942 lines
35 KiB
Python
Executable file
942 lines
35 KiB
Python
Executable file
#!/usr/bin/env python2
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# This file is part of MarMOTS.
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#
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# MarMOTS is free software: you can redistribute it and/or modify it under the terms of the GNU Affero
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# General Public License as published by the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# MarMOTS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
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# Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License along with MarMOTS. If not,
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# see <https://www.gnu.org/licenses/>.
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#
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# Copyright 2009, 2010, 2011, 2020 Jeremy Penner
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from engine import *
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from basetoken import *
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from tpers import *
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from datetime import *
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from util import *
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from scripting import Botdef, Flagdef, Defs, PselState, Pov, Vm
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from world import GameWorld, Chl, ChlMsg, ChlAct, ChlSys, Chat, MiChat, Joiner
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import telnet
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import time
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import login
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import weakref
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import sys
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class Layer(TPrs):
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def InitPersistent(self, ascr, stName):
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self.ascr = ascr
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self.stName = stName
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def StName(self):
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return self.stName
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def SetName(self, st):
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self.stName = st
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def FSelectable(self):
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return True
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class Project(Ownable):
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def InitPersistent(self, owner, stName, user):
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Ownable.InitPersistent(self, owner)
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self.stName = stName
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self.user = user
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self.rgdrawing = []
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self.rgscript = []
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def NewBoard(self, stName, user):
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board = Board(self, stName, user)
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self.rgdrawing.insert(0, board)
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return board
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def NewSprite(self, stName, user, w, h):
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sprite = Sprite(self, stName, user, w, h)
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self.rgdrawing.insert(0, sprite)
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return sprite
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def DrawingTouched(self, drawing):
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if drawing != self.rgdrawing[0]:
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self.rgdrawing.remove(drawing)
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self.rgdrawing.insert(0, drawing)
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self.owner.DrawingTouched(drawing)
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def StName(self):
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return self.owner.StNameProject(self)
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def StLastModified(self):
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drawingLast = None
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for drawing in self.rgdrawing:
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if drawingLast == None or drawing.dtLastModified > drawingLast.dtLastModified:
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drawingLast = drawing
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if drawingLast != None:
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return drawingLast.StLastModified()
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return "never"
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def RgstMetadata(self):
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return ["by " + self.user, "", "Last modified:", self.StLastModified()]
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class Drawing(Ownable):
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def InitPersistent(self, owner, stName, user, rglayer=None, dtLastModified=None):
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Ownable.InitPersistent(self, owner)
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if rglayer == None:
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rglayer = [Layer(ansi.Ascr(self.W(), self.H()), "Layer 1")]
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self.rglayer = rglayer
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self.stName = stName
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self.user = user
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self.chat = Chat()
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if dtLastModified == None:
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self.SetTimestamp()
