Javascript tooling for exploring Lucasfilm Games' Habitat resources. INCORPORATED INTO THE NEOHABITAT PROJECT AND MOVED TO GITHUB. https://github.com/frandallfarmer/neohabitat-doc/tree/master/inspector
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Jeremy Penner bf660d76cf fix limb framelist parsing
* negative values mean "don't show cel",
* there's always at least one frame, much like prop's stateCount
2023-12-27 19:20:39 -05:00
beta draw signs without text, add more graphics, always display filename 2023-12-25 15:32:41 -05:00
bodies First working body decoding 2023-12-27 15:34:56 -05:00
heads Add heads! 2023-12-22 21:32:31 -05:00
misc First working body decoding 2023-12-27 15:34:56 -05:00
props draw signs without text, add more graphics, always display filename 2023-12-25 15:32:41 -05:00
.gitignore Add a bunch of graphics, log failures 2023-12-22 21:01:54 -05:00
avatars.md First working body decoding 2023-12-27 15:34:56 -05:00
beta.json draw signs without text, add more graphics, always display filename 2023-12-25 15:32:41 -05:00
bodies.json First working body decoding 2023-12-27 15:34:56 -05:00
body.html First working body decoding 2023-12-27 15:34:56 -05:00
detail.html First working body decoding 2023-12-27 15:34:56 -05:00
gen_image_list.js draw signs without text, add more graphics, always display filename 2023-12-25 15:32:41 -05:00
heads.json draw signs without text, add more graphics, always display filename 2023-12-25 15:32:41 -05:00
index.html load bodies first 2023-12-27 15:37:24 -05:00
index.js fix limb framelist parsing 2023-12-27 19:20:39 -05:00
misc.json First working body decoding 2023-12-27 15:34:56 -05:00
props.json draw signs without text, add more graphics, always display filename 2023-12-25 15:32:41 -05:00
serve First working bitmap decoder 2023-12-22 14:59:08 -05:00