neuttower/jiles.jor

122 lines
3.2 KiB
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Executable file

var lcolor 0x0f lcolor !
var rcolor 0x10 rcolor !
var spriteindex
var refresh-needed
var spritedirty
: refresh 1 refresh-needed ! ;
: refresh-xy spritedirty 1 + b! spritedirty b! 2 refresh-needed ! ;
array preview 128 allot
: color! >r dup r@ @ = if drop else r@ ! refresh then rdrop ;
: +sprite! spriteindex spritecount +!cycle spriteindex @ . refresh ;
: draw-palette 0 0x11 for i 79 i 3 << drawfatbox next ;
: draw-preview
0 18 for
0 edittarget = if
i preview tile>buf
spriteindex @ preview spr>buf
else
spriteindex @ preview tile>buf
then
i 3 % 2 * 65 + i 3 / 16 * preview paintbuf
next ;
: mousecoord>sprcoord 2 edittarget = if 2 else 3 then >> ;
: mousepos>sprpos mousecoord>sprcoord swap mousecoord>sprcoord swap ;
: mousexys mousepos mousepos>sprpos spriteindex @ ;
: mousepixel! ( color -- )
>r mousexys getpixel r@ != if
r@ mousexys putpixel
mousepos mousepos>sprpos refresh-xy
then rdrop ;
: gfxfilename
0 edittarget = if
s" sprite.gfx"
else 1 edittarget = if
PROG-VIEW flag@ if
s" ntiles.gfx"
else
s" tiles.gfx"
then
else s" portrait.gfx" then then ;
var jiles-old-tick
var jiles-old-draw
44 const ^Z
45 const ^X
31 const ^S
20 const ^T
33 const ^F
19 const ^R
46 const ^C
47 const ^V
73 const ^PgUp
81 const ^PgDn
var copysrc
: jiles-tick
mousepos 128 < swap 128 < and if
MOUSEL mousedown if lcolor @ mousepixel! then
MOUSER mousedown if rcolor @ mousepixel! then
then
mousepos 136 < swap 312 >= and if
mousepos swap drop 3 >> dup
MOUSEL mousedown if lcolor color! else drop then
MOUSER mousedown if rcolor color! else drop then
then
^LEFT key-pressed if -1 +sprite! then
^RIGHT key-pressed if 1 +sprite! then
^Z key-pressed if mousexys getpixel lcolor color! then
^X key-pressed if mousexys getpixel rcolor color! then
^S key-pressed if s" SAVING " type gfxfilename dup type cr savegfx then
^T key-pressed if edittarget 1 + 3 % edittarget! 0 +sprite! then
^C key-pressed if spriteindex @ copysrc ! then
^V key-pressed if copysrc @ spriteindex @ paste-tile refresh then
^F key-pressed if spriteindex @ flip-tile refresh then
^R key-pressed if spriteindex @ vflip-tile refresh then
^PgDn key-pressed if 5 +sprite! then
^PgUp key-pressed if -5 +sprite! then
^UP key-pressed if -1 spriteindex @ nudge-sprite refresh then
^DOWN key-pressed if 1 spriteindex @ nudge-sprite refresh then
^TAB key-pressed if
jiles-old-draw @ ' draw redefine
jiles-old-tick @ ' tick redefine
mousehide unfuck invalidate-map reloadtiles reloadportraits load-footer
then
tick-debounce
;
: jiles-draw
refresh-needed @ if
mousehide
draw-preview
refresh-needed @ 2 = if
spritedirty b@ spritedirty 1 + b@ spriteindex @ drawfatspritepixel
else
spriteindex @ drawfatsprite
then
lcolor @ 77 0 drawfatbox
rcolor @ 78 0 drawfatbox
draw-palette
mouseshow
0 refresh-needed !
then ;
: jiles
^TAB key-pressed if
' draw definition jiles-old-draw !
' tick definition jiles-old-tick !
' jiles-draw ' draw redefine
' jiles-tick ' tick redefine
fuck mouseshow refresh
then ;