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else:
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self.dtLastModified = dtLastModified
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def StName(self):
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return self.owner.owner.StNameDrawing(self)
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def RgstMetadata(self):
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return [self.StType(), "by " + self.user, "", "Last modified", self.StLastModified()]
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def StLastModified(self):
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return self.dtLastModified.strftime("%b %d, %Y at %I:%M%p")
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def LayerByName(self, stName):
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for layer in self.rglayer:
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if layer.StName().lower() == stName.lower():
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return layer
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return None
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def NewLayer(self, stName, ascr = None):
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if len(self.rglayer) < 8:
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if ascr == None:
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ascr = ansi.Ascr(self.W(), self.H())
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layerNew = Layer(ascr, stName)
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self.rglayer.append(layerNew)
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return layerNew
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def MoveLayer(self, layer, fUp):
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ilayer = self.rglayer.index(layer)
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if fUp and ilayer > 0:
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ilayer = ilayer - 1
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elif not fUp and ilayer < len(self.rglayer) - 1:
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ilayer = ilayer + 1
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self.rglayer.remove(layer)
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self.rglayer.insert(ilayer, layer)
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def Touch(self):
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self.SetTimestamp()
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self.owner.DrawingTouched(self)
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def SetTimestamp(self):
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self.dtLastModified = datetime.now()
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def FPlayable(self):
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return False
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@Version(4)
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class Board(Drawing):
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def InitPersistent(self, owner, stName, user, rglayer=None, dtLastModified=None):
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super(Board, self).InitPersistent(owner, stName, user, rglayer=rglayer, dtLastModified=dtLastModified)
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self.defs = Defs()
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def StType(self):
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return "Board"
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def W(self): return config.W
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def H(self): return config.H
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def FPlayable(self):
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return len([botdef for botdef in self.defs.rgbotdef if botdef.fPlayer]) > 0
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def draw(self, ascr):
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for layer in reversed(self.rglayer):
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ascr.PutAscr(layer.ascr)
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def DrawObjectDefs(self, ascr, bgColor = None):
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for botdef in self.defs.rgbotdef:
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ach = botdef.ach
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if bgColor != None:
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oach = ansi.Ach(ach)
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oach.bgCol = bgColor
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ach = oach.ToAch()
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ascr.PutAch(ach, botdef.x, botdef.y)
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def Save(self):
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fn = config.DIR_ANSI + "/" + "_".join([str(x) for x in time.localtime()])
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ascr = ansi.Ascr(self.W(), self.H())
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self.draw(ascr)
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with open(fn + ".html", "w") as fl:
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fl.write("<html><body bgcolor='#000000'><center>")
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fl.write(ascr.Hst())
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fl.write("</center></body></html>")
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with open(fn + ".ans", "w") as fl:
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fl.write(ascr.Ast())
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def UpgradeFrom(self, versionOld):
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if versionOld < 2:
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gameWB = [gameWB for gameWB in self.owner.rggameWB if gameWB.rgtoken("whiteboard")[0].board == self][0]
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self.stName = gameWB.stName
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self.user = gameWB.user
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if versionOld < 3:
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self.chat = Chat()
