honeylisp/game/init.fnl

43 lines
1,002 B
Fennel

(local util (require :lib.util))
(local {: lo : hi : readjson} util)
(local tile (util.reload :game.tiles))
(local {: prg : vm : org} (util.reload :game.defs))
(util.reload :game.gfx)
(util.reload :game.footer)
(util.reload :game.map)
(util.reload :game.entity)
(util.reload :game.player)
(tile.appendtiles org.tiles)
(tile.appendgfx org.font (tile.loadgfx tile.fn-font))
(vm:var :tick-count)
(vm:word :handle-key :tick :read-key :player-key :hide-footer)
(vm:word :tick :map-specific-tick :tick-count :get 1 :+ :tick-count :set :player-redraw)
(vm:word :load-level
:lit :map-jaye-yx :get :jaye-yx :set
:lit :map-neut-yx :get :neut-yx :set
:lit :map-gord-yx :get :gord-yx :set
0 :gord-dir :set
0xffff :rexx-yx :set
:full-redraw)
(vm.code:append :main
[:jsr :reset]
[:jsr :interpret]
[:vm :hires
:load-level
(vm:forever
(vm:hotswap-sync :load-level)
:interactive-eval-checkpoint
:handle-key
)
:quit])
(util.reload :game.level6)
(prg:assemble)