2020-02-02 23:33:07 +00:00
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( M A P )
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var tileselect
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: invalidate-map mapsize mapsize! ;
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: mouseworldpos mousepos scrollpos +pos ;
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: mousetile mouseworldpos world>tile ;
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: tile ( x y -- ptr ) mapsize drop * + map + ;
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1 const WALKABLE
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2 const NEUTABLE
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2020-02-18 01:43:14 +00:00
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4 const RUBBLE
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2020-02-02 23:33:07 +00:00
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array tileflags
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2020-02-22 03:38:32 +00:00
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( 0: sky ) 0 b,
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( 1: cloud ) 0 b,
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( 2: wall ) NEUTABLE b,
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( 3: carpet ) WALKABLE b,
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( 4: comp-off ) 0 b,
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( 5: comp-on ) NEUTABLE b,
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( 6: table ) 0 b,
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( 7: chair ) 0 b,
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( 8: table-brok ) RUBBLE b,
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( 9: door-close ) 0 b,
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( 10:door-open ) WALKABLE b,
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( 11:switch-off ) NEUTABLE b,
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( 12:switch-on ) NEUTABLE b,
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( 13:window ) 0 b,
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( 14:chair-brok ) RUBBLE b,
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( 15:bookcase ) 0 b,
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( 16:bookcase-broke ) RUBBLE b,
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( 17:scattered books ) WALKABLE b,
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( 18:plant ) 0 b,
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( 19:tipped plant ) RUBBLE b,
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( 20:scanner-off ) NEUTABLE b,
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( 21:scanner-on ) NEUTABLE b,
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( 22:cracked-wall ) 0 b,
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( 23:rexx-pod ) NEUTABLE b,
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2020-02-02 23:33:07 +00:00
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here tileflags - 1 - const MAXTILE
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: mapflag? ( x y flag -- b ) >rot tile b@ tileflags + b@ & ;
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: tick-mapedit
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tileselect @
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^< key-pressed if 1 - then
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^> key-pressed if 1 + then
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0 max MAXTILE min
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( dup 0 < if drop MAXTILE then
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dup MAXTILE > if drop 0 then )
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tileselect !
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MOUSEL mousedown if tileselect @ mousetile tile b! invalidate-map then
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MOUSER clicked if
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mouseworldpos world>tile
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2dup tile b@ tileselect !
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swap . . cr then ;
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: copy-mapseg ( neww oldw y -- )
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>r ( oldw neww r: y )
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2dup min >rot ( copyw neww oldw )
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r@ * map + ( copyw neww src )
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swap <r * map + ( copyw src dst )
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swap <rot memmove ;
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: resize-map ( neww newh -- )
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swap mapsize >r ( newh neww oldw r: oldh )
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2dup < if 1 <r else <r 1 - 0 then ( newh neww copyw ystart ylim )
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for 2dup i copy-mapseg next
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drop swap mapsize! ; userword
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: mapw mapsize drop ;
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: maph mapsize nip ;
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: offset-map ( p d -- p ) dup 0 < if drop else + then ;
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: shift-map ( dx dy -- )
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maph over abs - >r ( dx dy r: h )
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swap mapw over abs - >rot ( w dy dx r: h )
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2dup map swap offset-map
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swap mapw * offset-map >rot ( w end dy dx r: h )
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map swap negate offset-map
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swap mapw * negate offset-map ( w end start r: h )
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2dup > if r@ mapw * + swap r@ mapw * + swap then
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<r 0 for
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3dup <rot memmove
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2dup < if mapw + swap mapw + swap
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else mapw - swap mapw - swap then
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next drop drop drop invalidate-map ; userword
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: save-map ( filename -- )
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fdeactivate swap overwrite
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mapsize swap fput fput
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mapsize * map fwrite
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factivate ; userword
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: load-map ( filename -- )
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fdeactivate swap open
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fget fget
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2dup * map fread
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mapsize!
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factivate ; userword
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: fill-map ( tile -- )
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0 mapsize * for dup map i + b! next drop invalidate-map ; userword
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