793 lines
18 KiB
C
Executable file
793 lines
18 KiB
C
Executable file
#include <stdio.h>
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#include <stdlib.h>
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#include <conio.h>
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#include <dos.h>
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#include <alloc.h>
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#include <ctype.h>
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#include <stdlib.h>
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#include <time.h>
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#include "video.h"
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#include "kbd.h"
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#include "mouse.h"
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#include "tiff.h"
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#include "tiles.h"
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#include "serial.h"
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#include "timer.h"
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#include "jorth.h"
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#include "egamap.h"
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#include "adlib.h"
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/*** T E X T ***/
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char far *font = NULL;
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void text_init() {
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unsigned int fontSeg, fontOff;
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asm {
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push es
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push bp
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mov ah, 11h
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mov al, 30h
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mov bh, 3
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int 10h
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mov ax, bp
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pop bp
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mov fontSeg, es
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mov fontOff, ax
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pop es
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}
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font = MK_FP(fontSeg, fontOff);
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}
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void text_draw_char(unsigned int vidOffset, unsigned char c) {
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unsigned int fontOffset = c << 3;
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int i;
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for (i = 0; i < 8; i ++) {
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VID[vidOffset] = font[fontOffset++];
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vidOffset += PAGE_STRIDE;
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}
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}
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void text_draw(unsigned int vidOffset, unsigned char *s) {
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while (*s) {
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text_draw_char(vidOffset++, *s++);
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}
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}
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/*** I / O ***/
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size_t fwritefar(FILE *fp, void far *buf, size_t length) {
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char nearbuf[32];
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size_t written = 0;
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size_t towrite;
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for (; towrite = min(32, length), length > 0; length -= towrite) {
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movedata(FP_SEG(buf), FP_OFF(buf) + written, _SS, nearbuf, towrite);
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if (!fwrite(nearbuf, towrite, 1, fp)) {
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break;
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}
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written += towrite;
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}
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return written;
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}
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size_t freadfar(FILE *fp, void far *buf, size_t length) {
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char nearbuf[32];
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size_t totalread = 0;
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size_t toread;
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for (; toread = min(32, length), length > 0; length -= toread) {
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size_t bytesread = fread(nearbuf, 1, toread, fp);
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movedata(_SS, nearbuf, FP_SEG(buf), FP_OFF(buf) + totalread, bytesread);
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totalread += bytesread;
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if (bytesread != toread) {
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break;
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}
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}
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return totalread;
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}
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/*** S C R A T C H ***/
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#define PORTRAIT_GFX
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#define NUM_SPRITES 64
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#define TILE_STRIDE 64
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#define SPRITE_STRIDE 80
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#define PORTRAIT_STRIDE 256
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unsigned int far *tiles;
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unsigned int far *sprites;
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unsigned int far *portraits;
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unsigned char map[10000];
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void deallocate_gfx() {
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if (tiles) farfree(tiles);
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if (sprites) farfree(sprites);
