(local tiledraw (require :editor.tiledraw)) {:map-bitxy (fn [self x y] (when (and (>= x 0) (< x 16) (>= y 0) (< y 16)) (local ibyte (if (< x 8) y (+ y 16))) (local ibit (if (= x 0) 7 (< x 8) (- x 1) (- x 8))) (values ibyte ibit 1))) :pixel-color (fn [self b _ ibit] (if (= ibit 7) (tiledraw.pal-from-bit (= b 1)) (= b 1) [255 255 255] [0 0 0])) :draw-off (fn [self] (set self.bit nil)) :draw-on (fn [self b] (when (= self.bit nil) (set self.bit (if (= b 1) 0 1)))) :draw-bits (fn [self] self.bit) }