2019-03-14 00:43:38 +00:00
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( O V E R W O R L D )
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2019-03-16 21:03:24 +00:00
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24 4 N ' {horse} defentity chuck
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2019-03-14 00:43:38 +00:00
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:noname
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reset-level
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1 player.state DRIVING f!
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2019-03-16 21:03:24 +00:00
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:| player yield chuck yield 0 |; ' entities redefine
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2019-03-14 00:43:38 +00:00
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:|
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touch-begin E leaving? dup
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if pete say" It's 100 miles to the next town." then
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touch-next 5 9 2= dup
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2019-03-15 02:18:20 +00:00
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if player move-entity 13 12 pete.jor queue-level then
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2019-03-14 00:43:38 +00:00
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touch-next 13 6 2= dup
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if pete say" Old hiking trail." then
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touch-next 24 6 2= dup
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2019-03-17 16:16:36 +00:00
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if player move-entity 13 22 jeanne.jor queue-level then
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2019-03-15 02:18:20 +00:00
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touch-next 39 33 2= dup
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if pete say" School's out for the day,\looks like." then
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touch-next 32 36 2= dup
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if mary say" General store and post office." then
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touch-next 35 39 2= dup
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if pete say" Community center." then
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touch-next tile b@ 17 = dup
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if pete say" I'm not one to drop in\unannounced." then
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2019-03-14 00:43:38 +00:00
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touch-last |; ' player-touch redefine
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s" road.map" load-map
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; ' onload redefine
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