(local util (require :lib.util)) (local {: lo : hi : readjson} util) (local tile (util.reload :game.tiles)) (local {: prg : vm : org} (util.reload :game.defs)) (util.reload :game.gfx) (util.reload :game.footer) (util.reload :game.map) (util.reload :game.entity) (util.reload :game.player) (util.reload :game.bosskey) (tile.appendtiles org.tiles) (tile.appendgfx org.font (tile.loadgfx tile.fn-font)) (vm:var :tick-count) (vm:word :handle-key :tick :read-key :player-key :hide-footer) (vm:word :tick :map-specific-tick :tick-count :get 1 :+ :tick-count :set :player-redraw) (vm:word :load-level :lit :map-jaye-yx :get :jaye-yx :set :lit :map-neut-yx :get :neut-yx :set :lit :map-gord-yx :get :gord-yx :set 0 :gord-dir :set 0xffff :rexx-yx :set :full-redraw) (vm.code:append :main [:jsr :reset] [:jsr :interpret] [:vm :hires :load-level (vm:forever (vm:hotswap-sync :load-level) :interactive-eval-checkpoint :handle-key ) :quit]) (util.reload :game.level6) (prg:assemble)