Commit graph

8 commits

Author SHA1 Message Date
Jeremy Penner ce40cc342f Clean up ending 2021-01-31 21:02:11 -05:00
Jeremy Penner d4bd5302f7 Refactor loader, expose disk access to game code, show endgame screen
* each build now generates a fresh NeutTower.dsk
* VM from initial loader is now used directly by the rest of the game
2021-01-24 10:14:32 -05:00
Jeremy Penner 7baf9ffeaf Locate entire game sequentially in memory (except boss key) 2021-01-07 20:15:05 -05:00
Jeremy Penner 19691a2d09 Load all levels into RAM at once, implement exit doors 2021-01-03 14:01:48 -05:00
Jeremy Penner 264ce5d269 Boss key 2020-12-31 11:49:52 -05:00
Jeremy Penner 7115252b62 Implement tileset switching 2020-12-23 22:17:33 -05:00
Jeremy Penner 03a5711086 Map editor asks for filename; level 2 completable, level 3 in progress 2020-12-02 08:33:27 -05:00
Jeremy Penner 3f30ac91c6 Modularize game code 2020-11-26 23:33:14 -05:00