Honeylisp is a programming environment for livecoding the Apple II, written in Fennel and based on the lite code editor. It also currently contains the work-in-progress code for an Apple II port of Neut Tower, as the development of this game is driving the development of the environment.
Find a file
2020-11-01 19:39:31 -05:00
asm cassette port support 2020-11-01 19:39:31 -05:00
editor improve object editor 2020-10-30 12:55:47 -04:00
game cassette port support 2020-11-01 19:39:31 -05:00
lib Implement tile editor, reorganize code 2020-10-12 11:48:14 -04:00
link cassette port support 2020-11-01 19:39:31 -05:00
conf.lua fennel implemention: love2d lite editor w/ custom commands & imgui 2020-09-16 22:34:36 -04:00
data fennel implemention: love2d lite editor w/ custom commands & imgui 2020-09-16 22:34:36 -04:00
luars232.so Tile-drawing routines, serial / monitor support 2020-09-27 14:53:16 -04:00
main.lua ditch love-imgui in favour of my own home-rolled implementation 2020-10-17 23:52:41 -04:00
ROM fennel implemention: love2d lite editor w/ custom commands & imgui 2020-09-16 22:34:36 -04:00
thinks.txt add flags to tile editor, objects to map editor, textbox to imgui 2020-10-28 22:59:47 -04:00
wrap.fnl cassette port support 2020-11-01 19:39:31 -05:00