Replaced system.set_fullscreen with system.set_window_mode

Solves #24
This commit is contained in:
rxi 2020-04-07 18:48:57 +01:00
parent 2a5a36f64e
commit d4284edd5c
2 changed files with 11 additions and 6 deletions

View file

@ -20,7 +20,7 @@ command.add(nil, {
["core:toggle-fullscreen"] = function()
fullscreen = not fullscreen
system.set_fullscreen(fullscreen)
system.set_window_mode(fullscreen and "fullscreen" or "normal")
end,
["core:reload-module"] = function()

View file

@ -161,10 +161,15 @@ static int f_set_window_title(lua_State *L) {
}
static int f_set_fullscreen(lua_State *L) {
luaL_checkany(L, 1);
bool b = lua_toboolean(L, 1);
SDL_SetWindowFullscreen(window, b ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
static const char *window_opts[] = { "normal", "maximized", "fullscreen", 0 };
enum { WIN_NORMAL, WIN_MAXIMIZED, WIN_FULLSCREEN };
static int f_set_window_mode(lua_State *L) {
int n = luaL_checkoption(L, 1, "normal", window_opts);
SDL_SetWindowFullscreen(window,
n == WIN_FULLSCREEN ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
if (n == WIN_NORMAL) { SDL_RestoreWindow(window); }
if (n == WIN_MAXIMIZED) { SDL_MaximizeWindow(window); }
return 0;
}
@ -327,7 +332,7 @@ static const luaL_Reg lib[] = {
{ "poll_event", f_poll_event },
{ "set_cursor", f_set_cursor },
{ "set_window_title", f_set_window_title },
{ "set_fullscreen", f_set_fullscreen },
{ "set_window_mode", f_set_window_mode },
{ "window_has_focus", f_window_has_focus },
{ "show_confirm_dialog", f_show_confirm_dialog },
{ "list_dir", f_list_dir },