Prevent animation decoding from running into cel data
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parent
eb758b7f3a
commit
79f14b8d39
30
index.js
30
index.js
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@ -228,7 +228,7 @@ const decodeWalkto = (byte) => {
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}
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}
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const decodeProp = (data) => {
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const decodeProp = (data) => {
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let prop = {
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const prop = {
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data: data,
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data: data,
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howHeld: decodeHowHeld(data.getUint8(0)),
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howHeld: decodeHowHeld(data.getUint8(0)),
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colorBitmask: data.getUint8(1),
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colorBitmask: data.getUint8(1),
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@ -257,14 +257,26 @@ const decodeProp = (data) => {
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allCelsMask != 0xf8 && allCelsMask != 0xfc && allCelsMask != 0xfe && allCelsMask != 0xff) {
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allCelsMask != 0xf8 && allCelsMask != 0xfc && allCelsMask != 0xfe && allCelsMask != 0xff) {
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throw new Error("Inconsistent graphic state cel masks - implies unused cel data")
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throw new Error("Inconsistent graphic state cel masks - implies unused cel data")
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}
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}
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let firstCelOff = Number.POSITIVE_INFINITY
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for (let celOffsetOff = celOffsetsOff; allCelsMask != 0; celOffsetOff += 2) {
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const icel = prop.cels.length
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const celbit = 0x80 >> icel
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const celOff = data.getUint16(celOffsetOff, LE)
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firstCelOff = Math.min(celOff, firstCelOff)
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prop.cels.push(decodeCel(new DataView(data.buffer, celOff), (prop.colorBitmask & celbit) != 0))
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allCelsMask = (allCelsMask << 1) & 0xff
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}
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// The prop structure also does not encode a count for how many frames there are, so we simply
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// The prop structure also does not encode a count for how many frames there are, so we simply
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// stop parsing once we find one that doesn't make sense.
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// stop parsing once we find one that doesn't make sense.
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// We could also potentially assume that this structure always follows the header (or the
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// We also use the heuristic that this structure always precedes the first cel, as that seems to be
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// "container" XY array, if one exists), as that seems to be consistently be the case with all
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// consistently be the case with all the props in the Habitat source tree. We'll stop reading
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// the props in the Habitat source tree.
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// animation data if we cross that boundary. If we encounter a prop that has the animation data
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// _after_ the cel data, which would be legal but doesn't happen in practice, then we ignore this
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// heuristic rather than failing to parse any animation data.
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// It's possible for there to be no frames, which is represented by an offset of 0 (no_animation)
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// It's possible for there to be no frames, which is represented by an offset of 0 (no_animation)
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if (graphicStateOff != 0) {
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if (graphicStateOff != 0) {
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for (let frameOff = graphicStateOff; ; frameOff += 2) {
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for (let frameOff = graphicStateOff; (graphicStateOff > firstCelOff) || (frameOff < firstCelOff); frameOff += 2) {
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// each animation is two bytes: the starting state, and the ending state
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// each animation is two bytes: the starting state, and the ending state
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// the first byte can have its high bit set to indicate that the animation should cycle
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// the first byte can have its high bit set to indicate that the animation should cycle
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const cycle = (data.getUint8(frameOff) & 0x80) != 0
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const cycle = (data.getUint8(frameOff) & 0x80) != 0
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@ -276,12 +288,6 @@ const decodeProp = (data) => {
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prop.animations.push({ cycle: cycle, startState: startState, endState: endState })
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prop.animations.push({ cycle: cycle, startState: startState, endState: endState })
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}
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}
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}
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}
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for (let celOffsetOff = celOffsetsOff; allCelsMask != 0; celOffsetOff += 2) {
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const icel = prop.cels.length
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const celbit = 0x80 >> icel
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prop.cels.push(decodeCel(new DataView(data.buffer, data.getUint16(celOffsetOff, LE)), (prop.colorBitmask & celbit) != 0))
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allCelsMask = (allCelsMask << 1) & 0xff
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}
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return prop
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return prop
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}
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}
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@ -394,7 +400,7 @@ const displayList = async (indexFile, containerId) => {
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const response = await fetch(indexFile)
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const response = await fetch(indexFile)
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const filenames = await response.json()
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const filenames = await response.json()
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const container = document.getElementById(containerId)
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const container = document.getElementById(containerId)
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for (filename of filenames) {
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for (const filename of filenames) {
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displayFile(filename, container)
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displayFile(filename, container)
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}
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}
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}
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}
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