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if (portraits) farfree(portraits);
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}
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void allocate_gfx() {
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unsigned long memleft = farcoreleft();
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tiles = farmalloc(NUM_TILES * TILE_STRIDE * 2);
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sprites = farmalloc(NUM_SPRITES * SPRITE_STRIDE * 2);
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portraits = farmalloc(NUM_PORTRAITS * PORTRAIT_STRIDE * 2);
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atexit(deallocate_gfx);
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if (!tiles || !sprites || !portraits) {
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printf("%lu bytes free - need %lu\n", memleft,
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(unsigned long)
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((NUM_TILES * TILE_STRIDE * 2) +
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(NUM_SPRITES * SPRITE_STRIDE * 2) +
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(NUM_PORTRAITS * PORTRAIT_STRIDE * 2)));
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exit(1);
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}
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}
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void fillMap() {
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unsigned int x, y, z;
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z = 0;
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for (y = 0; y < 100; y ++) {
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for (x = 0; x < 100; x ++) {
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map[x + (y * 100)] = ((x + y + z) >> 2) % 4;
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}
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}
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}
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void readTifTiles(char *filename) {
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FILE *f;
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TifImageMeta_t meta;
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f = fopen(filename, "rb");
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meta = tifLoadMeta(f);
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tifLoad(f, meta, tiles, NUM_TILES * 16, 16, 4);
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fclose(f);
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loadTiles(OFF_TILES, tiles);
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}
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void readTiles(char *filename) {
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FILE *f = fopen(filename, "rb");
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freadfar(f, tiles, NUM_TILES * TILE_STRIDE * 2);
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fclose(f);
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loadTiles(OFF_TILES, tiles);
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}
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void f_loadtiles() {
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if (tolower(TOP().s[strlen(TOP().s) - 1]) == 'f') {
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readTifTiles(TOP().s);
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} else {
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readTiles(TOP().s);
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}
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DROP(1);
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}
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void f_load_footer() {
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FILE *f = fopen("FOOTER.TIF", "rb");
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TifImageMeta_t meta = tifLoadMeta(f);
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tifLoadEGA(f, meta, 0, 48, 336);
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fclose(f);
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}
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void f_reloadportraits() {
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blitMemToVid(OFF_PORTRAITS, portraits, PORTRAIT_STRIDE >> 2, NUM_PORTRAITS);
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}
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void shownag() {
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FILE *f;
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vid_cleanup();
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f = fopen("NEUTNAG.BIN", "rb");
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freadfar(f, MK_FP(0xb800, 0), 4000);
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gotoxy(1, 24);
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}
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void game_init() {
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FILE *f;
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TifImageMeta_t meta;
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allocate_gfx();
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mouse_init();
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setEGAMode();
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atexit(shownag);
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kbd_init();
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timer_init(TIMER_30HZ);
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text_init();
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f = fopen("TITLE.TIF", "rb");
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meta = tifLoadMeta(f);
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tifLoadEGA(f, meta, 0, 200, 320);
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fclose(f);
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f = fopen("sprite.gfx", "rb");
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freadfar(f, sprites, NUM_SPRITES * SPRITE_STRIDE * 2);
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fclose(f);
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#ifdef PORTRAIT_GFX
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f = fopen("portrait.gfx", "rb");
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freadfar(f, portraits, NUM_PORTRAITS * PORTRAIT_STRIDE * 2);
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fclose(f);
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f_reloadportraits();
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#else
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f = fopen("PORTRAIT.TIF", "rb");
