Hot Tub - an experimental Clojure game engine with time travel
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Jeremy Penner eb089cacbc Store event queue in stm; allows enter-state to post fake events
allow returning nil from enter-state, on-event
change on-call to return a [stmid value] rather than an arbitrary stm, too much weird shit can go wrong
function to remove a state machine's code
starting to build helper macros for defining state machines
2013-04-02 23:31:18 -04:00
res Actual blob shading yaaay 2013-03-27 22:04:40 -04:00
src Store event queue in stm; allows enter-state to post fake events 2013-04-02 23:31:18 -04:00
.gitignore update gitignore 2013-03-23 23:10:25 -04:00
project.clj Use latest version of slick 2013-03-26 23:55:39 -04:00
README Initial commit with working gamestate + indexing. 2013-03-05 23:14:20 -05:00

# hottub

FIXME: write description

## Usage

FIXME: write

## License

Copyright (C) 2013 FIXME

Distributed under the Eclipse Public License, the same as Clojure.