Bigger footer, portrait support, coloured text
This commit is contained in:
parent
20e7089b84
commit
114d1ff804
16
defs.jor
16
defs.jor
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@ -10,15 +10,23 @@ s" jorth.log" open seekend deactivate const LOGFILE
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: noop ;
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: noop ;
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' cells @ const docolon ( get the colon execution token )
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' cells @ const $DOCOLON ( get the colon execution token )
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: :noname here docolon , ] ;
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: :noname here $DOCOLON , ] ;
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: :| inline| :noname ; immediate
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: :| inline| $DOCOLON , ; immediate
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: |; ' ret , |inline ; immediate
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: |; ' ret , |inline ; immediate
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: defer word new-word docolon , ' noop , ' ret , ;
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: defer word new-word $DOCOLON , ' noop , ' ret , ;
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: redefine ( cp cpdeferred ) cell + ! ;
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: redefine ( cp cpdeferred ) cell + ! ;
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: create word new-word $DOCREATE , 0 , ;
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: finishcreate ( ipfirst -- )
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( set cell after codepointer to first instruction of does> )
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latest codepointer cell + ! ;
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: does> here 4 cells + lit ' finishcreate , ' ret , ] ; immediate
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: +towards ( from to -- from+-1 )
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: +towards ( from to -- from+-1 )
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over > if 1 + else 1 - then ;
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over > if 1 + else 1 - then ;
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15
egamap.h
Executable file
15
egamap.h
Executable file
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@ -0,0 +1,15 @@
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#include "tiles.h"
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#define NUM_TILES 128
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#define NUM_PORTRAITS 16
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#define SIZE_FOOTER (PAGE_STRIDE * 48)
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#define SIZE_PAGE (PAGE_STRIDE * (PAGE_TILES_H << 4))
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#define SIZE_TILES (NUM_TILES << 5)
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#define SIZE_PORTRAITS (NUM_PORTRAITS << 7)
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#define OFF_FOOTER 0
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#define OFF_PAGE1 (OFF_FOOTER + SIZE_FOOTER)
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#define OFF_PAGE2 (OFF_PAGE1 + SIZE_PAGE)
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#define OFF_TILES (OFF_PAGE2 + SIZE_PAGE)
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#define OFF_PORTRAITS (OFF_TILES + SIZE_TILES)
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BIN
footer.tif
BIN
footer.tif
Binary file not shown.
51
game.jor
51
game.jor
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@ -90,9 +90,35 @@ var footer-y
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: draw-footer footer-y @ split-screen ;
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: draw-footer footer-y @ split-screen ;
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: text1 6 4 <rot text ;
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0 const BLACK
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: text2 6 12 <rot text ;
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1 const BLUE
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: clear s" " dup text1 text2 ;
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2 const GREEN
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3 const CYAN
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4 const RED
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5 const MAGENTA
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6 const BROWN
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7 const LGRAY
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8 const DGRAY
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9 const LBLUE
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10 const LGREEN
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11 const LCYAN
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12 const PINK
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13 const LMAGENTA
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14 const YELLOW
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15 const WHITE
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var text-color
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WHITE text-color !
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: texty 7 swap <rot text-color @ text ;
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: text0 10 texty ;
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: text1 20 texty ;
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: text2 30 texty ;
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: clear
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text-color @
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WHITE text-color !
