.gitignore
Fix entity-at, include .jim files for faster startup
2020-02-02 19:23:10 -05:00
adlib.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
adlib.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
boot.jim
Fix entity-at, include .jim files for faster startup
2020-02-02 19:23:10 -05:00
boot.jor
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
defs.jim
Fix entity-at, include .jim files for faster startup
2020-02-02 19:23:10 -05:00
defs.jor
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
egamap.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
egavga.bgi
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
end.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
end.jor
Add scanner, second level, more office objects. Game is completable!
2020-02-02 18:30:11 -05:00
end.map
Add scanner, second level, more office objects. Game is completable!
2020-02-02 18:30:11 -05:00
entity.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
entity.jor
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
footer.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
footer.jor
start level 3, add Gord
2020-02-16 21:36:02 -05:00
footer.tif
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
footer2.tif
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
game.exe
Implement basic character-swapping mechanics, tutorial / intro level
2020-02-02 18:29:49 -05:00
game.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
game.jor
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
game.prj
Implement basic character-swapping mechanics, tutorial / intro level
2020-02-02 18:29:49 -05:00
gameboot.jor
start level 3, add Gord
2020-02-16 21:36:02 -05:00
input.jim
Fix entity-at, include .jim files for faster startup
2020-02-02 19:23:10 -05:00
input.jor
Add scanner, second level, more office objects. Game is completable!
2020-02-02 18:30:11 -05:00
jazzbass.sbi
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
jiles.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
jiles.jor
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
job.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
job.jor
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
jopl.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
jopl.exe
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
jopl.jor
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
jopl.prj
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
jorth.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
jorth.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
kbd.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
kbd.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
lev00001.jim
start level 3, add Gord
2020-02-16 21:36:02 -05:00
lev00001.jor
Final GGJ build with DEV flag disabled & alternate tileset for Neut
2020-02-02 18:30:22 -05:00
lev00001.map
Add scanner, second level, more office objects. Game is completable!
2020-02-02 18:30:11 -05:00
lev00002.jim
Fix entity-at, include .jim files for faster startup
2020-02-02 19:23:10 -05:00
lev00002.jor
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
lev00002.map
Add scanner, second level, more office objects. Game is completable!
2020-02-02 18:30:11 -05:00
lev00003.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
lev00003.jor
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
lev00003.map
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
map.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
map.jor
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
mouse.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
mouse.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
ntiles.gfx
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
ntiles.tif
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
portrait.gfx
start level 3, add Gord
2020-02-16 21:36:02 -05:00
portrait.tif
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
repl.jor
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
serial.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
serial.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
sprite.gfx
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
sprite.tif
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
state.jim
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
state.jor
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
template.map
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
testbed.c
Implement basic character-swapping mechanics, tutorial / intro level
2020-02-02 18:29:49 -05:00
tiff.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
tiff.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
tiles.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
tiles.gfx
Add Rexx, various cleanup
2020-02-17 20:43:11 -05:00
tiles.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
tiles.tif
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
timer.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
timer.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
timer.jim
Fix entity-at, include .jim files for faster startup
2020-02-02 19:23:10 -05:00
timer.jor
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
video.c
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00
video.h
Initial commit (forked from pete286)
2020-02-02 18:33:07 -05:00