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if versionOld < 4:
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self.defs = Defs()
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def LayerObj(self):
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return self.rglayer[0]
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def AchAtPos(self, pos, layer = None):
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if layer == None:
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layer = self.LayerObj()
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return layer.ascr.GetAch(pos.X(), pos.Y())
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class Sprite(Drawing):
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def InitPersistent(self, owner, stName, user, w, h):
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self.w = w
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self.h = h
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Drawing.InitPersistent(self, owner, stName, user, [Layer(ansi.Ascr(w, h), "Frame 1")])
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def StType(self): return "Sprite"
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def W(self): return self.w
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def H(self): return self.h
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def draw(self, ascr, x, y, iframe):
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ascr.PutAscr(self.rglayer[iframe].ascr, x, y)
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def RgstMetadata(self):
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return [self.StType(), "by " + self.user, "", str(self.w) + "x" + str(self.h), str(len(self.rglayer)) + " frames", "", "Last modified", self.StLastModified()]
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@Version(5)
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class Whiteboard(Token):
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def InitPersistent(self, game, board):
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Token.InitPersistent(self, game, "whiteboard")
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self.board = board
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def UpgradeFrom(self, versionOld):
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if versionOld < 3:
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dt = None
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else:
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dt = self.dtLastModified
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del self.dtLastModified
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if versionOld < 4:
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rglayer = [Layer(self.ascr, "Layer 1")]
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del self.ascr
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self.untag("drawable")
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self.untag("solid")
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else:
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rglayer = self.rglayer
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del self.rglayer
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if versionOld < 5:
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self.board = Board(self.game.gameLobby, self.game.stName, self.game.user, rglayer, dt)
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class Cursor(TokenClient):
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def InitPersistent(self, game, client):
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TokenClient.InitPersistent(self, game, client, "drawable", "cursor")
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self.fBlink = False
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self.cDontBlink = 0
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self.pos = ansi.Pos(self.game.drawing.W(), self.game.drawing.H())
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self.SetupMenus()
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self.SelectLayer(self.game.drawing.rglayer[0])
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self.CreateDrawingToken()
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def CreateDrawingToken(self):
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WhiteboardDraw(self, self.client)
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def SetupMenus(self):
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miFg = MiColour("Foreground", ansi.rgcolorFg, ansi.WHITE)
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miBg = MiColour("Background", ansi.rgcolorBg, ansi.BLACK)
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miChars = MiChars([[49, 50, 51, 52, 53, 54, 55, 56, 57, 48], #digits
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[176, 177, 178, 219, 223, 220, 221, 222, 254, 249], #blocks
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[218, 191, 192, 217, 196, 179, 195, 180, 193, 194], #single lines
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[201, 187, 200, 188, 205, 186, 204, 185, 202, 203], #double lines
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[213, 184, 212, 190, 205, 179, 198, 181, 207, 209], #sing vert, doub horiz
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[214, 183, 211, 189, 196, 186, 199, 182, 208, 210], #doub vert, sing horiz
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[197, 206, 216, 215, 173, 168, 169, 170, 174, 175], #crosses
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[ 1, 2, 3, 4, 5, 6, 14, 15, 19, 20], #smiles
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[224, 225, 226, 227, 228, 229, 230, 231, 232, 233], #greek
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[234, 235, 236, 237, 238, 239, 240, 241, 242, 243], #crap
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[244, 245, 246, 247, 248, 249, 251, 252, 253, 167], #more crap
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[155, 156, 157, 158, 159, 171, 172, 166, 32, 32], #$
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[142, 132, 131, 143, 134, 133, 160, 145, 146, 32], #a
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[128, 135, 137, 136, 138, 144, 130, 164, 165, 32], #c, e, n