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meta = tifLoadMeta(f);
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tifLoad(f, meta, portraits, NUM_PORTRAITS * 32, 32, 4);
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tifLoadEGA(f, meta, OFF_PORTRAITS, NUM_PORTRAITS * 32, 32);
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fclose(f);
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#endif
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readTiles("tiles.gfx");
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loadMap(map, 100, 100);
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scroll(0, 0);
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}
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void f_seremit() {
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ser_write_byte(TOP().i);
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if (TOP().i == '\n') {
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ser_write_byte('\r');
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}
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DROP(1);
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}
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void f_keyWasPressed() {
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int k = TOP().i;
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TOP().i = keyWasPressed(k);
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consumeKey(k);
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}
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void f_keyIsDown() {
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TOP().i = keyIsDown(TOP().i);
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}
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void f_drawSprite() { // ( x y sprite -- )
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if (TOP().i >= 0) {
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drawSprite(&sprites[TOP().i * SPRITE_STRIDE], ST2().i, ST1().i, NULL);
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}
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DROP(3);
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}
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void f_scroll() { // ( x y -- )
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scroll(ST1().i, TOP().i);
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DROP(2);
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}
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void f_scrollpos() { // ( -- x y )
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PUSHI(screen.scrollX);
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PUSHI(screen.scrollY);
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}
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void f_ticks() {
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PUSHU(timer_counter);
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}
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void f_splitscreen() {
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setSplitScreen(399 - (TOP().i << 1));
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DROP(1);
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}
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void f_textc() { // ( col line c color -- )
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setWriteMode(0);
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setPlaneColor(TOP().u);
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DROP(1);
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text_draw_char(ST2().u + (ST1().u * PAGE_STRIDE), TOP().i);
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DROP(3);
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}
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void f_text() { // ( col line s color -- )
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setWriteMode(0);
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setPlaneColor(TOP().u);
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DROP(1);
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text_draw(ST2().u + (ST1().u * PAGE_STRIDE), TOP().s);
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DROP(3);
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}
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void f_map() {
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PUSHP(map);
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}
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void f_mapsize() { // ( -- w h )
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PUSHI(screen.w);
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PUSHI(screen.h);
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}
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void f_mapsize_set() { // ( w h -- )
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loadMap(map, ST1().i, TOP().i);
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DROP(2);
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}
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void f_mousepos() { // ( -- x y )
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PUSHI(MOUSE.x);
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PUSHI(MOUSE.y);
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}
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void f_mousebuttons() {
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PUSHI(MOUSE.buttons);
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}
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void f_drawportrait() {
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setAllPlanes();
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setWriteMode(1);
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blit32x32(OFF_PORTRAITS + (TOP().u << 7), (PAGE_STRIDE << 3) + 1);
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DROP(1);
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}
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void f_adlib() {
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adlib_write(TOP().u, ST1().u);
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DROP(2);
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}
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cell f_atexit;
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void f_cleanup() {
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f_execcp(f_atexit);
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}
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void f_glitch() {
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int count = TOP().u;
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int i, x, y;
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DROP(1);
