84 lines
2 KiB
Plaintext
Executable file
84 lines
2 KiB
Plaintext
Executable file
( M A P )
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: +pos ( x1 y1 x2 y2 -- x y )
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<rot + >rot + swap ;
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var tileselect
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: invalidate-map mapsize mapsize! ;
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: mouseworldpos mousepos scrollpos +pos ;
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: mousetile mouseworldpos world>tile ;
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: tile ( x y -- ptr ) mapsize drop * + map + ;
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1 const WALKABLE
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2 const DRIVABLE
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array tileflags
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( grass ) WALKABLE b,
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( dirt ) WALKABLE DRIVABLE | b,
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( water ) 0 b,
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( pavement ) WALKABLE DRIVABLE | b,
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( brick ) 0 b,
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( forest ) 0 b,
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( roof ) 0 b,
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( brick ) 0 b,
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( window ) 0 b,
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( carpet ) WALKABLE b,
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( wallpaper ) 0 b,
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( tile ) WALKABLE b,
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( door ) 0 b,
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( cabinet ) 0 b,
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( fridge ) 0 b,
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( countertop ) 0 b,
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( sink ) 0 b,
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( house ) 0 b,
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( fence ) 0 b,
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( storefront ) 0 b,
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here tileflags - 1 - const MAXTILE
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: mapflag? ( x y flag -- b ) >rot tile b@ tileflags + b@ & ;
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: walkable? ( x y -- b ) WALKABLE mapflag? ;
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: drivable? ( x y -- b ) DRIVABLE mapflag? ;
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: tick-mapedit
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tileselect @
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^< key-pressed if 1 - then
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^> key-pressed if 1 + then
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dup 0 < if drop MAXTILE then
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dup MAXTILE > if drop 0 then
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tileselect !
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MOUSEL mousedown if tileselect @ mousetile tile b! invalidate-map then
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MOUSER clicked if
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mouseworldpos world>tile
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2dup tile b@ tileselect !
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swap . . cr then ;
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: copy-mapseg ( neww oldw y -- )
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r> ( oldw neww r: y )
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2dup min >rot ( copyw neww oldw )
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r@ * map + ( copyw neww src )
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swap r< * map + ( copyw src dst )
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swap <rot memmove ;
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: resize-map ( neww newh -- )
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swap mapsize r> ( newh neww oldw r: oldh )
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2dup < if 1 r< else r< 1 - 0 then ( newh neww copyw ystart ylim )
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for 2dup i copy-mapseg next
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drop swap mapsize! ;
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: save-map ( filename -- )
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fdeactivate swap overwrite
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mapsize swap fput fput
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mapsize * map fwrite
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factivate ;
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: load-map ( filename -- )
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fdeactivate swap open
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fget fget
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2dup * map fread
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mapsize!
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factivate ;
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: fill-map ( tile -- )
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0 mapsize * for dup map i + b! next drop invalidate-map ;
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