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[139, 140, 141, 161, 153, 148, 147, 149, 162, 32], #i, o
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[154, 129, 150, 151, 163, 32, 32, 32, 32, 32], #u
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], miFg, miBg)
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miQuit = MiButton("Back to Menu", self.client.leaveGame)
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self.cf = self.MenuDrawing(miFg, miBg, miChars, miQuit)
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chat = self.game.drawing.chat
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self.miChat = MiMenu([None, MiChat(self.client, 13, chat), MiTypein(Partial(chat.SendMsg, self.client)), None, miQuit, None])
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self.rgmiLayer = RgmiProjected(self.game.drawing.rglayer, DgProjectMiButton(self.SelectLayer, self.StLayerName))
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self.miLayers = self.MenuLayers(miQuit)
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self.ovPopup = OvPopup(self, self.client, MiTab.MiTabbed(["Drawing", self.cf], [self.StLayerTab(), self.miLayers], ["Chat", self.miChat]))
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miStatus = MiMenuHoriz([MiDgText(self.StStatus), MiValue(miChars)])
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miStatus.ListenForNotice(self.miChat)
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self.ovStatus = OvStatic(self, self.client, miStatus, OvStatic.BOTTOM)
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def StLayerName(self, layer):
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return ('[Bot] ' if layer == self.game.drawing.LayerObj() else '') + layer.StName()
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def StStatus(self):
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stStatus = "<Tab>: Menu"
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if self.GetLayer() == self.game.drawing.LayerObj():
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botdef = self.BotdefAtPos(self.pos)
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if botdef:
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stStatus += " | <Enter>: Edit bot"
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elif self.game.drawing.AchAtPos(self.pos) != ansi.achBlank:
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stStatus += " | <Enter>: Make bot"
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return stStatus
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def BotdefAtPos(self, pos):
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for botdef in self.game.drawing.defs.rgbotdef:
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if botdef.x == pos.X() and botdef.y == pos.Y():
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return botdef
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def MenuDrawing(self, miFg, miBg, miChars, miQuit):
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return MiMenu([None, miFg, miBg, None, miChars, None, MiButton("Save to ANSI Gallery", self.Save), None, miQuit, None])
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def MenuLayers(self, miQuit):
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return MiMenu(Rgseq([None], self.rgmiLayer, [None, MiButton("New Layer", self.NewLayer), MiButton("Move up", self.LayerUp), MiButton("Move down", self.LayerDown),
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None, MiToggle("Show One"), None,
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MiStatic("Rename selected layer:"), MiTypein(self.RenameLayer, "LayerName", 80), None, miQuit, None]))
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def StLayerTab(self): return "Layers"
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def Save(self):
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self.game.drawing.Save()
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msgscroller = self.game.rgtoken("msgscroller")[0]
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msgscroller.evPost.fire("Saved picture")
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def SelectLayer(self, layer):
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self.ovPopup.SetSelection("layer", self.rgmiLayer.MiFromValue(layer))
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miRename = self.miLayers.MiByName("LayerName").SetValue(layer.StName())
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return True
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def GetLayer(self):
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selLayer = self.ovPopup.GetSelection("layer")
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return selLayer.Value().Value() if selLayer else None
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def NewLayer(self):
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ilayer = 1
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stLayer = None
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while stLayer == None:
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stLayer = "Layer " + str(ilayer)
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if self.game.drawing.LayerByName(stLayer) != None:
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stLayer = None
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ilayer = ilayer + 1
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layerNew = self.game.drawing.NewLayer(stLayer)
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if layerNew != None:
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self.SelectLayer(layerNew)
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return True
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def LayerUp(self):
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self.game.drawing.MoveLayer(self.GetLayer(), True)
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return True
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def LayerDown(self):
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self.game.drawing.MoveLayer(self.GetLayer(), False)
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return True