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for (i = 0; i < count; i ++) {
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x = screen.scrollX + (rand() % 352) - 16;
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y = screen.scrollY + (rand() % 232) - 16;
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switch(rand()%2) {
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case 0:
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drawSprite(sprites + (rand() % (NUM_SPRITES * SPRITE_STRIDE)), x, y, NULL);
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break;
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case 1:
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drawSprite(mem + (rand() % MEM_SIZE), x, y, NULL);
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break;
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}
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}
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}
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/* JILES */
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#define SCREEN_STRIDE 40
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typedef enum {
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ET_SPRITE = 0,
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ET_TILE = 1,
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ET_PORTRAIT = 2
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} EditTarget_t;
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EditTarget_t editTarget = ET_SPRITE;
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unsigned int far *getTarget(int index) {
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if (editTarget == ET_SPRITE) {
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return &sprites[index * SPRITE_STRIDE];
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} else if (editTarget == ET_TILE) {
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return &tiles[index * TILE_STRIDE];
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} else {
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return &portraits[index * PORTRAIT_STRIDE];
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}
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}
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#define ET_STRIDE (editTarget == ET_SPRITE ? SPRITE_STRIDE : \
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(editTarget == ET_TILE ? TILE_STRIDE : PORTRAIT_STRIDE))
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int getsprpixel(int x, int y, unsigned int far *spr) {
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int shift = (15 - (x % 16));
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int plane_stride = 16;
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int b, g, r, i, v;
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if (editTarget == ET_PORTRAIT) {
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y = y << 1;
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if (x > 15) y ++;
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plane_stride = 64;
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}
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spr += y;
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b = (*spr & (1 << shift)) >> shift; spr += plane_stride;
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g = (*spr & (1 << shift)) >> shift; spr += plane_stride;
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r = (*spr & (1 << shift)) >> shift; spr += plane_stride;
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i = (*spr & (1 << shift)) >> shift; spr += plane_stride;
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v = editTarget != ET_SPRITE || (*spr & (1 << shift)) ? 0 : 1;
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return b | (g << 1) | (r << 2) | (i << 3) | (v << 4);
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}
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int resetEnabledCache = 0;
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#define setResetEnabledCached(m) \
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if (resetEnabledCache != m) { \
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resetEnabledCache = m; \
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setResetEnabled(m); \
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}
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void drawFatBox(int x, int y, int color) {
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int faty;
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int fill1 = color <= 0x0f ? 0xff : 0x55;
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int fill2 = fill1 == 0xff ? 0xff : 0xaa;
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unsigned int dst = SCREEN_STRIDE * y;
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if (color > 0x0f) {
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setResetEnabledCached(0);
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} else {
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setResetEnabledCached(0x0f);
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setResetMask(color);
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}
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for ( faty = 0; faty < 8; faty ++) {
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VID[dst + x + (SCREEN_STRIDE * faty)] = (faty % 2) ? fill1 : fill2;
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}
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}
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void drawDoubleFatBox(int x, int y, int colorl, int colorr) {
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int faty, plane;
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unsigned int dst = (SCREEN_STRIDE * y) + x;
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setResetEnabledCached(0);
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for ( plane = 0; plane < 4; plane ++ ) {
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int fill = colorr & ( 1 << plane ) ? 0x0f : 0x00;
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fill |= colorl & ( 1 << plane ) ? 0xf0 : 0x00;
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setPlane( plane );
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for ( faty = 0; faty < 4; faty ++ ) {
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VID[dst + (SCREEN_STRIDE * faty)] = fill;
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}
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}
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}
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void f_drawfatsprite() {
