(fn pal-from-bit [bit] (if bit (values [20 207 253] [255 106 60]) (values [255 68 253] [20 245 60]))) (fn pal-from-byte [byte] (pal-from-bit (not= 0 (bit.band byte 0x80)))) (fn putpixel [x y color] (when color (love.graphics.setColor (/ (. color 1) 255) (/ (. color 2) 255) (/ (. color 3) 255)) (love.graphics.points (+ x 0.5) (+ y 0.5)))) (fn tile-to-sprite [tile] (local canvas (love.graphics.newCanvas 14 16)) (canvas:setFilter :nearest :nearest) (local scissor [(love.graphics.getScissor)]) (love.graphics.setScissor) (love.graphics.setCanvas canvas) (love.graphics.clear 0 0 0) (for [y 0 15] (local byte1 (string.byte (tile:sub (+ y 1) (+ y 1)))) (local byte2 (string.byte (tile:sub (+ y 17) (+ y 17)))) (local pal1 [(pal-from-byte byte1)]) (local pal2 [(pal-from-byte byte2)]) (var prevstate :off) (var state :off) (for [x 0 13] (local byte (if (< x 7) byte1 byte2)) (local bitx (if (< x 7) x (- x 7))) (local bit (not= 0 (bit.band byte (bit.lshift 1 bitx)))) (local prevpal (if (< x 8) pal1 pal2)) (local pal (if (< x 7) pal1 pal2)) (local prevart (. prevpal (+ 1 (% x 2)))) (local art (. pal (+ 1 (% x 2)))) (set prevstate state) (set state (match [prevstate bit] [:off false] :off [:off true] :rising [:rising false] :falling [:rising true] :on [:falling false] :off [:falling true] :rising [:on true] :on [:on false] :falling)) (local white [255 255 255]) (local (prevcolor color) (match [prevstate state] [_ :on] (values white white) [:off :rising] (values nil art) [:falling :rising] (values prevart art))) (putpixel (- x 1) y prevcolor) (putpixel x y color))) (love.graphics.setCanvas) (love.graphics.setScissor (table.unpack scissor)) (love.graphics.setColor 1 1 1 1) canvas) (fn TileCache [tiles] {: tiles :tilesprites [] :tile (fn [self itile] (or (. self.tiles itile) {:flags {}})) :update-tile (fn [self itile tile] (tset self.tiles itile (-> (self:tile itile) (doto (tset :gfx tile)))) (tset self.tilesprites itile nil)) :set-flag (fn [self itile flag clear] (tset (. self.tiles itile :flags) flag (if clear nil true))) :load (fn [self tiles] (set self.tiles tiles) (set self.tilesprites [])) :sprite (fn [self itile] (when (and (= nil (. self.tilesprites itile)) (not= nil (. self.tiles itile))) (tset self.tilesprites itile (tile-to-sprite (. self.tiles itile :gfx)))) (. self.tilesprites itile))}) {: tile-to-sprite : pal-from-bit : pal-from-byte : TileCache}