Commit graph

18 commits

Author SHA1 Message Date
Jeremy Penner 1db882c150 Preserve state across hot code reload!! 2021-05-15 11:50:53 -04:00
Jeremy Penner 7e5b50dcba I'm a cat 2021-04-18 00:09:31 -04:00
Jeremy Penner 46ca8560e2 Title screen, screen editor, and new slim loader 2021-01-16 21:40:04 -05:00
Jeremy Penner 7baf9ffeaf Locate entire game sequentially in memory (except boss key) 2021-01-07 20:15:05 -05:00
Jeremy Penner 7115252b62 Implement tileset switching 2020-12-23 22:17:33 -05:00
Jeremy Penner fe96f5c535 begin level 6; initial keypad implementation 2020-12-19 01:07:13 -05:00
Jeremy Penner 03a5711086 Map editor asks for filename; level 2 completable, level 3 in progress 2020-12-02 08:33:27 -05:00
Jeremy Penner 53c3aac463 Working Neut! More control structures 2020-11-29 00:44:23 -05:00
Jeremy Penner de5a5b38b5 Working switch and door! 2020-11-26 21:34:05 -05:00
Jeremy Penner a88f92b9b3 Implement font editor, text display, and custom font 2020-11-22 19:44:56 -05:00
Jeremy Penner dab1881d90 Honeylisp VM eval! 2020-11-17 15:35:41 -05:00
Jeremy Penner ab23a7dbe0 implement code that only runs on hotswap 2020-11-16 11:27:34 -05:00
Jeremy Penner 4162ed28be collision detection 2020-11-16 11:09:14 -05:00
Jeremy Penner 0d7effa024 Implement player movement, VM variables, if, case 2020-11-14 21:55:50 -05:00
Jeremy Penner b31465b0f9 cassette port support 2020-11-01 19:39:31 -05:00
Jeremy Penner 750fffe015 Global labels, improved Apple II hotswap support 2020-10-15 19:02:32 -04:00
Jeremy Penner 9a27af1b52 First vaguely working hot code reload, allow programs to depend on each other, draw coloured tiles in editor 2020-10-14 23:40:01 -04:00
Jeremy Penner 6bf3aa2b91 Implement tile editor, reorganize code 2020-10-12 11:48:14 -04:00
Renamed from vm.fnl (Browse further)