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s" " dup dup text0 text1 text2
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text-color ! ;
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: move-to ( target speed p -- )
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: move-to ( target speed p -- )
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dup r> @ >rot ticks ( from to duration start )
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dup r> @ >rot ticks ( from to duration start )
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@ -103,11 +129,20 @@ var footer-y
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>rot suspend
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>rot suspend
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repeat rdrop drop drop drop drop ;
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repeat rdrop drop drop drop drop ;
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: show-footer 24 10 footer-y move-to ;
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: show-footer 48 10 footer-y move-to ;
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: hide-footer 0 10 footer-y move-to ;
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: hide-footer 0 10 footer-y move-to ;
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: say1 ( s -- ) clear text1 show-footer ^ENTER wait-key ;
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: footer-wait show-footer ^ENTER wait-key ;
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: say2 ( s1 s2 -- ) clear text2 text1 show-footer ^ENTER wait-key ;
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: say1 ( s -- ) clear text1 footer-wait ;
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: say2 ( s1 s2 -- ) clear text1 text0 footer-wait ;
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: say3 ( s1 s2 s3 -- ) clear text2 text1 text0 footer-wait ;
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: character ( iportrait color ) create , ,
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does> dup @ text-color ! cell + @ draw-portrait ;
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0 GREEN character pete
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1 MAGENTA character mary
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2 BROWN character chuck
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( M O U S E )
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( M O U S E )
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@ -162,8 +197,8 @@ var tileselect
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factivate ;
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factivate ;
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: load-map ( filename -- )
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: load-map ( filename -- )
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fdeactivate swap open tell .
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fdeactivate swap open
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fget tell . fget tell . cr .s
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fget fget
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2dup * map fread
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2dup * map fread
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mapsize!
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mapsize!
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factivate ;
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factivate ;
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13
jorth.c
13
jorth.c
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@ -324,7 +324,7 @@ void f_fgetc() {
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void f_fget() {
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void f_fget() {
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if (ACTIVE_FILE) {
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if (ACTIVE_FILE) {
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int result = 0;
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int result = 0;
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int err = fread(&result, 2, 1, ACTIVE_FILE);
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fread(&result, 2, 1, ACTIVE_FILE);
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PUSHU(result);
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PUSHU(result);
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} else {
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} else {
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PUSHU(0); // no way to signal EOF
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PUSHU(0); // no way to signal EOF
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@ -413,9 +413,7 @@ void f_create() { // name --
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void f_cdef() { // func name --
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void f_cdef() { // func name --
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f_create();
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f_create();
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HERE->p = TOP().p;
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f_comma();
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HERE ++;
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DROP(1);
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}
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}
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void f_docolon();
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void f_docolon();
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@ -719,6 +717,12 @@ void f_var() {
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f_comma();
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f_comma();
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}
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}
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void f_docreate() {
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PUSHCP(W.p + 2);
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RPUSH(IP);
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IP = *(W.p + 1);
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}
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void f_bz_() {
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void f_bz_() {
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if (!TOP().u) {
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if (!TOP().u) {
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IP.p = IP.p->p; // branch
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IP.p = IP.p->p; // branch
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@ -946,6 +950,7 @@ void f_init() {
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CDEF("stacksize", f_stacksize);
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CDEF("stacksize", f_stacksize);
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CDEF("rstacksize", f_rstacksize);
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CDEF("rstacksize", f_rstacksize);
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CDEF("task-user-size", f_taskusersize);
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CDEF("task-user-size", f_taskusersize);
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PCONST("$DOCREATE", f_docreate);
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PUSHS("boot.jor");
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PUSHS("boot.jor");
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f_open();
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f_open();
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5
jorth.h
5
jorth.h
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@ -7,7 +7,6 @@
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void f_init();
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void f_init();
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void f_cdef();
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void f_cdef();
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#define CDEF(name, def) PUSHP(def); PUSHS(name); f_cdef()
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void f_immediate();
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void f_immediate();
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void f_loadfile(char *filename);
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void f_loadfile(char *filename);
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@ -64,5 +63,9 @@ void f_comma();
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void f_bcomma();
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void f_bcomma();
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void f_create(); // name --
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void f_create(); // name --
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void f_cdef(); // func name --
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void f_cdef(); // func name --
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void f_doconst();
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void f_compileword();
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void f_compileword();
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#define CDEF(name, def) PUSHP(def); PUSHS(name); f_cdef()
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#define ICONST(name, v) CDEF(name, f_doconst); PUSHI(v); f_comma()
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#define PCONST(name, p) CDEF(name, f_doconst); PUSHP(p); f_comma()
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BIN
portrait.tif
Executable file
BIN
portrait.tif
Executable file
Binary file not shown.
