inhabitor/region.html

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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8"/>
<title>Inhabitor - The Habitat Inspector</title>
<style type="text/css">
body {
margin:40px auto;
line-height:1.6;
font-size:18px;
color:#444;
padding:0 10px
}
h1,h2,h3 {
line-height:1.2
}
</style>
</head>
<body>
<h1>Inhabitor - The Habitat Inspector</h1>
<div id="region" style="position: relative; width: 960px; height: 384px; overflow: hidden;">
</div>
<div id="debug"></div>
<div id="errors"></div>
<script type="module">
import { decodeProp } from "./codec.js"
import { parse, removeComments } from "./mudparse.js"
import { translateSpace, topLeftCanvasOffset } from "./render.js"
import { docBuilder, decodeBinary, showAll, textNode, propAnimationShower, celmaskShower, celShower } from "./show.js"
import { parseHabitatObject, colorsFromOrientation } from "./neohabitat.js"
window.showErrors = () => {
document.getElementById('errors').style.display = 'block'
}
const debug = (msg, element) => {
const node = textNode(msg, "p")
if (element) {
node.addEventListener("mouseenter", () => { element.style.border = "2px solid red"; element.style.margin = "-2px" })
node.addEventListener("mouseleave", () => { element.style.border = ""; element.style.margin = "" })
}
document.getElementById("debug").appendChild(node)
}
const q = new URLSearchParams(window.location.search)
const filename = q.get("f") ?? "db/new_Downtown/Downtown_3f.json"
const onload = async () => {
const doc = docBuilder({ errorContainer: document.getElementById("errors")})
const mud = parse(await (await fetch("beta.mud", { cache: "no-cache" })).text())
const objects = parseHabitatObject(await (await fetch(filename, { cache: "no-cache" })).text())
const container = document.getElementById("region")
const sortedObjects = objects
.filter((obj) => obj.type == "item" && obj.mods && obj.mods.length > 0)
.toSorted(((a, b) => {
const ay = a.mods[0].y
const by = b.mods[0].y
const aIsBG = ay < 128
const bIsBG = by < 128
if (aIsBG != bIsBG) {
return aIsBG ? -1 : 1
} else if (aIsBG) {
return ay - by
} else {
return by - ay
}
}))
for (const obj of sortedObjects) {
if (obj.type != "item" || !obj.mods || obj.mods.length == 0) {
continue
}
const mod = obj.mods[0]
const classname = `class_${mod.type.toLowerCase()}`
const cls = mud.class[classname]
if (!cls) {
doc.showError(`No class named ${classname}`, filename)
continue
}
const style = mod.style ?? 0
if (!cls.image[style]) {
doc.showError(`Invalid style ${mod.style} for ${classname}`, filename)
continue
}
const imageId = cls.image[style].id
const image = mud.image[imageId]
if (!image) {
doc.showError(`${classname} refers to invalid image ${imageId}`, filename)
continue
}
const propFilename = image.filename.replace(/^Images\//, "props/")
const prop = await decodeBinary(propFilename, decodeProp)
if (prop.error) {
doc.showError(prop.error, filename)
continue
}
const colors = colorsFromOrientation(mod.orientation)
const shouldFlip = ((mod.orientation ?? 0) & 0x01) != 0
const middleOrientationBits = (mod.orientation ?? 0) & 0x06
const grState = mod.gr_state ?? 0
const [width, flipOffset] = image.arguments ?? [0,0]
const render = prop.animations.length > 0 ? propAnimationShower(prop, colors)(prop.animations[grState])
: celmaskShower(prop, colors)(prop.celmasks[grState])
const element = render.element
const regionSpace = { minX: 0, minY: 0, maxX: 160 / 4, maxY: 127 }
const objectSpace = translateSpace(render, mod.x / 4, mod.y % 128)
const [x, y] = topLeftCanvasOffset(regionSpace, objectSpace)
element.style.position = "absolute"
element.style.left = `${x * 3}px`
element.style.top = `${y * 3}px`
debug(`${classname}: ${propFilename} ${shouldFlip} w:${width} fo:${flipOffset} o:${middleOrientationBits} [${render.minX}:${render.maxX},${render.minY}:${render.maxY}] @ ${mod.x/4},${mod.y} > ${x},${y}`, element)
container.appendChild(element)
}
// container.appendChild(textNode(JSON.stringify(objects, null, 2), "pre"))
}
onload()
</script>
</body>
</html>