115 lines
3 KiB
Plaintext
Executable file
115 lines
3 KiB
Plaintext
Executable file
var lcolor 0x0f lcolor !
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var rcolor 0x10 rcolor !
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var spriteindex
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var refresh-needed
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: refresh 1 refresh-needed ! ;
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array preview 128 allot
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: color! >r dup r@ @ = if drop else r@ ! refresh then rdrop ;
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: +sprite! spriteindex spritecount +!cycle spriteindex @ . refresh ;
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: draw-palette 0 0x11 for i 79 i 3 << drawfatbox next ;
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: draw-preview
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0 18 for
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0 edittarget = if
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i preview tile>buf
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spriteindex @ preview spr>buf
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else
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spriteindex @ preview tile>buf
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then
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i 3 % 2 * 65 + i 3 / 16 * preview paintbuf
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next ;
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: mousecoord>sprcoord 2 edittarget = if 2 else 3 then >> ;
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: mousepos>sprpos mousecoord>sprcoord swap mousecoord>sprcoord swap ;
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: mousexys mousepos mousepos>sprpos spriteindex @ ;
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: mousepixel! ( color -- )
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>r mousexys getpixel r@ != if
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r@ mousexys putpixel refresh
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then rdrop ;
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: gfxfilename
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0 edittarget = if
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s" sprite.gfx"
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else 1 edittarget = if
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NIGHT flag@ if
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s" ntiles.gfx"
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else
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s" tiles.gfx"
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then
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else s" portrait.gfx" then then ;
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var jiles-old-tick
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var jiles-old-draw
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44 const ^Z
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45 const ^X
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31 const ^S
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20 const ^T
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33 const ^F
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19 const ^R
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46 const ^C
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47 const ^V
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73 const ^PgUp
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81 const ^PgDn
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var copysrc
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: jiles-tick
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mousepos 128 < swap 128 < and if
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MOUSEL mousedown if lcolor @ mousepixel! then
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MOUSER mousedown if rcolor @ mousepixel! then
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then
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mousepos 136 < swap 312 >= and if
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mousepos swap drop 3 >> dup
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MOUSEL mousedown if lcolor color! else drop then
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MOUSER mousedown if rcolor color! else drop then
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then
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^LEFT key-pressed if -1 +sprite! then
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^RIGHT key-pressed if 1 +sprite! then
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^Z key-pressed if mousexys getpixel lcolor color! then
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^X key-pressed if mousexys getpixel rcolor color! then
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^S key-pressed if s" SAVING " type gfxfilename dup type cr savegfx then
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^T key-pressed if edittarget 1 + 3 % edittarget! 0 +sprite! then
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^C key-pressed if spriteindex @ copysrc ! then
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^V key-pressed if copysrc @ spriteindex @ paste-tile refresh then
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^F key-pressed if spriteindex @ flip-tile refresh then
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^R key-pressed if spriteindex @ vflip-tile refresh then
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^PgDn key-pressed if 5 +sprite! then
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^PgUp key-pressed if -5 +sprite! then
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^UP key-pressed if -1 spriteindex @ nudge-sprite refresh then
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^DOWN key-pressed if 1 spriteindex @ nudge-sprite refresh then
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^TAB key-pressed if
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jiles-old-draw @ ' draw redefine
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jiles-old-tick @ ' tick redefine
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mousehide unfuck invalidate-map reloadtiles reloadportraits load-footer
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then
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tick-debounce
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;
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: jiles-draw
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refresh-needed @ if
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mousehide
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draw-preview
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spriteindex @ drawfatsprite
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lcolor @ 77 0 drawfatbox
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rcolor @ 78 0 drawfatbox
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draw-palette
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mouseshow
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0 refresh-needed !
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then ;
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: jiles
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^TAB key-pressed if
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' draw definition jiles-old-draw !
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' tick definition jiles-old-tick !
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' jiles-draw ' draw redefine
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' jiles-tick ' tick redefine
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fuck mouseshow refresh
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then ;
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