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def RenameLayer(self, st):
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if st != "":
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self.GetLayer().SetName(st)
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return True
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def blinkCursor(self, fBlink):
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self.fBlink = fBlink
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if not fBlink and self.cDontBlink > 0:
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self.cDontBlink = self.cDontBlink - 1
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def OnChat(self, chl):
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if type(chl) != ChlSys:
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self.miChat.FlagNotice()
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def run(self):
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with self.game.drawing.chat.evChat.oob(self, self.OnChat):
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while True:
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key = self.EvKey().receive(self)
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fDontBlink = True
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if key == ansi.K_LEFT:
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self.pos.Left()
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elif key == ansi.K_RIGHT:
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self.pos.Right()
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elif key == ansi.K_UP:
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self.pos.Up()
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elif key == ansi.K_DOWN:
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self.pos.Down()
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elif key == ansi.K_BACKSPACE:
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self.pos.Left()
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self.PutWb(ansi.achBlank)
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elif key == ansi.K_DEL:
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self.PutWb(ansi.achBlank)
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self.pos.Right()
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elif key == ansi.K_TAB:
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fDontBlink = False
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self.ovPopup.evShow.fire()
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self.ovPopup.evDone.receive(self)
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elif key == ansi.K_HOME:
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self.Skip(self.pos.Left)
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elif key == ansi.K_END:
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self.Skip(self.pos.Right)
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elif key == ansi.K_PGUP:
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self.Skip(self.pos.Up)
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elif key == ansi.K_PGDN:
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self.Skip(self.pos.Down)
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elif key == ansi.K_NEWLINE or key == ansi.K_RETURN:
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self.EditBot()
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elif ansi.FKeyPrintable(key):
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if key.isdigit():
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self.PutWb(chr(self.cf.Value("Characters")[IchFromCh(key)]))
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else:
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self.PutWb(key)
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self.pos.Right()
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else:
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print "weird key:", ansi.StrKey(key)
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fDontBlink = False
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if fDontBlink:
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self.cDontBlink = 2 if self.fBlink else 1
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if (self.game.drawing.H() < config.H) or (self.pos.Y() < self.game.drawing.H() / 2):
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self.ovStatus.kplace = OvStatic.BOTTOM
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else:
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self.ovStatus.kplace = OvStatic.TOP
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def PutWb(self, ch):
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self.Put(ch, self.GetLayer().ascr)
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self.game.drawing.Touch()
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def Put(self, ch, ascr, xzOffset = 0, yzOffset = 0):
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if type(ch) == str:
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ach = ansi.MkAch(ch, self.cf.Value("Foreground"), self.cf.Value("Background"))
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else:
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ach = ch
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ascr.PutAch(ach, self.pos.X() + xzOffset, self.pos.Y() + yzOffset)
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def GetAch(self):
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return self.GetLayer().ascr.GetAch(self.pos.X(), self.pos.Y())
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def Skip(self, dgMove):
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self.SkipI(dgMove, self.GetAch())
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def SkipI(self, dgMove, ach):
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fStop = False
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while not fStop:
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fStop = not dgMove() or self.GetAch() != ach
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def XzYzScreenPic(self):
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layer = self.GetLayer()
