( O V E R W O R L D ) :noname reset-level 1 player.state DRIVING f! :| touch-begin E leaving? dup if pete say" It's 100 miles to the next town." then touch-next 5 9 2= dup if player move-entity 13 12 pete.jor queue-level then touch-next 13 6 2= dup if pete say" Old hiking trail." then touch-next 24 6 2= dup if mary say" Welcome to my place, Pete!" then touch-next 39 33 2= dup if pete say" School's out for the day,\looks like." then touch-next 32 36 2= dup if mary say" General store and post office." then touch-next 35 39 2= dup if pete say" Community center." then touch-next tile b@ 17 = dup if pete say" I'm not one to drop in\unannounced." then touch-last |; ' player-touch redefine s" road.map" load-map ; ' onload redefine