26
testbed.c
26
testbed.c
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@ -10,6 +10,7 @@
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#include "serial.h"
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#include "serial.h"
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#include "timer.h"
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#include "timer.h"
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#include "jorth.h"
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#include "jorth.h"
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#include "egamap.h"
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/*** T E X T ***/
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/*** T E X T ***/
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char far *font = NULL;
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char far *font = NULL;
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@ -49,9 +50,7 @@ void text_draw(unsigned int vidOffset, unsigned char *s) {
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/*** S C R A T C H ***/
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/*** S C R A T C H ***/
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#define NUM_TILES 128
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#define NUM_SPRITES 64
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#define NUM_SPRITES 64
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#define OFF_TILES 0x5000
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#define TILE_STRIDE 64
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#define TILE_STRIDE 64
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#define SPRITE_STRIDE 80
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#define SPRITE_STRIDE 80
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unsigned int tiles[NUM_TILES * TILE_STRIDE];
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unsigned int tiles[NUM_TILES * TILE_STRIDE];
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@ -88,7 +87,7 @@ void game_init() {
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f = fopen("FOOTER.TIF", "rb");
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f = fopen("FOOTER.TIF", "rb");
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meta = tifLoadMeta(f);
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meta = tifLoadMeta(f);
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tifLoadEGA(f, meta, 0, 24, 336);
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tifLoadEGA(f, meta, 0, 48, 336);
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fclose(f);
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fclose(f);
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f = fopen("TILES.TIF", "rb");
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f = fopen("TILES.TIF", "rb");
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@ -102,6 +101,11 @@ void game_init() {
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tifLoad(f, meta, sprites, NUM_SPRITES * 16, 16, 5);
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tifLoad(f, meta, sprites, NUM_SPRITES * 16, 16, 5);
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fclose(f);
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fclose(f);
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f = fopen("PORTRAIT.TIF", "rb");
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meta = tifLoadMeta(f);
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tifLoadEGA(f, meta, OFF_PORTRAITS, NUM_PORTRAITS * 32, 32);
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fclose(f);
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loadTiles(OFF_TILES, tiles);
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loadTiles(OFF_TILES, tiles);
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loadMap(map, 100, 100);
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loadMap(map, 100, 100);
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scroll(0, 0);
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scroll(0, 0);
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@ -144,7 +148,11 @@ void f_splitscreen() {
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DROP(1);
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DROP(1);
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}
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}
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void f_text() { // ( col line s -- )
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void f_text() { // ( col line s color -- )
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setWriteMode(0);
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setPlaneColor(TOP().u);
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DROP(1);
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text_draw(ST2().u + (ST1().u * PAGE_STRIDE), TOP().s);
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text_draw(ST2().u + (ST1().u * PAGE_STRIDE), TOP().s);
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DROP(3);
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DROP(3);
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}
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}
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@ -171,12 +179,20 @@ void f_mousebuttons() {
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PUSHI(MOUSE.buttons);
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PUSHI(MOUSE.buttons);
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}
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}
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void f_drawportrait() {
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setAllPlanes();
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setWriteMode(1);
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blit32x32(OFF_PORTRAITS + (TOP().u << 7), (PAGE_STRIDE << 3) + 1);
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DROP(1);
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}
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void game_f_init() {
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void game_f_init() {
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f_init();
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f_init();
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CDEF("seremit", f_seremit);
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CDEF("seremit", f_seremit);
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CDEF("key-pressed", f_keyWasPressed);
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CDEF("key-pressed", f_keyWasPressed);
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CDEF("key-down", f_keyIsDown);
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CDEF("key-down", f_keyIsDown);
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CDEF("draw-sprite", f_drawSprite);
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CDEF("draw-sprite", f_drawSprite);
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CDEF("draw-portrait", f_drawportrait);
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CDEF("scroll", f_scroll);
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CDEF("scroll", f_scroll);
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CDEF("scrollpos", f_scrollpos);
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CDEF("scrollpos", f_scrollpos);
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CDEF("draw-screen", drawScreen);
