honeylisp/vendor/lite/winlib/SDL2-2.0.10
Jeremy Penner 3d52b70bbc git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite
subrepo:
  subdir:   "vendor/lite"
  merged:   "2783adc"
upstream:
  origin:   "https://github.com/jeremypenner/lite.git"
  branch:   "master"
  commit:   "2783adc"
git-subrepo:
  version:  "0.4.2"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "65fde50"
2020-11-19 15:40:36 -05:00
..
docs git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
i686-w64-mingw32 git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
test git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
x86_64-w64-mingw32 git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
BUGS.txt git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
COPYING.txt git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
CREDITS.txt git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
INSTALL.txt git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
Makefile git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
README-SDL.txt git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
README.txt git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00
WhatsNew.txt git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite 2020-11-19 15:40:36 -05:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)