Jeremy Penner
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ce40cc342f
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Clean up ending
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2021-01-31 21:02:11 -05:00 |
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Jeremy Penner
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d4bd5302f7
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Refactor loader, expose disk access to game code, show endgame screen
* each build now generates a fresh NeutTower.dsk
* VM from initial loader is now used directly by the rest of the game
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2021-01-24 10:14:32 -05:00 |
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Jeremy Penner
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7baf9ffeaf
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Locate entire game sequentially in memory (except boss key)
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2021-01-07 20:15:05 -05:00 |
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Jeremy Penner
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19691a2d09
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Load all levels into RAM at once, implement exit doors
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2021-01-03 14:01:48 -05:00 |
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Jeremy Penner
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264ce5d269
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Boss key
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2020-12-31 11:49:52 -05:00 |
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Jeremy Penner
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7115252b62
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Implement tileset switching
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2020-12-23 22:17:33 -05:00 |
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Jeremy Penner
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03a5711086
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Map editor asks for filename; level 2 completable, level 3 in progress
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2020-12-02 08:33:27 -05:00 |
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Jeremy Penner
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3f30ac91c6
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Modularize game code
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2020-11-26 23:33:14 -05:00 |
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