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CDEF("draw-screen", drawScreen);
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@ -188,7 +204,7 @@ void game_f_init() {
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CDEF("mapsize!", f_mapsize_set);
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CDEF("mapsize!", f_mapsize_set);
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CDEF("mousepos", f_mousepos);
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CDEF("mousepos", f_mousepos);
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CDEF("mousebuttons", f_mousebuttons);
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CDEF("mousebuttons", f_mousebuttons);
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CDEF("unfuck", tile_init);
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f_loadfile("game.jor");
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f_loadfile("game.jor");
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}
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}
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14
tiles.c
14
tiles.c
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@ -3,6 +3,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include "video.h"
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#include "video.h"
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#include "tiles.h"
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#include "tiles.h"
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#include "egamap.h"
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/*** T I L E S ***/
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/*** T I L E S ***/
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@ -31,13 +32,24 @@ void blitTile(unsigned int offsetFrom, unsigned int offsetTo) {
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}
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}
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}
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}
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void blit32x32(unsigned int offsetFrom, unsigned int offsetTo) {
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int y;
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for (y = 0; y < 32; y ++) {
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VID[offsetTo] = VID[offsetFrom ++];
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VID[offsetTo + 1] = VID[offsetFrom ++];
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VID[offsetTo + 2] = VID[offsetFrom ++];
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VID[offsetTo + 3] = VID[offsetFrom ++];
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offsetTo += PAGE_STRIDE;
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}
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}
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#define D_NOTHING 0x80
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#define D_NOTHING 0x80
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#define D_BGTILE 0x81
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#define D_BGTILE 0x81
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#define isBufIndex(d) (!((d) & 0x80))
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#define isBufIndex(d) (!((d) & 0x80))
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#define nextBufferIndex(i) ((i + 1) % NUM_BUFFERS)
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#define nextBufferIndex(i) ((i + 1) % NUM_BUFFERS)
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TiledScreen_t screen = { 0, 0, 0, 0, { 0x0600, 0x2B00 }, 0, 0, NULL, NULL,
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TiledScreen_t screen = { 0, 0, 0, 0, { OFF_PAGE1, OFF_PAGE2 }, 0, 0, NULL, NULL,
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0, 0, 0, 0, 0 };
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0, 0, 0, 0, 0 };
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void loadTiles(unsigned int tilesOffset, unsigned int *memTiles) {
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void loadTiles(unsigned int tilesOffset, unsigned int *memTiles) {
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8
tiles.h
8
tiles.h
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/*** T I L E S ***/
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/*** T I L E S ***/
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#ifndef __TILES_H__
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#define __TILES_H__
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void tile_init();
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void tile_init();
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@ -8,6 +10,8 @@ void drawSprite(unsigned int *sprite, int x, int y);
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void scroll(int newX, int newY);
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void scroll(int newX, int newY);
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void drawScreen();
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void drawScreen();
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void blit32x32(unsigned int offsetFrom, unsigned int offsetTo);
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#define PAGE_TILES_W 21
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#define PAGE_TILES_W 21
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#define PAGE_TILES_H 14
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#define PAGE_TILES_H 14
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#define PAGE_TILES_COUNT (PAGE_TILES_H * PAGE_TILES_W)
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#define PAGE_TILES_COUNT (PAGE_TILES_H * PAGE_TILES_W)
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unsigned char firstBuffer;
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unsigned char firstBuffer;
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} TiledScreen_t;
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} TiledScreen_t;
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extern TiledScreen_t screen;
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extern TiledScreen_t screen;
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#endif
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3
video.h
3
video.h
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@ -15,7 +15,8 @@
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#define PLANE_R 0x02
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#define PLANE_R 0x02
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#define PLANE_I 0x03
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#define PLANE_I 0x03
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#define setPlane(p) outport(REG_TS, 2 | (0x100 << p))
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#define setPlane(p) outport(REG_TS, 2 | (0x100 << p))
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#define setAllPlanes() outport(REG_TS, 0x0f02)
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#define setPlaneColor(c) outport(REG_TS, 2 | (c << 8))
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#define setAllPlanes() setPlaneColor(0x0f)
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#define setWriteMode(m) outport(REG_GDC, 0x05 | m << 8)
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#define setWriteMode(m) outport(REG_GDC, 0x05 | m << 8)
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Loading…
Reference in a new issue