Commit graph

20 commits

Author SHA1 Message Date
Jeremy Penner 4881064908 Rewrote move-to to be usable from multiple tasks 2019-02-24 10:14:56 -05:00
Jeremy Penner a876a9332f Tile map editing UI 2019-02-17 20:14:56 -05:00
Jeremy Penner ae1b5712ef Jorth words for pausing the game & displaying text 2019-02-16 19:21:02 -05:00
Jeremy Penner 08e8926abb Implement text drawing 2019-02-15 19:39:50 -05:00
Jeremy Penner 835a5159cf Implement time-based lerp, footer animation 2019-02-11 23:23:00 -05:00
Jeremy Penner e9e8fa804a Implement game loop in Jorth 2019-02-10 19:17:58 -05:00
Jeremy Penner 6552c1498b Forp is now Jorth ( Jean Forth) - hook timer interrupt and expose ticks 2019-02-09 11:48:40 -05:00
Jeremy Penner ca25a4578e Serial read support, add embedded Forp repl over serial port to game 2019-02-05 21:07:30 -05:00
Jeremy Penner 0e36599524 Forp: Lightweight suspendable round-robin task system 2019-02-03 21:04:02 -05:00
Jeremy Penner 56fac17626 Serial port debug output 2019-01-29 19:35:48 -05:00
Jeremy Penner eeb1e86cba Refactor into seperate modules & Turbo C++ project 2019-01-24 21:36:42 -05:00
Jeremy Penner e5d1ac5c79 Fullscreen scrolling, initial cut at game logic 2019-01-20 11:44:42 -05:00
Jeremy Penner b1366fe3b2 smooth horizontal scrolling 2019-01-19 16:29:32 -05:00
Jeremy Penner d676190aaf Optimize scrolling to not redraw tiles when not needed 2019-01-19 15:50:50 -05:00
Jeremy Penner c2d648d284 bugfixes: TIF loading, sprite display 2019-01-18 23:03:14 -05:00
Jeremy Penner aeb1f47f51 implementing sprites drawn overtop of tilemap 2019-01-18 23:03:02 -05:00
Jeremy Penner 28f98c20b2 Refactor scrolling, added road tile, first sprites drawn but not implemented 2019-01-18 23:02:56 -05:00
Jeremy Penner 4688bdccb0 Implement map scrolling 2019-01-18 23:02:50 -05:00
Jeremy Penner 7abb774dfb Implement split-screen footer 2019-01-06 21:29:20 -05:00
Jeremy Penner 1b87ca8aa3 Initial commit 2019-01-05 16:16:08 -05:00