Implement cel compositing

This commit is contained in:
Jeremy Penner 2023-12-22 20:28:48 -05:00
parent 7e3d096d47
commit 7888b92c41

View file

@ -184,7 +184,7 @@ const decodeCel = (data, changesColorRam) => {
data: data,
changesColorRam: changesColorRam,
type: decodeCelType(data.getUint8(0)),
wild: (data.getUint8(0) & 0x10) == 0 ? "color" : "pattern",
// wild: (data.getUint8(0) & 0x10) == 0 ? "color" : "pattern",
width: data.getUint8(0) & 0x0f,
height: data.getUint8(1),
xOffset: data.getInt8(2),
@ -289,25 +289,72 @@ const decodeProp = (data) => {
return prop
}
const celsFromMask = (prop, celMask) => {
const cels = []
for (let icel = 0; icel < 8; icel ++) {
const celbit = 0x80 >> icel
if ((celMask & celbit) != 0) {
cels.push(prop.cels[icel])
}
}
return cels
}
const compositeCels = (cels) => {
let minX = Number.POSITIVE_INFINITY
let minY = Number.POSITIVE_INFINITY
let maxX = Number.NEGATIVE_INFINITY
let maxY = Number.NEGATIVE_INFINITY
for (let cel of cels) {
minX = Math.min(minX, cel.xOffset)
minY = Math.min(minY, -cel.yOffset)
maxX = Math.max(maxX, cel.width + cel.xOffset)
maxY = Math.max(maxY, cel.height - cel.yOffset)
} const container = document.getElementById("cels")
const w = (maxX - minX) * 8
const h = maxY - minY
const canvas = makeCanvas(w, h)
const ctx = canvas.getContext("2d")
for (let cel of cels) {
ctx.drawImage(cel.canvas, (cel.xOffset - minX) * 8, -cel.yOffset - minY)
}
return { canvas: canvas, xOffset: minX * 8, yOffset: minY }
}
const imageFromCanvas = (canvas) => {
const img = document.createElement("img")
img.src = canvas.toDataURL()
img.width = canvas.width * 3
img.height = canvas.height * 3
img.style.imageRendering = "pixelated"
return img
}
const showStates = (prop) => {
const container = document.getElementById("cels")
for (const celmask of prop.celmasks) {
const state = compositeCels(celsFromMask(prop, celmask))
container.appendChild(imageFromCanvas(state.canvas))
}
}
const showCels = (prop) => {
const container = document.getElementById("cels")
for (const cel of prop.cels) {
if (cel.canvas) {
const img = document.createElement("img")
img.src = cel.canvas.toDataURL()
img.width = cel.width * 4 * 2 * 3
img.height = cel.height * 3
img.style.imageRendering = "pixelated"
container.appendChild(img)
container.appendChild(imageFromCanvas(cel.canvas))
}
}
}
const doTheThing = async () => {
const prop = decodeProp(await readBinary("picture1.bin"))
const prop = decodeProp(await readBinary("picture2.bin"))
console.log(prop)
showCels(prop)
showCels(decodeProp(await readBinary("picture2.bin")))
showCels(decodeProp(await readBinary("picture3.bin")))
showStates(prop)
showStates(decodeProp(await readBinary("picture1.bin")))
showStates(decodeProp(await readBinary("picture3.bin")))
showStates(decodeProp(await readBinary("afro0.bin")))
}
doTheThing()