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return ((config.W - layer.ascr.W()) / 2, (config.H - layer.ascr.H()) / 2)
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def FDrawCursor(self):
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return self.fBlink or self.cDontBlink > 0
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def EditBot(self):
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if self.GetLayer() == self.game.drawing.LayerObj():
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botdef = self.BotdefAtPos(self.pos)
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ach = self.game.drawing.AchAtPos(self.pos)
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fNewBot = ach != ansi.achBlank if not botdef else False
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if not fNewBot and not botdef:
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return
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if fNewBot:
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botdef = Botdef('Bot ' + str(len(self.game.drawing.defs.rgbotdef) + 1) + ' (' + ansi.Ach(ach).ch + ')', ach, self.pos.X(), self.pos.Y())
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self.game.drawing.defs.rgbotdef.append(botdef)
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evDone = Event(self.game)
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miBotName = MiTypein(None, "BotName", 80)
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miBotName.SetValue(botdef.stName)
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miMenu = MiMenu([None,
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MiStatic("Bot Name"), miBotName,
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MiToggle("Is Player", botdef.fPlayer),
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MiButton("Edit Code (live)", lambda: self.client.joinGame(self.game.GameSyntEdit(botdef.syntOnTouch))), None,
|
|
MiButton("Save", lambda: evDone.fire(True)), None, None,
|
|
MiButtonConfirm("Delete", "Hit RETURN again to confirm!", lambda: evDone.fire(False)), None])
|
|
|
|
ov = OvMenu(self, self.client, miMenu, OvMenu.MIDDLE)
|
|
try:
|
|
result = evDone.receive(self)
|
|
finally:
|
|
ov.die()
|
|
if result:
|
|
botdef.stName = miBotName.Value()
|
|
botdef.fPlayer = miMenu.MiByName("Is Player").Value()
|
|
else:
|
|
self.game.drawing.defs.rgbotdef.remove(botdef)
|
|
|
|
def draw(self, ascr, client):
|
|
if self.FDrawCursor():
|
|
if client == self.client:
|
|
chCursor = chr(176)
|
|
ach = ascr.GetAch(self.pos.X(), self.pos.Y())
|
|
if ach != None and ansi.ChFromAch(ach) == chCursor:
|
|
chCursor = chr(177)
|
|
self.Put(chCursor, ascr, *self.XzYzScreenPic())
|
|
elif self.fBlink:
|
|
self.Put(str(self.Cldg().iclient)[0], ascr, *self.XzYzScreenPic())
|
|
|
|
class CursorSprite(Cursor):
|
|
def InitPersistent(self, game, client):
|
|
Cursor.InitPersistent(self, game, client)
|
|
self.blinkerAnimate = None
|
|
|
|
def CreateDrawingToken(self):
|
|
SpriteDraw(self, self.client)
|
|
|
|
def MenuDrawing(self, miFg, miBg, miChars, miQuit):
|
|
return MiMenu([None, miFg, miBg, None, miChars, None, miQuit, None])
|
|
|
|
def MenuLayers(self, miQuit):
|
|
return MiMenu(Rgseq([None], self.rgmiLayer, [None, MiButton("New Frame", self.NewLayer), MiButton("Move up", self.LayerUp), MiButton("Move down", self.LayerDown),
|
|
None, MiStatic("Rename selected frame:"), MiTypein(self.RenameLayer, "LayerName", 80), None, MiButton("Animate", self.Animate), None, miQuit, None]))
|
|
|
|
def StStatus(self): return "Hit <Tab> for menu"
|
|
def StLayerTab(self): return "Frames"
|
|
|
|
def NewLayer(self):
|
|
stLayer = "Frame " + str(len(self.game.drawing.rglayer) + 1)
|
|
layer = self.GetLayer()
|
|
ascr = ansi.Ascr(self.game.drawing.W(), self.game.drawing.H())
|
|
ascr.PutAscr(layer.ascr)
|
|
layerNew = self.game.drawing.NewLayer(stLayer, ascr)
|
|
if layerNew != None:
|
|
self.SelectLayer(layerNew)
|
|
return True
|
|
|
|
def Animate(self):
|
|
if (self.blinkerAnimate == None):
|
|
self.blinkerAnimate = Blinker(self, self.SelectLayer, self.game.drawing.rglayer, interval = 300)
|
|
self.ovPopup.SetSelection("animate", self.miLayers.MiByName("Animate"))
|
|
else:
|
|
self.blinkerAnimate.die()
|
|
self.blinkerAnimate = None
|
|
self.ovPopup.SetSelection("animate", None)
|
|
def FDrawCursor(self):
|
|
if self.blinkerAnimate:
|
|
return False
|
|
return Cursor.FDrawCursor(self)
|
|
|
|
class WhiteboardDraw(TokenClient):
|
|
def InitPersistent(self, owner, client):
|
|
TokenClient.InitPersistent(self, owner, client, "drawable", "solid", "cursor")
|
|
self.color = 0
|
|
self.fBlink = False
|
|
|
|
def draw(self, ascr, client):
|
|
if client == self.client:
|
|
fDrawObjects = True
|
|
if self.owner.miLayers.Value("Show One"):
|
|
ascr.PutAscr(self.owner.GetLayer().ascr)
|
|
fDrawObjects = self.owner.GetLayer() == self.owner.LayerObj()
|
|
else:
|
|
self.game.drawing.draw(ascr)
|
|
if fDrawObjects:
|
|
self.game.drawing.DrawObjectDefs(ascr, self.color if not self.fBlink else None)
|
|
|
|
def blinkCursor(self, fBlink):
|
|
self.fBlink = fBlink
|
|
if fBlink:
|
|
self.color = (self.color + 1) % 8
|
|
|
|
class SpriteDraw(TokenClient):
|
|
def InitPersistent(self, owner, client):
|
|
TokenClient.InitPersistent(self, owner, client, "drawable", "solid")
|
|
|
|
def draw(self, ascr, client):
|
|
if client == self.client:
|
|
(xz, yz) = self.owner.XzYzScreenPic()
|
|
x = xz + 1
|
|
y = yz + 1
|
|
layer = self.owner.GetLayer()
|
|
ascr.PutAscr(layer.ascr, x, y)
|
|
# draw border
|
|
ascr.PutAch(ansi.MkAch(chr(218), ansi.WHITE | ansi.FBRIGHT), x - 1, y - 1) # top-left
|
|
ascr.PutAch(ansi.MkAch(chr(191), ansi.WHITE | ansi.FBRIGHT), x + layer.ascr.W(), y - 1) # top-right
|
|
ascr.PutAch(ansi.MkAch(chr(192), ansi.WHITE | ansi.FBRIGHT), x - 1, y + layer.ascr.H()) # bottom-left
|
|
ascr.PutAch(ansi.MkAch(chr(217), ansi.WHITE | ansi.FBRIGHT), x + layer.ascr.W(), y + layer.ascr.H()) # bottom-right
|
|
for yT in (y - 1, y + layer.ascr.H()):
|
|
ascr.PutSt(chr(196) * layer.ascr.W(), x, yT, ansi.WHITE | ansi.FBRIGHT) # -
|
|
for xT in (x - 1, x + layer.ascr.W()):
|
|
for yT in xrange(y, y + layer.ascr.H()):
|
|
ascr.PutAch(ansi.MkAch(chr(179), ansi.WHITE | ansi.FBRIGHT), xT, yT) # |
|
|
|
|
class CursorBlinker(Token):
|
|
def InitPersistent(self, owner):
|
|
