(local {: putpixel : make-canvas} (require :editor.tiledraw)) (local tiles (require :game.tiles)) ; converted from http://pixeljoint.com/forum/forum_posts.asp?TID=12795 (db16) ; maybe check out https://lospec.com/palette-list ? (local pal [[1 0 1] [4 2 3] [3 3 6] [4 4 4] [8 4 3] [3 6 2] [13 4 4] [7 7 6] [5 7 12] [13 7 2] [8 9 10] [6 10 2] [13 10 9] [6 12 12] [13 13 5] [13 14 13]]) (fn gs-to-rgb [color] (icollect [_ v (ipairs (or color [0 0 0]))] (* v 0x11))) (fn spritegen-for-size [w h] (fn [tile] (when tile (make-canvas w h (fn [canvas] (love.graphics.clear 0 0 0 0) (for [y 0 (- h 1)] (for [x 0 (- w 1)] (let [ibyte (+ (* y w) x 1) byte (string.byte (tile:sub ibyte ibyte)) mask (bit.band (bit.rshift byte 4) 0xf) color (bit.band byte 0xf) rgb (if (= mask 0) (gs-to-rgb (. pal (+ color 1))) [255 0 255])] (when (= mask 0) (putpixel x y rgb)))))))))) (local tile-to-sprite (spritegen-for-size 16 16)) (fn spritegen-for-style [name] (let [{: tilew : tileh} (tiles.style name)] (spritegen-for-size tilew tileh))) {: tile-to-sprite : spritegen-for-size : spritegen-for-style : pal : gs-to-rgb}