fix client count

This commit is contained in:
Jeremy Penner 2020-08-02 14:28:37 -04:00
parent 0f02d48e65
commit 33663ba093

View file

@ -848,9 +848,12 @@ class GameLobby(Game):
return []
def CclientDrawing(self, drawing):
cclient = 0
if drawing in self.mpdrawing_game:
return len(self.mpdrawing_game[drawing].RgclientConnected())
return 0
cclient += len(self.mpdrawing_game[drawing].RgclientConnected())
for gameWorld in self.RggameWorld(drawing):
cclient += len(gameWorld.RgclientConnected())
return cclient
def StNameProject(self, project):
return project.stName + " [" + str(sum([self.CclientDrawing(drawing) for drawing in project.rgdrawing])) + "]"