Token.InitPersistent(self, owner)
|
|
Blinker(self, self.BlinkAllCursors)
|
|
|
|
def BlinkAllCursors(self, fBlink):
|
|
for tok in self.game.rgtoken("cursor"):
|
|
tok.blinkCursor(fBlink)
|
|
|
|
class MiColour(MiList):
|
|
def InitPersistent(self, stName, rgcolor, col):
|
|
self.rgcolor = rgcolor
|
|
MiList.InitPersistent(self, rgcolor, rgcolor.index(col))
|
|
self.stName = stName
|
|
|
|
def StName(self):
|
|
return self.stName
|
|
|
|
def DrawValue(self, ascr, x, y, selor):
|
|
for icol in range(len(self.rgcolor)):
|
|
col = self.rgcolor[icol]
|
|
ascr.PutAch(ansi.MkAch(chr(219) if icol != self.ival else chr(254), col, ansi.BLACK if col != ansi.BLACK else ansi.WHITE), x + icol, y)
|
|
|
|
class MiChars(MiList):
|
|
def InitPersistent(self, rgchar, miFg, miBg):
|
|
MiList.InitPersistent(self, rgchar)
|
|
self.miFg = miFg
|
|
self.miBg = miBg
|
|
def StName(self):
|
|
return "Characters"
|
|
def DrawValue(self, ascr, x, y, selor):
|
|
for ich, ch in enumerate(self.Value()):
|
|
ascr.PutSt(ChFromIch(ich) + ":", x, y, self.ColFg(), self.ColBg(selor))
|
|
ascr.PutAch(ansi.MkAch(chr(ch), self.miFg.Value(), self.miBg.Value()), x + 2, y)
|
|
x = x + 4
|
|
|
|
def ChFromIch(ich):
|
|
if ich == 9:
|
|
return '0'
|
|
return str(ich + 1)
|
|
|
|
def IchFromCh(ch):
|
|
if ch == '0':
|
|
return 9
|
|
return int(ch) - 1
|
|
|
|
class Lobby(TokenClient):
|
|
def InitPersistent(self, owner, client):
|
|
TokenClient.InitPersistent(self, owner, client)
|
|
drawing = client.Cldg(self.game).drawingSelected
|
|
if drawing == None:
|
|
self.lobbyCurrent = LobbyProject(self, client)
|
|
else:
|
|
self.lobbyCurrent = LobbyBoard(self, client, drawing.owner, drawing)
|
|
|
|
def SwitchToLobby(self, lobbyNew):
|
|
lobbyOld = self.lobbyCurrent
|
|
self.lobbyCurrent = lobbyNew
|
|
lobbyOld.die()
|
|
|
|
class LobbyI(TokenClient):
|
|
def InitPersistent(self, owner, client, objSelected = None, *rgmiListTop):
|
|
TokenClient.InitPersistent(self, owner, client)
|
|
|
|
rgmiList = RgmiProjected(self.RgObj(), DgProjectMiButton(self.OnObjSelected))
|
|
if rgmiListTop != None:
|
|
rgmiList = Rgseq(rgmiListTop, rgmiList)
|
|
self.miDrawings = MiMenu(rgmiList)
|
|
if objSelected:
|
|
mi = self.miDrawings.MiByName(objSelected.StName())
|
|
self.miDrawings.selMi.SetSelected(mi)
|
|
self.miCmds = self.CreateMiCmds()
|
|
OvMenu(self, client, MiMenuHoriz([self.miDrawings, self.miCmds], [65, 35]), OvMenu.FILL)
|
|
|
|
def RgObj(self):
|
|
"Return the list of objects we are selecting from"
|
|
raise "not implemented"
|
|
|
|
def OnObjSelected(self, obj):
|
|
"Called when an object is selected by the user"
|
|
raise "not implemented"
|
|
|
|
def RgstMetadata(self, obj):
|
|
"Return a list of strings containing user-readable metadata about the object"
|
|
raise "not implemented"
|
|
|
|
def StMetadata(self):
|
|
try:
|
|
return "\n".join(self.RgstMetadata(self.miDrawings.Value()))
|
|
except:
|
|
return ""
|
|
|
|
def MiTypein_MiButton_DgNew(self, stBtnLabel, stMiTypein, dgOnSelect):
|
|
def NewI(*rgarg):
|
|
stName = self.miCmds.Value(stMiTypein)
|
|
if stName != "":
|
|
dgOnSelect(stName)
|
|
return (MiTypein(NewI, stMiTypein), MiButton(stBtnLabel, NewI), NewI)
|
|
|
|
def MiTypein_MiButton(self, stBtnLabel, stMiTypein, dgOnSelect):
|
|
return self.MiTypein_MiButton_DgNew(stBtnLabel, stMiTypein, dgOnSelect)[:2]
|
|
|
|
class LobbyBoard(LobbyI):
|
|
def InitPersistent(self, owner, client, project, drawing = None):
|
|
self.project = project
|
|
LobbyI.InitPersistent(self, owner, client, drawing, MiButton("<-- Back to projects", self.Back), None)
|
|
|
|
def CreateMiCmds(self):
|
|
miTypeinBoard, miBtnNewBoard = self.MiTypein_MiButton("New Board", "BoardName", self.NewBoard)
|
|
miTypeinSpr, miBtnNewSpr, dgNewSprite = self.MiTypein_MiButton_DgNew("New Sprite", "SpriteName", self.NewSprite)
|
|
miTypeinW = MiTypein(dgNewSprite, "w")
|
|
miTypeinW.SetValue("1")
|
|
miTypeinH = MiTypein(dgNewSprite, "h")
|
|
miTypeinH.SetValue("1")
|
|
self.miDimensions = MiMenuHoriz([MiStatic("W:"), miTypeinW, MiStatic("H:"), miTypeinH])
|
|
|
|
return MiMenu([None, None, miTypeinBoard, miBtnNewBoard, None, None, miTypeinSpr, self.miDimensions, miBtnNewSpr, None, None, None, None, None, MiDgText(self.StMetadata)])
|
|
|
|
def RgObj(self):
|
|
return self.project.rgdrawing
|
|
|
|
def OnObjSelected(self, board):
|
|
if board.FPlayable():
|
|
self.owner.SwitchToLobby(LobbyWorld(self.owner, self.client, self.project, board))
|
|
else:
|
|
self.client.leaveGame((board, self.game.GameFromDrawing(board)))
|
|
|
|
def NewBoard(self, stName):
|
|
self.OnObjSelected(self.project.NewBoard(stName, self.client.cld.user))
|
|
|
|
def NewSprite(self, stName):
|
|
try:
|
|
w = int(self.miDimensions.Value("w"))
|
|
h = int(self.miDimensions.Value("h"))
|
|
if 0 < w < config.W and 0 < h < config.H:
|
|
self.OnObjSelected(self.project.NewSprite(stName, self.client.cld.user, w, h))
|
|
except:
|
|
pass
|
|
|
|
def RgstMetadata(self, board):
|
|
if board != None:
|
|
return board.RgstMetadata()
|
|
return self.project.RgstMetadata()
|
|
|
|
def Back(self):
|
|
self.owner.SwitchToLobby(LobbyProject(self.owner, self.client, self.project))
|
|
|
|
class LobbyProject(LobbyI):
|
|
def CreateMiCmds(self):
|
|
miTypein, miBtnNew = self.MiTypein_MiButton("New Project", "ProjName", self.New)
|
|
return MiMenu([None, None, miTypein, miBtnNew, None, None, None, None, None, None, None, None, MiDgText(self.StMetadata)])
|
|
|
|
def RgObj(self):
|
|
return self.game.rgproject
|
|
|
|
def OnObjSelected(self, project):
|
|
self.owner.SwitchToLobby(LobbyBoard(self.owner, self.client, project))
|
|
|
|
def New(self, stName):
|
|
project = self.game.NewProject(stName, self.client.cld.user)
|
|
self.OnObjSelected(project)
|
|
|
|
def RgstMetadata(self, project):
|
|
return project.RgstMetadata()
|
|
|
|
class LobbyWorld(LobbyI):
|
|
def InitPersistent(self, owner, client, project, board):
|
|
self.project = project
|
|
self.board = board
|
|
LobbyI.InitPersistent(self, owner, client, None, MiButton("<-- Back to drawings", self.Back), None)
|
|
|
|
def CreateMiCmds(self):
|
|
miBtnNew = MiButton("New Game", self.NewGame)
|
|
miBtnEdit = MiButton("Edit board", self.Edit)
|
|
return MiMenu([None, None, miBtnNew, None, miBtnEdit, None, None, None, None, MiDgText(self.StMetadata)])
|
|
