2019-03-17 16:16:36 +00:00
|
|
|
( J E A N N E )
|
|
|
|
|
|
|
|
16 18 W ' {horse} defentity e_chuck
|
|
|
|
14 22 N ' {car} defentity car
|
|
|
|
|
|
|
|
e_chuck :touch
|
|
|
|
pete say" Hey there, Chuck."
|
|
|
|
chuck say" * w h i n n y *\(Hey there, Pete.)"
|
|
|
|
;entity
|
|
|
|
|
|
|
|
car :touch
|
|
|
|
player move-entity 1 player.state DRIVING f!
|
|
|
|
;entity
|
|
|
|
|
|
|
|
:noname
|
|
|
|
0 player.state DRIVING f!
|
|
|
|
:| player yield
|
2019-03-26 02:05:23 +00:00
|
|
|
chuck.state @ CHUCK-HOME = if e_chuck yield then
|
2019-03-17 16:16:36 +00:00
|
|
|
player.driving? not if car yield then
|
|
|
|
0 |; ' entities redefine
|
|
|
|
|
|
|
|
:|
|
|
|
|
touch-begin S leaving? dup
|
|
|
|
if player.driving? not
|
|
|
|
if pete say" I'm not walking."
|
|
|
|
else player move-entity 24 7 road.jor queue-level
|
|
|
|
then
|
|
|
|
then
|
|
|
|
touch-next 6 21 2= dup
|
|
|
|
if player.driving? not
|
|
|
|
if
|
|
|
|
noone say" * knock knock *"
|
|
|
|
clear 30 sleep
|
|
|
|
pete say" Nobody home, I guess."
|
|
|
|
jeanne say" Go away before I call the\cops, Pete!"
|
|
|
|
pete say" Oh.\I guess she's still mad."
|
|
|
|
else
|
|
|
|
pete say" Jeanne hates me enough already\without driving through her\front door!"
|
|
|
|
then
|
|
|
|
then
|
|
|
|
touch-last |; ' player-touch redefine
|
|
|
|
|
|
|
|
s" jeanne.map" load-map
|
|
|
|
; ' onload redefine
|