Jeremy Penner
4d0beb0dbe
* refactor "jump" command into "eval" * Add debug server task to program * Allow compiling overlay programs that assume the existing program is already in memory * Add "forever" form to generate optimized infinite loops * Handle client changing its udp port
146 lines
4.2 KiB
Fennel
146 lines
4.2 KiB
Fennel
(local Ssc (require :ssc))
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(local files (require :game.files))
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(local {: pal} (require :editor.tiledraw.iigs))
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(local u2-debug (require :ssc.iigs.u2-debug))
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(local link (require :link))
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(import-macros {:sss ! : compile} :ssc.macros)
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(local ssc (Ssc {:parent u2-debug}))
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(compile ssc
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(require ssc.iigs.bootstub)
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(require ssc.iigs.toolbox)
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(require ssc.iigs.graphics)
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(tooltable toolsets
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ToolsetIntegerMath 0x0100
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ToolsetText 0x0100
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ToolsetQuickDraw 0x0100
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ToolsetEventManager 0x0100
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5 0x0100 ; desk manager
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9 0x0100) ; ADB
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(buffer hexbuf (cstr " "))
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(fn printnum (num)
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(long! (ref hexbuf) (HexIt num))
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(WriteCString (far-ref hexbuf)))
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(asm event-buffer)
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(global word event-what)
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(global long event-msg)
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(global long event-when)
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(global word event-y)
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(global word event-x)
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(global word event-mod)
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(fn wait-for-key ()
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(FlushEvents keyDownMask 0)
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(while (not (GetNextEvent keyDownMask (far-ref event-buffer)))
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(yield)))
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(define screen-addr 0xe12000)
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(define screen-size 0x9d00)
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(compile-sprite tile0 [(. files.game.tiles 1 :gfx)] 16 16)
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(compile-sprite tile1 [(. files.game.tiles 2 :gfx)] 16 16)
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(compile-sprite tile2 [(. files.game.tiles 3 :gfx)] 16 16)
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(compile-sprite tile3 [(. files.game.tiles 4 :gfx)] 16 16)
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(asm tiles (jmp tile0) (nop) (jmp tile1) (nop) (jmp tile2) (nop) (jmp tile3) (nop))
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(form set-palette [(fn [ssc index pal]
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(let [addr (+ 0xe19e00 (* index 0x20))
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writes (icollect [icolor [r g b] (ipairs pal)]
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[[:lda (bit.bor (bit.lshift r 8) (bit.lshift g 4) b)] [:sta (tostring (+ addr (* icolor 2) -2))]])]
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(lume.concat [:block] (table.unpack writes))))])
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(global word userID)
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(fn print-numbers-forever ()
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(let (i 0) (while true
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(printnum i)
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(yield)
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(set! i (+ i 1)))))
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(form itile-to-tile [(fn [ssc itile]
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[:block (ssc:expr-word itile) [:asl] [:asl] [:clc] [:adc #($1:lookup-addr :tiles)]])])
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(global word with-shadowing 0)
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(fn draw-test-tiles (i)
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(when with-shadowing (disable-shadow-writes))
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(let (x 0 y 0 screen 0x2000)
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(while (< y 37)
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(let (tile (itile-to-tile (& (+ x y i) 3)))
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(draw-object screen tile))
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(set! x (+ x 1))
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(if (= x 20)
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(do (set! y (+ y 1))
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(set! x (if (& y 1) 1 0))
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(set! screen (+ screen [(+ 12 (* 160 4))])))
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(set! screen (+ screen 8)))))
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(when with-shadowing
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(enable-shadow-writes)
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(if (= with-shadowing 1)
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(let (x 0 y 0 screen 0x2000)
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(while (< y 12)
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(draw-object screen pei-slam-tile)
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(set! x (+ x 1))
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(if (= x 20)
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(do (set! x 0)
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(set! y (+ y 1))
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(set! screen (+ screen [(+ 8 (* 1 60 15))])))
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(set! screen (+ screen 8)))))
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(let (screen 0x2000 y 0)
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(while (< y 200)
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(draw-object screen pei-slam-scanline)
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(set! screen (+ screen 160))
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(set! y (+ y 1)))))))
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(fn draw-test-tiles-forever ()
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(let (i 0)
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(forever
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(draw-test-tiles i)
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(yield)
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(set! i (+ i 1)))))
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(fn debug-task () (forever [(if (= link.name :udpdebug) [:u2-debug-server-poll] [:do])] (yield)))
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(far-fn main ()
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(new-task (ref debug-task))
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(LoadTools (far-ref toolsets))
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(set! userID (MMStartUp))
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(IMStartUp)
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(TextStartUp)
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(QDStartUp 0x3100 0 0 userID)
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(EMStartUp 0x3000 0 0 320 0 200 userID)
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(GrafOn)
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(ClearScreen 0)
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(let (screen 0x12000) (while (< screen 0x1a000)
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(word! screen 0)
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(set! screen (+ screen 2))))
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(set-palette 0 [pal])
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(SetAllSCBs 0)
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(enable-shadow-writes)
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(draw-test-tiles 0)
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(wait-for-key)
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(let (tile-task (new-task (ref draw-test-tiles-forever)))
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(wait-for-key)
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(set! with-shadowing 1)
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(wait-for-key)
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(set! with-shadowing 2)
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(wait-for-key)
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(set! with-shadowing false)
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(reset-task tile-task (ref yield-forever))
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(wait-for-key))
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(GrafOff)
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(EMShutDown)
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(QDShutDown)
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(TextShutDown)
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(IMShutDown)
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(MMShutDown userID)))
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(ssc:assemble)
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