|
|
def RgObj(self):
|
|
return self.game.RggameWorld(self.board)
|
|
|
|
def OnObjSelected(self, game):
|
|
self.client.leaveGame((self.board, game))
|
|
|
|
def NewGame(self):
|
|
self.OnObjSelected(self.game.StartNewWorld(self.board))
|
|
|
|
def Edit(self):
|
|
self.client.leaveGame((self.board, self.game.GameFromDrawing(self.board)))
|
|
|
|
def Back(self):
|
|
self.owner.SwitchToLobby(LobbyBoard(self.owner, self.client, self.project, self.board))
|
|
|
|
def RgstMetadata(self, game):
|
|
return [client.cld.user for client in game.RgclientConnected()]
|
|
|
|
class RunnerWB(Runner):
|
|
def InitPersistent(self):
|
|
self.gameLobby = GameLobby()
|
|
Runner.InitPersistent(self)
|
|
|
|
def RunGame(self, client):
|
|
if (client.joinGame(GameLogin())):
|
|
client.Cldg(self.gameLobby).drawingSelected = None
|
|
while True:
|
|
drawing, game = client.joinGame(self.gameLobby)
|
|
client.Cldg(self.gameLobby).drawingSelected = drawing
|
|
client.joinGame(game)
|
|
|
|
class GameLogin(Game):
|
|
def GetRgclsTokTrans(self):
|
|
return [[AutoJoiner, login.LoginTerm]]
|
|
|
|
class Mpsubgame(TPrs):
|
|
def InitPersistent(self, game, dgMakeGame):
|
|
self.game = game
|
|
self.dgMakeGame = dgMakeGame
|
|
self.mpkey_subgame = {}
|
|
|
|
def SubgameFromKey(self, key):
|
|
if not (key in self.mpkey_subgame):
|
|
subgame = self.dgMakeGame(key)
|
|
subgame.rgdgdie.append(Partial(self.KillSubgame, key))
|
|
self.mpkey_subgame[key] = subgame
|
|
return self.mpkey_subgame[key]
|
|
|
|
def KillSubgame(self, key):
|
|
del self.mpkey_subgame[key]
|
|
|
|
def __contains__(self, key):
|
|
return key in self.mpkey_subgame
|
|
|
|
def __getitem__(self, key):
|
|
return self.mpkey_subgame[key]
|
|
|
|
@Version(7)
|
|
class GameLobby(Game):
|
|
def InitPersistent(self):
|
|
self.rgproject = []
|
|
Game.InitPersistent(self)
|
|
|
|
def InitTransient(self):
|
|
Game.InitTransient(self)
|
|
self.mpdrawing_game = Mpsubgame(self, self.MakeGameFromDrawing)
|
|
self.mpdrawingsynt_game = Mpsubgame(self, self.MakeGameSyntEdit)
|
|
self.mpboard_rggame = {}
|
|
|
|
def GetRgclsTokTrans(self):
|
|
return [[AutoJoiner, Lobby]]
|
|
|
|
def GameFromDrawing(self, drawing):
|
|
return self.mpdrawing_game.SubgameFromKey(drawing)
|
|
|
|
def MakeGameFromDrawing(self, drawing):
|
|
if drawing.StType() == "Board":
|
|
return GameWB(self, drawing)
|
|
elif drawing.StType() == "Sprite":
|
|
return GameSprEdit(self, drawing)
|
|
else:
|
|
assert False, "Lobby not prepared to deal with drawing of type " + drawing.StType()
|
|
|
|
# we accidentally persisted references to this method that are immediately removed by Chat.InitTransient()
|
|
def KillBoard(self, drawing):
|
|
pass
|
|
|
|
def GameFromSynt(self, drawing, synt):
|
|
return self.mpdrawingsynt_game.SubgameFromKey((drawing, synt))
|
|
|
|
def MakeGameSyntEdit(self, drawing_synt):
|
|
drawing, synt = drawing_synt
|
|
return GameSyntEdit(drawing, synt)
|
|
|
|
def StartNewWorld(self, board):
|
|
if board not in self.mpboard_rggame:
|
|
self.mpboard_rggame[board] = []
|
|
game = GameWorld(board)
|
|
game.rgdgdie.append(Partial(self.OnWorldDie, game))
|
|
self.mpboard_rggame[board].append(game)
|
|
return game
|
|
|
|
def OnWorldDie(self, game):
|
|
rggame = self.mpboard_rggame[game.board]
|
|
rggame.remove(game)
|
|
if len(rggame) == 0:
|
|
del self.mpboard_rggame[game.board]
|
|
|
|
def RggameWorld(self, board):
|
|
if board in self.mpboard_rggame:
|
|
return self.mpboard_rggame[board]
|
|
return []
|
|
|
|
def CclientDrawing(self, drawing):
|
|
if drawing in self.mpdrawing_game:
|
|
return len(self.mpdrawing_game[drawing].RgclientConnected())
|
|
return 0
|
|
|
|
def StNameProject(self, project):
|
|
return project.stName + " [" + str(sum([self.CclientDrawing(drawing) for drawing in project.rgdrawing])) + "]"
|
|
|
|
def StNameDrawing(self, drawing):
|
|
return drawing.stName + " [" + str(self.CclientDrawing(drawing)) + "]"
|
|
|
|
def NewProject(self, stName, user):
|
|
proj = Project(self, stName, user)
|
|
self.rgproject.insert(0, proj)
|
|
return proj
|
|
|
|
def DrawingTouched(self, drawing):
|
|
project = drawing.owner
|
|
if project != self.rgproject[0]:
|
|
self.rgproject.remove(project)
|
|
self.rgproject.insert(0, project)
|
|
#haaaack
|
|
self.ensureRun() # redraw
|
|
|
|
def UpgradeFrom(self, versionOld):
|
|
if versionOld < 3:
|
|
for gameWB in self.rggameWB:
|
|
gameWB.gameLobby = self
|
|
if versionOld < 4:
|
|
self.rgboard = [game.rgtoken("whiteboard")[0].board for game in self.rggameWB]
|
|
for gameWB in self.rggameWB:
|
|
gameWB.finish()
|
|
if versionOld < 5:
|
|
del self.rggameWB
|
|
if versionOld < 6:
|
|
project = Project(self, "Drawings", "Willy Marmot")
|
|
for board in self.rgboard:
|
|
board.TransferToOwner(project)
|
|
project.rgdrawing.append(board)
|
|
del self.rgboard
|
|
self.rgproject = [project]
|
|
|
|
# ugh, upgrading parent classes is broken in our model :(
|
|
if versionOld < 6:
|
|
Game.UpgradeFrom(self, 1)
|
|
elif versionOld < 7:
|
|
Game.UpgradeFrom(self, 2)
|
|
|
|
class GameWB(Game):
|
|
def InitPersistent(self, gameLobby, board):
|
|
self.gameLobby = gameLobby
|
|
self.drawing = board
|
|
Game.InitPersistent(self)
|
|
|
|
def InitTransient(self):
|
|
Game.InitTransient(self)
|
|
if not self.FDead():
|
|
self.drawing.chat.AttachToGame(self)
|
|
self.rgdgdie.append(self.drawing.chat.DetachFromGame)
|
|
|
|
def Chat(self):
|
|
return self.drawing.chat
|
|
|
|
def ClsCursor(self):
|
|
return Cursor
|
|
|
|
def GetRgclsTokTrans(self):
|
|
return [MsgScroller, Joiner, [AutoJoiner, self.ClsCursor()], [AliveWithPlayers, CursorBlinker], AutoKiller]
|
|
|
|
def GetRgtagDraw(self):
|
|
return ["background", "solid", "cursor", "menu", "msgscroller"]
|
|
|
|
def GameSyntEdit(self, synt):
|
|
return self.gameLobby.GameFromSynt(self.drawing, synt)
|
|
|
|
class GameSyntEdit(Game):
|
|
def InitPersistent(self, board, synt):
|
|
Game.InitPersistent(self)
|
|
self.board = board
|
|
self.synt = synt
|
|
|
|
def GetRgclsTokTrans(self):
|
|
return [[PselState, self.board.defs, self.synt], [AutoJoiner, [Pov, self.board.defs, self.synt]]]
|
|
|
|
class GameSprEdit(GameWB):
|
|
def ClsCursor(self):
|
|
return CursorSprite
|
|
|
|
if __name__ == "__main__":
|
|
if len(sys.argv) > 1:
|
|
config.override(sys.argv[1])
|
|
Run(RunnerWB, config.ODBPATH)
|