diff --git a/detail.html b/detail.html
index 0e7055d..80487e6 100644
--- a/detail.html
+++ b/detail.html
@@ -47,8 +47,12 @@
try {
const prop = await decodeBinary(filename)
dumpProp(prop, document.getElementById("data"))
- showStates(prop, document.getElementById("states"))
- showCels(prop, document.getElementById("cels"))
+ if (prop.error) {
+ showError(prop.error, filename)
+ } else {
+ showStates(prop, document.getElementById("states"))
+ showCels(prop, document.getElementById("cels"))
+ }
} catch (e) {
showError(e, filename)
}
diff --git a/index.js b/index.js
index b3135a8..9f3dcde 100644
--- a/index.js
+++ b/index.js
@@ -57,6 +57,15 @@ const canvasFromBitmap = (bitmap) => {
return canvas
}
+const signedByte = (byte) => {
+ if ((byte & 0x80) != 0) {
+ const complement = (byte ^ 0xff) + 1
+ return -complement
+ } else {
+ return byte
+ }
+}
+
// JS bitmap format: array of scanlines, each scanline being an array of numbers from 0-3
const emptyBitmap = (w, h, color = 0) => {
const bitmap = []
@@ -179,6 +188,105 @@ celDecoder.box = (data, cel) => {
cel.bitmap = bitmap
}
+celDecoder.trap = (data, cel) => {
+ let border = false
+ // trap.m:21 - high-bit set means "draw a border"
+ // It looks like this was used as a flag and the real height
+ // was ORed with 0x80 - see house2.m, sign2.m
+ // There are also trapezoids that use 0x80 as their height -
+ // bwall6.m, bwall7.m, bwall9.m, magic_wall.m
+ // This appears to be special-cased to mean "no border" at trap.m:26
+ // mix.m:253 appears to have the logic to calculate y2, extracting
+ // the height by ANDing with 0x7f (when not 0x80)
+ if ((cel.height & 0x80) != 0 && cel.height != 0x80) {
+ border = true
+ cel.height = cel.height & 0x7f
+ }
+ if ((data.getUint8(0) & 0x10) == 0) {
+ // shape_pattern is a repeating 4-pixel colour, same as box
+ cel.pattern = data.getUint8(6)
+ } else {
+ // shape_pattern is 0xff, and the pattern is a bitmap that follows
+ // the trapezoid definition
+ throw Error("TODO: Implement inline trapezoid patterns")
+ }
+ cel.x1a = data.getUint8(7)
+ cel.x1b = data.getUint8(8)
+ cel.x2a = data.getUint8(9)
+ cel.x2b = data.getUint8(10)
+
+ // trapezoid-drawing algorithm:
+ // draw_line: draws a line from x1a,y1 to x1b, y1
+ // handles border drawing (last/first line, edges)
+ // decreases vcount, then jumps to cycle1 if there
+ // are more lines
+ // cycle1: run bresenham, determine if x1a (left edge) needs to be incremented
+ // or decremented (self-modifying code! the instruction in inc_dec1 is
+ // written at trap.m:52)
+ // has logic to jump back to cycle1 if we have a sharp enough angle that
+ // we need to move more than one pixel horizontally
+ // cycle2: same thing, but for x2a (right edge)
+ // at the end, increments y1 and jumps back to the top of draw_line
+ cel.width = Math.floor((Math.max(cel.x1a, cel.x1b, cel.x2a, cel.x2b) + 3) / 4)
+ const height = cel.height
+ cel.bitmap = emptyBitmap(cel.width, height)
+ const dxa = Math.abs(cel.x1a - cel.x2a)
+ const dxb = Math.abs(cel.x1b - cel.x2b)
+ const countMaxA = Math.max(dxa, height)
+ const countMaxB = Math.max(dxb, height)
+ const inca = cel.x1a < cel.x2a ? 1 : -1
+ const incb = cel.x1b < cel.x2b ? 1 : -1
+ let x1aLo = Math.floor(countMaxA / 2)
+ let y1aLo = x1aLo
+ let x1bLo = Math.floor(countMaxB / 2)
+ let y1bLo = x1bLo
+ let xa = cel.x1a
+ let xb = cel.x1b
+ for (let y = 0; y < height; y ++) {
