Don't assume lite lives at the root of the repo
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parent
2783adc10c
commit
9bec18e4aa
20
main.lua
20
main.lua
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@ -233,14 +233,28 @@ function system.fuzzy_match(str, ptn)
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end
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table.unpack = unpack
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PATHSEP = package.config:sub(1, 1)
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ARGS = love.arg.parseGameArguments(arg)
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VERSION = "1.11"
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PLATFORM = "love2d"
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SCALE = love.graphics.getDPIScale()
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local modname = ...
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local ilastdot = modname:reverse():find("%.")
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EXEDIR = modname:gsub("%.", PATHSEP)
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if ilastdot then
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EXEDIR = EXEDIR:sub(1, (-1 - ilastdot))
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else
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EXEDIR = ""
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PATHSEP = package.config:sub(1, 1)
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-- love.filesystem.mount(love.filesystem.getSourceBaseDirectory(), love.filesystem.getSourceBaseDirectory())
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package.path = love.filesystem.getWorkingDirectory() .. '/data/?.lua;' .. love.filesystem.getWorkingDirectory() .. '/data/?/init.lua;' .. package.path
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end
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local literoot = love.filesystem.getWorkingDirectory()
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if #EXEDIR > 0 then
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literoot = literoot .. PATHSEP .. EXEDIR
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end
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package.path = literoot .. '/data/?/init.lua;' .. package.path
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package.path = literoot .. '/data/?.lua;' .. package.path
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function love.run()
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local core = require('core')
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