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int isprite = TOP().i;
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unsigned int far *spr = getTarget(isprite);
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int x, y;
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DROP(1);
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if (editTarget != ET_PORTRAIT) {
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setAllPlanes();
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for ( y = 0; y < 16; y ++ ) {
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for ( x = 0; x < 16; x ++ ) {
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int color = getsprpixel(x, y, spr);
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drawFatBox(x, y << 3, color);
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}
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}
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} else {
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for ( y = 0; y < 32; y ++ ) {
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for ( x = 0; x < 32; x += 2 ) {
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int colorl = getsprpixel( x, y, spr);
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int colorr = getsprpixel(x + 1, y, spr);
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drawDoubleFatBox(x >> 1, y << 2, colorl, colorr);
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}
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}
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setAllPlanes();
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}
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}
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void f_drawfatspritepixel() {
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int x = ST2().i;
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int y = ST1().i;
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unsigned int far *spr = getTarget(TOP().i);
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DROP(3);
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if (editTarget != ET_PORTRAIT) {
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int color = getsprpixel(x, y, spr);
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setAllPlanes();
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drawFatBox(x, y << 3, color);
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} else {
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int colorl, colorr;
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x = x & 0xfffe;
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colorl = getsprpixel( x, y, spr);
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colorr = getsprpixel(x + 1, y, spr);
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drawDoubleFatBox(x >> 1, y << 2, colorl, colorr);
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setAllPlanes();
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}
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}
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void f_drawfatbox() {
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drawFatBox(ST1().i, TOP().i, ST2().i);
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DROP(3);
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}
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void f_savegfx() {
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FILE *fp = fopen(TOP().s, "wb");
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if (editTarget == ET_SPRITE) {
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fwritefar(fp, sprites, NUM_SPRITES * SPRITE_STRIDE * 2);
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} else if (editTarget == ET_TILE) {
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fwritefar(fp, tiles, NUM_TILES * TILE_STRIDE * 2);
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} else {
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fwritefar(fp, portraits, NUM_PORTRAITS * PORTRAIT_STRIDE * 2);
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}
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fclose(fp);
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DROP(1);
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}
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void f_mousehide() {
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mouse_hide();
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}
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void f_mouseshow() {
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mouse_show();
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}
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void f_resetvideo() {
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setLogicalWidth(SCREEN_STRIDE >> 1);
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setResetEnabledCached(0);
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setWriteMode(0);
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setAllPlanes();
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setDisplayOffset(0);
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setHorizontalPan(0);
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}
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void f_putpixel() {
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int isprite = TOP().i;
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unsigned int far *spr = getTarget(isprite);
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int x = ST2().i;
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int y = ST1().i;
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int color, shift, b, g, r, i, v;
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int plane_stride = 16;
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DROP(3);
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color = TOP().i;
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DROP(1);
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shift = (15 - (x % 16));
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if (editTarget == ET_PORTRAIT) {
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y = y << 1;
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if (x > 15) y ++;
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plane_stride = 64;
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}
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b = (color & 0x01);
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g = (color & 0x02) >> 1;
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r = (color & 0x04) >> 2;
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i = (color & 0x08) >> 3;
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v = ((color & 0x10) >> 4) ^ 1;
