
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8a4d92b6ff
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Implement libb
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2020-12-21 23:24:39 -05:00 |
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Jeremy Penner
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fe96f5c535
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begin level 6; initial keypad implementation
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2020-12-19 01:07:13 -05:00 |
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Jeremy Penner
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85537fdb56
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Level 3 completable!
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2020-12-10 09:11:46 -05:00 |
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Jeremy Penner
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cbc63cd8fd
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starting locations, fix level 1
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2020-12-02 20:08:10 -05:00 |
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Jeremy Penner
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53c3aac463
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Working Neut! More control structures
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2020-11-29 00:44:23 -05:00 |
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Jeremy Penner
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c8531f9917
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Implement some level 1 dialogue
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2020-11-26 23:46:36 -05:00 |
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Jeremy Penner
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3f30ac91c6
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Modularize game code
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2020-11-26 23:33:14 -05:00 |
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