+ let patternByte = cel.pattern
+ if (border && (y == 0 || y == (height - 1))) {
+ // top and bottom border line
+ patternByte = 0xaa
+ }
+ // draw a horizontal line from xa,y to xb,y
+ const xStart = xa - (xa % 4)
+ const xEnd = (xb + (3 - (xb % 4))) - 3
+ for (let x = xStart + 4; x < xEnd; x += 4) {
+ drawByte(cel.bitmap, x, y, patternByte)
+ }
+ const startBit = ((xa - xStart) * 2)
+ const startByte = border ? (0xff >> (startBit + 2)) & patternByte | (0x80 >> startBit)
+ : (0xff >> startBit) & patternByte
+ drawByte(cel.bitmap, xStart, y, startByte)
+ const endBit = (((xEnd + 3) - xb) * 2)
+ const endByte = border ? (0xff << (endBit + 2)) & patternByte | (2 << endBit)
+ : (0xff << endBit) & patternByte
+ drawByte(cel.bitmap, xEnd, y, endByte)
+
+ // cycle1: move xa
+ do {
+ x1aLo += dxa
+ if (x1aLo >= countMaxA) {
+ x1aLo -= countMaxA
+ xa += inca
+ }
+ y1aLo += height
+ } while (y1aLo < countMaxA)
+ y1aLo -= countMaxA
+
+ // cycle2: move xb
+ do {
+ x1bLo += dxb
+ if (x1bLo >= countMaxB) {
+ x1bLo -= countMaxB
+ xb += incb
+ }
+ y1bLo += height
+ } while (y1bLo < countMaxA)
+ y1bLo -= countMaxA
+ }
+}
+
const decodeCel = (data, changesColorRam) => {
const cel = {
data: data,
@@ -214,15 +322,6 @@ const decodeSide = (byte) => {
}
}
-const signedByte = (byte) => {
- if ((byte & 0x80) != 0) {
- const complement = (byte ^ 0xff) + 1
- return -complement
- } else {
- return byte
- }
-}
-
const decodeWalkto = (byte) => {
return { fromSide: decodeSide(byte), offset: signedByte(byte & 0xfc) }
}
@@ -388,6 +487,9 @@ const showError = (e, filename) => {
console.error(e)
errNode.appendChild(linkDetail(textNode(filename, "b"), filename))
errNode.appendChild(textNode(e.toString(), "p"))
+ if (e.stack) {
+ errNode.appendChild(textNode(e.stack.toString(), "pre"))
+ }
container.appendChild(errNode)
}
diff --git a/props.json b/props.json
index b3e505c..5737b6f 100644
--- a/props.json
+++ b/props.json
@@ -29,17 +29,12 @@
"props/bwall8.bin",
"props/bwall9.bin",
"props/cafechair.bin",
-"props/cage2.bin",
"props/camera0.bin",
"props/car4.bin",
-"props/carb.bin",
-"props/carf.bin",
"props/cassette.bin",
"props/cat.bin",
"props/cave0.bin",
"props/cball0.bin",
-"props/c.bin",
-"props/cbolt.bin",
"props/ccard.bin",
"props/chairfb.bin",
"props/chairs.bin",
@@ -65,11 +60,7 @@
"props/door1.bin",
"props/door2.bin",
"props/dungdoor.bin",
-"props/empty.bin",
"props/escaper.bin",
-"props/explo1.bin",
-"props/explo2.bin",
-"props/explo3.bin",
"props/eye0.bin",
"props/fence1.bin",
"props/fgun1.bin",
diff --git a/props/c.bin b/props/c.bin
deleted file mode 100644
index e69de29..0000000
diff --git a/props/cage2.bin b/props/cage2.bin
deleted file mode 100644
index e69de29..0000000
diff --git a/props/carb.bin b/props/carb.bin
deleted file mode 100644
index e69de29..0000000
diff --git a/props/carf.bin b/props/carf.bin
deleted file mode 100644
index e69de29..0000000
diff --git a/props/cbolt.bin b/props/cbolt.bin
deleted file mode 100644
index e69de29..0000000
diff --git a/props/empty.bin b/props/empty.bin
deleted file mode 100644
index e69de29..0000000
diff --git a/props/explo1.bin b/props/explo1.bin
deleted file mode 100644
index e69de29..0000000
diff --git a/props/explo2.bin b/props/explo2.bin
deleted file mode 100644
index e69de29..0000000
diff --git a/props/explo3.bin b/props/explo3.bin
deleted file mode 100644
index e69de29..0000000