( S P A C E ) 24 10 N ' {aliem} defentity aliem 28 28 N ' {pete-bed} defentity bed 19 21 N ' {phone} defentity e_phone aliem :touch pete say" hey mr aliem" ;entity :noname :| aliem yield bed yield e_phone yield done |; ' entities redefine :| touch-begin S leaving? dup if move-player 0 glitchlevel ! 19 0 pete.jor queue-level then touch-next 5 11 2= dup if move-player 41 37 tile>world player entity.pos! then touch-next 41 37 2= dup if move-player 5 11 tile>world player entity.pos! then touch-next 44 23 2= dup if pete say" It's...." say" home?" then touch-last |; ' player-touch redefine s" space.map" load-map 4 glitchlevel ! ; ' onload redefine