Honeylisp is a programming environment for livecoding the Apple II, written in Fennel and based on the lite code editor. It also currently contains the work-in-progress code for an Apple II port of Neut Tower, as the development of this game is driving the development of the environment.
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2020-10-28 23:11:22 -04:00
asm add flags to tile editor, objects to map editor, textbox to imgui 2020-10-28 22:59:47 -04:00
editor mouse cursors are nice and useful 2020-10-28 23:11:22 -04:00
game mouse cursors are nice and useful 2020-10-28 23:11:22 -04:00
lib Implement tile editor, reorganize code 2020-10-12 11:48:14 -04:00
link Global labels, improved Apple II hotswap support 2020-10-15 19:02:32 -04:00
conf.lua fennel implemention: love2d lite editor w/ custom commands & imgui 2020-09-16 22:34:36 -04:00
data fennel implemention: love2d lite editor w/ custom commands & imgui 2020-09-16 22:34:36 -04:00
luars232.so Tile-drawing routines, serial / monitor support 2020-09-27 14:53:16 -04:00
main.lua ditch love-imgui in favour of my own home-rolled implementation 2020-10-17 23:52:41 -04:00
ROM fennel implemention: love2d lite editor w/ custom commands & imgui 2020-09-16 22:34:36 -04:00
thinks.txt add flags to tile editor, objects to map editor, textbox to imgui 2020-10-28 22:59:47 -04:00
wrap.fnl map editor!! 2020-10-18 20:13:26 -04:00