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spr = &spr[y];
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*spr = (*spr & ~(1 << shift)) | (b << shift); spr += plane_stride;
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*spr = (*spr & ~(1 << shift)) | (g << shift); spr += plane_stride;
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*spr = (*spr & ~(1 << shift)) | (r << shift); spr += plane_stride;
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*spr = (*spr & ~(1 << shift)) | (i << shift); spr += plane_stride;
|
|
if (editTarget == ET_SPRITE) {
|
|
*spr = (*spr & ~(1 << shift)) | (v << shift);
|
|
}
|
|
}
|
|
|
|
void f_getpixel() {
|
|
int isprite = TOP().i;
|
|
unsigned int far *spr = getTarget(isprite);
|
|
int x = ST2().i;
|
|
int y = ST1().i;
|
|
DROP(2);
|
|
|
|
TOP().i = getsprpixel(x, y, spr);
|
|
}
|
|
|
|
void f_spritecount() {
|
|
if (editTarget == ET_SPRITE) {
|
|
PUSHI(NUM_SPRITES);
|
|
} else if (editTarget == ET_TILE) {
|
|
PUSHI(NUM_TILES);
|
|
} else if (editTarget == ET_PORTRAIT) {
|
|
PUSHI(NUM_PORTRAITS);
|
|
}
|
|
}
|
|
|
|
void f_tile2buf() {
|
|
unsigned int *buf = (unsigned int *)TOP().p;
|
|
unsigned int itile = ST1().u;
|
|
DROP(2);
|
|
writeTile(buf, &tiles[itile * TILE_STRIDE]);
|
|
}
|
|
|
|
void f_spr2buf() {
|
|
unsigned int *buf = (unsigned int *)TOP().p;
|
|
unsigned int isprite = ST1().u;
|
|
DROP(2);
|
|
overlaySprite(buf, &sprites[isprite * SPRITE_STRIDE], 0, 0, NULL);
|
|
}
|
|
|
|
void f_remap_spr2buf() {
|
|
unsigned int *buf = (unsigned int *)TOP().p;
|
|
unsigned int isprite = ST1().u;
|
|
char *remap = (char*)ST2().p;
|
|
DROP(3);
|
|
overlaySprite(buf, &sprites[isprite * SPRITE_STRIDE], 0, 0, remap);
|
|
|
|
}
|
|
|
|
void f_pastetile() {
|
|
unsigned int far *src = getTarget(ST1().i);
|
|
unsigned int far *dst = getTarget(TOP().i);
|
|
unsigned int stride = ET_STRIDE;
|
|
unsigned int i;
|
|
|
|
DROP(2);
|
|
for (i = 0; i < stride; i ++) {
|
|
dst[i] = src[i];
|
|
}
|
|
}
|
|
|
|
void f_fliptile() {
|
|
unsigned int far *dst = getTarget(TOP().i);
|
|
unsigned int stride = ET_STRIDE;
|
|
unsigned int i;
|
|
unsigned int bit;
|
|
|
|
DROP(1);
|
|
for (i = 0; i < stride; i ++) {
|
|
unsigned int src = dst[i];
|
|
unsigned int result = 0;
|
|
for (bit = 0; bit < 16; bit ++) {
|
|
if (src & (1 << bit)) {
|
|
result |= (1 << (15 - bit));
|
|
}
|
|
}
|
|
if (editTarget == ET_PORTRAIT && ((i % 2) == 1)) {
|
|
bit = dst[i - 1];
|
|
dst[i - 1] = result;
|
|
dst[i] = bit;
|
|
} else {
|
|
dst[i] = result;
|
|
}
|
|
}
|
|
}
|
|
|
|
void f_vfliptile() {
|
|
unsigned int far *dst;
|
|
unsigned int far *gfx = editTarget == ET_SPRITE ? sprites : tiles;
|
|
unsigned int stride = editTarget == ET_SPRITE ? SPRITE_STRIDE : TILE_STRIDE;
|
|
unsigned int y;
|
|
unsigned int plane;
|
|
|
|
if (editTarget == ET_PORTRAIT) return; // TODO
|
|
dst = &gfx[TOP().i * stride];
|
|
DROP(1);
|
|
for (plane = 0; plane < (editTarget == ET_SPRITE ? 5 : 4); plane ++) {
|
|
for (y = 0; y < 8; y ++) {
|
|
unsigned int tmp = dst[y];
|
|
dst[y] = dst[15 - y];
|
|
dst[15 - y] = tmp;
|
|
}
|
|
dst += 16;
|
|
}
|
|
}
|
|
|
|
void f_nudgesprite() {
|
|
unsigned int far *dst = &sprites[TOP().i * SPRITE_STRIDE];
|
|
int direction = ST1().i < 0 ? -1 : 1;
|
|
int ystart = direction < 0 ? 0 : 15;
|
|
int ylim = direction < 0 ? 15 : 0;
|
|
int plane, y;
|
|
unsigned int itransparent = direction < 0 ? 64 : 79;
|
|
DROP(2);
|
|
if (dst[itransparent] != 0 || editTarget != ET_SPRITE) {
|
|
return;
|
|
}
|
|
for (plane = 0; plane < 5; plane ++) {
|
|
for (y = ystart; y != ylim; y -= direction) {
|
|
dst[y] = dst[y - direction];
|
|
}
|
|
dst[ylim] = 0;
|
|
dst += 16;
|
|
}
|
|
}
|
|
|
|
void f_paintbuf() {
|
|
unsigned int *buf = (unsigned int *)TOP().p;
|
|
int y = ST1().i;
|
|
int x = ST2().i;
|
|
DROP(3);
|
|
paintBuffer(buf, x + (y * SCREEN_STRIDE));
|
|
}
|
|
|
|
void f_setedittarget() {
|
|
editTarget = TOP().i;
|
|
}
|
|
|
|
void f_getedittarget() {
|
|
PUSHI(editTarget);
|
|
}
|
|
|
|
void f_reloadtiles() {
|
|
loadTiles(OFF_TILES, tiles);
|
|
}
|
|
|
|
/* INIT */
|
|
void game_f_init(char *exe, char *bootjor) {
|
|
f_init(exe);
|
|
CDEF("seremit", f_seremit);
|
|
CDEF("key-pressed", f_keyWasPressed);
|
|
CDEF("key-down", f_keyIsDown);
|
|
CDEF("key-start", kbd_init);
|
|
CDEF("key-end", kbd_cleanup);
|
|
CDEF("draw-sprite", f_drawSprite);
|
|
CDEF("draw-portrait", f_drawportrait);
|
|
CDEF("scroll", f_scroll);
|
|
CDEF("scrollpos", f_scrollpos);
|
|
CDEF("draw-screen", drawScreen);
|
|
CDEF("split-screen", f_splitscreen);
|
|
CDEF("ticks", f_ticks);
|
|
CDEF("text", f_text);
|
|
CDEF("textc", f_textc);
|
|
CDEF("map", f_map);
|
|
CDEF("mapsize", f_mapsize);
|
|
CDEF("mapsize!", f_mapsize_set);
|
|
CDEF("mousepos", f_mousepos);
|
|
CDEF("mousebuttons", f_mousebuttons);
|
|
CDEF("loadtiles", f_loadtiles);
|
|
CDEF("glitch", f_glitch);
|
|
CDEF("unfuck", tile_init);
|
|
CDEF("load-footer", f_load_footer);
|
|
CDEF("fuck", f_resetvideo);
|
|
|
|
CDEF("mouseshow", f_mouseshow);
|
|
CDEF("mousehide", f_mousehide);
|
|
CDEF("drawfatsprite", f_drawfatsprite);
|
|
CDEF("drawfatspritepixel", f_drawfatspritepixel);
|
|
CDEF("drawfatbox", f_drawfatbox);
|
|
CDEF("putpixel", f_putpixel);
|
|
CDEF("getpixel", f_getpixel);
|
|
CDEF("spritecount", f_spritecount);
|
|
CDEF("savegfx", f_savegfx);
|
|
CDEF("tile>buf", f_tile2buf);
|
|
CDEF("spr>buf", f_spr2buf);
|
|
CDEF("remap-spr>buf", f_remap_spr2buf);
|
|
CDEF("paintbuf", f_paintbuf);
|
|
CDEF("edittarget", f_getedittarget);
|
|
CDEF("edittarget!", f_setedittarget);
|
|
CDEF("reloadtiles", f_reloadtiles);
|
|
CDEF("reloadportraits", f_reloadportraits);
|
|
CDEF("paste-tile", f_pastetile);
|
|
CDEF("flip-tile", f_fliptile);
|
|
CDEF("vflip-tile", f_vfliptile);
|
|
CDEF("nudge-sprite", f_nudgesprite);
|
|
|
|
f_loadjor(bootjor);
|
|
|
|
f_atexit = f_lookupcp("atexit");
|
|
atexit(f_cleanup);
|
|
|
|
}
|
|
|
|
void f_poll() {
|
|
static char line[128] = { 0 };
|
|
|
|
while (ser_getline(line)) {
|
|
PUSHS(line);
|
|
f_runstring("REPL send");
|
|
f_taskloop();
|
|
line[0] = '\0';
|
|
}
|
|
}
|
|
|
|
int DONE = 0;
|
|
static void f_quit() {
|
|
DONE = 1;
|
|
}
|
|
void do_repl(char *exe) {
|
|
char buf[128];
|
|
|
|
f_init(exe);
|
|
CDEF("quit", f_quit);
|
|
CDEF("adlib", f_adlib);
|
|
|
|
f_loadfile("repl.jor");
|
|
f_taskloop();
|
|
|
|
while (!DONE) {
|
|
PUSHS(gets(buf));
|
|
f_runstring("REPL send");
|
|
f_taskloop();
|
|
}
|
|
}
|
|
|
|
int main(int argc, char *argv[]) {
|
|
char *bootjor = "gameboot.jor";
|
|
|
|
if (argc > 1) {
|
|
bootjor = argv[1];
|
|
}
|
|
randomize();
|
|
ser_init(SER_COM2, BAUD_19200, SER_8N1);
|
|
game_init();
|
|
game_f_init(argv[0], bootjor);
|
|
|
|
while (!keyIsDown(K_ESC)) {
|
|
kbd_debounce();
|
|
f_poll();
|
|
f_taskloop();
|
|
}
|
|
|
|
return 0;
|
|
}
|